Re: physic engines speed tests

2008-03-18 Thread Chris Hager
Hey, I've now done speed tests with rectangles instead of balls, and here box2d is performing even better. http://wiki.laptop.org/go/Physic_Engines/Speed_Tests Jeremy Fitzhardinge wrote: Chris Hager wrote: Hey all, Josh and I now made some speed tests with both 2D physics engines -

Re: physic engines speed tests

2008-03-18 Thread Chris Hager
Joshua Minor wrote: On Mar 18, 2008, at 9:48 AM, Chris Hager wrote: How do the physics models themselves compare? The only difference I noticed so far is that Box2D calculates in MKS (meter-kilo-seconds), and we have to do the translation to pixels by hand. I have noticed that Chipmunk