Hey,
I've now done speed tests with rectangles instead of balls, and here
box2d is performing even better.
http://wiki.laptop.org/go/Physic_Engines/Speed_Tests
Jeremy Fitzhardinge wrote:
Chris Hager wrote:
Hey all,
Josh and I now made some speed tests with both 2D physics engines -
Joshua Minor wrote:
On Mar 18, 2008, at 9:48 AM, Chris Hager wrote:
How do the physics models themselves compare?
The only difference I noticed so far is that Box2D calculates in MKS
(meter-kilo-seconds), and we have to do the translation to pixels by
hand.
I have noticed that Chipmunk