> Also,
> http://wiki.laptop.org/go/XO_4_Touch_Testing#Reprogramming_the_Neonode_Firmware
> is where we are keeping the documentation on this at the moment.
I have added a brief note and link to this at
http://wiki.laptop.org/go/Release_notes/13.1.0#XO-4
Tony
___
Also,
http://wiki.laptop.org/go/XO_4_Touch_Testing#Reprogramming_the_Neonode_Firmware
is where we are keeping the documentation on this at the moment.
--
James Cameron
http://quozl.linux.org.au/
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gonzalo wrote:
> Write does not know what is the ebook switch state, that logic is in the
> osk.
>
> Looking in the wiki and sugar code, I could not find information about how
> read the switch,
> but in ticket http://dev.laptop.org/ticket/12326 found this:
>
> If you do:
>
> evtest --
On Thu, Jan 24, 2013 at 12:02 PM, Gonzalo Odiard wrote:
> Write does not know what is the ebook switch state, that logic is in the
> osk.
And that's correct.
ebook mode is one reason to show the OSK. There are other reasons --
for example,
- accesibility
- typing in a different language from
> There are any official doc about the switches I am missing? There are a
> way to catch a event when the switch is activated, using dbus or something
> similar?
>
>
http://wiki.laptop.org/go/Power_management#Ebook_sense_switch
looks outdated
___
Dev
Write does not know what is the ebook switch state, that logic is in the
osk.
Looking in the wiki and sugar code, I could not find information about how
read the switch,
but in ticket http://dev.laptop.org/ticket/12326 found this:
If you do:
evtest --query /dev/input/event4 EV_SW SW_TABLET_MODE;
jerry wrote:
> On Thu, 2013-01-24 at 10:19 -0500, Paul Fox wrote:
> > jerry wrote:
> > > On Fri, 2013-01-11 at 21:31 +, Daniel Drake wrote:
> > > > Hi,
> > > >
> > > > We're pleased to announce the next release candidate of our new 13.1.0
> > > > software release.
> > >
> > >
On Thu, 2013-01-24 at 10:19 -0500, Paul Fox wrote:
> jerry wrote:
> > On Fri, 2013-01-11 at 21:31 +, Daniel Drake wrote:
> > > Hi,
> > >
> > > We're pleased to announce the next release candidate of our new 13.1.0
> > > software release.
> >
> > > Please review the "Known problems" sec
On Thu, Jan 24, 2013 at 8:46 PM, Martin Langhoff
wrote:
> On Thu, Jan 24, 2013 at 10:13 AM, Paul Fox wrote:
> > i believe sugar already has code to detect the two modes, since
> > that's how it knows whether to present the OSK or not.
>
> Yep. Ajay, I think Write shows you the way :-)
>
Great..
jerry wrote:
> On Fri, 2013-01-11 at 21:31 +, Daniel Drake wrote:
> > Hi,
> >
> > We're pleased to announce the next release candidate of our new 13.1.0
> > software release.
>
> > Please review the "Known problems" section of the release notes. Some
> > documented issues are carried
On Thu, Jan 24, 2013 at 10:13 AM, Paul Fox wrote:
> i believe sugar already has code to detect the two modes, since
> that's how it knows whether to present the OSK or not.
Yep. Ajay, I think Write shows you the way :-)
m
--
martin.langh...@gmail.com
mar...@laptop.org -- Software Architect
jerry wrote:
> On 24 January 2013 08:11, Ajay Garg wrote:
>
> >
> >
> > On Thu, Jan 24, 2013 at 7:37 PM, Ajay Garg wrote:
> >
> >>
> >>
> >> On Thu, Jan 24, 2013 at 7:36 PM, Gonzalo Odiard wrote:
> >>
> >>>
> >>>
> So, it seems that just hacking onto the game-key won't help
On Thu, Jan 24, 2013 at 8:20 PM, Jerry Vonau wrote:
>
>
> On 24 January 2013 08:11, Ajay Garg wrote:
>
>>
>>
>> On Thu, Jan 24, 2013 at 7:37 PM, Ajay Garg wrote:
>>
>>>
>>>
>>> On Thu, Jan 24, 2013 at 7:36 PM, Gonzalo Odiard wrote:
>>>
> So, it seems that just hacking onto the
On 24 January 2013 08:11, Ajay Garg wrote:
>
>
> On Thu, Jan 24, 2013 at 7:37 PM, Ajay Garg wrote:
>
>>
>>
>> On Thu, Jan 24, 2013 at 7:36 PM, Gonzalo Odiard wrote:
>>
>>>
>>>
So, it seems that just hacking onto the game-key won't help :(
>>>
>>> No. Will not work, because the osk
On Thu, Jan 24, 2013 at 7:37 PM, Ajay Garg wrote:
>
>
> On Thu, Jan 24, 2013 at 7:36 PM, Gonzalo Odiard wrote:
>
>>
>>
>>> So, it seems that just hacking onto the game-key won't help :(
>>>
>>
>> No. Will not work, because the osk will appear if you touch over a input
>> widget.
>> The game
On Thu, Jan 24, 2013 at 7:36 PM, Gonzalo Odiard wrote:
>
>
>> So, it seems that just hacking onto the game-key won't help :(
>>
>
> No. Will not work, because the osk will appear if you touch over a input
> widget.
> The game keys are not the expected way to show the osk.
>
Hmm.. which brin
> So, it seems that just hacking onto the game-key won't help :(
>
No. Will not work, because the osk will appear if you touch over a input
widget.
The game keys are not the expected way to show the osk.
Gonzalo
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On Thu, Jan 24, 2013 at 7:04 PM, Ajay Garg wrote:
>
>
> On Thu, Jan 24, 2013 at 6:45 PM, Gonzalo Odiard wrote:
>
>> > Please find attached a sample screenshot of the "Speak" activity; the
>> window
>>
>>> > has been resized to 0.7 of the original size (the screenshot doesn't
show a
> k
On Thu, Jan 24, 2013 at 6:45 PM, Gonzalo Odiard wrote:
> > Please find attached a sample screenshot of the "Speak" activity; the
> window
>
>> > has been resized to 0.7 of the original size (the screenshot doesn't
>>> show a
>>> > keyboard yet, as it was done on sugar-build).
>>>
>>> Question:
> Please find attached a sample screenshot of the "Speak" activity; the
window
> > has been resized to 0.7 of the original size (the screenshot doesn't
>> show a
>> > keyboard yet, as it was done on sugar-build).
>>
>> Question: Do all activities behave properly when the screen is scaled
>> that
On Fri, 2013-01-11 at 21:31 +, Daniel Drake wrote:
> Hi,
>
> We're pleased to announce the next release candidate of our new 13.1.0
> software release.
> Please review the "Known problems" section of the release notes. Some
> documented issues are carried over from previous releases, but othe
On Thu, Jan 24, 2013 at 5:50 PM, Walter Bender wrote:
> On Thu, Jan 24, 2013 at 3:22 AM, Ajay Garg
> wrote:
> > Thanks Walter and Gary for your replies.
> >
> > Well, what I am trying to achieve is, is just a simple and consistent
> > (fixed) behaviour across every activity - make the window-size
On Thu, Jan 24, 2013 at 3:22 AM, Ajay Garg wrote:
> Thanks Walter and Gary for your replies.
>
> Well, what I am trying to achieve is, is just a simple and consistent
> (fixed) behaviour across every activity - make the window-size smaller.
> This serves two advantages ::
>
>* Work
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