Hal Murray writes:
I've always thought of slide into view as annoying. I have to
wait around for the thing I want to look at to finish dancing.
Me too, which is why I specified fast and rapid. Animations
commonly suffer from various problems:
a. You really do have to wait, because the
On Tue, Apr 21, 2009 at 1:42 PM, Martin Dengler
mar...@martindengler.com wrote:
Imagine if it actually looked like the demo:
http://www.sugarlabs.org/index.php?template=gallerypage=media_01
Exactly my thoughts. There are a couple of things we have to be
mindful of as we step into the wild 3D
I think most of those effects can be just as easily be done by the 2D
engine (like what the Geode has). Of course it would need a LOT of
coding, like killing the stupid X driver model with the X server
process, using a compositing windows manager, rewriting GTK+ to use some
form of retained
2009/4/22 NoiseEHC noise...@freemail.hu:
I think most of those effects can be just as easily be done by the 2D engine
(like what the Geode has). Of course it would need a LOT of coding, like
killing the stupid X driver model with the X server process, using a
compositing windows manager,
Actually, GNOME 3.0 is moving into that direction (requiring OpenGL):
http://lwn.net/Articles/327845/
Hehe, seems like that I have just invented Clutter... :)
More seriously, it seems that Sugar just runs ahead of Gnome and
reinvents almost everything which will be created by Gnome people
One can use a 3D accelerator to greatly improve human factors in the
GUI. Smooth transitions in the GUI are vital to reducing the user's
sense of disorientation and confusion. This isn't just an issue for
less-clueful users; you might not realize it but poor transitions are
forcing needless
On Wed, Apr 22, 2009 at 11:41, NoiseEHC noise...@freemail.hu wrote:
Actually, GNOME 3.0 is moving into that direction (requiring OpenGL):
http://lwn.net/Articles/327845/
Hehe, seems like that I have just invented Clutter... :)
More seriously, it seems that Sugar just runs ahead of Gnome
Christoph Derndorfer writes:
I honestly can't think of a use-case for including any sort
of 3D acceleration into the basic Sugar and activities. There's
about a million significantly more important things that people
should be working on before even thinking about 3D (IMHO).
One can use a 3D
On Tue, Apr 21, 2009 at 05:02:23AM -0400, Albert Cahalan wrote:
Christoph Derndorfer writes:
I honestly can't think of a use-case for including any sort
of 3D acceleration into the basic Sugar and activities.
One can use a 3D accelerator to greatly improve human factors in
the GUI. [...]