On 10/9/23 02:07, Taylor Beebe wrote:
> When page/pool protections are active, the GCD sync process takes
> quite a bit longer than normal. This behavior is primarily due to
> a function which dumps the GCD memory map to the console. This
> dump function runs only on DEBUG builds but will iterate t
When page/pool protections are active, the GCD sync process takes
quite a bit longer than normal. This behavior is primarily due to
a function which dumps the GCD memory map to the console. This
dump function runs only on DEBUG builds but will iterate through
the GCD memory map dozens of times even