>> If a picture is a thousand words, what about a video [1] or [2]?
>
> Thanks for testing. I hope this will be useful to our developer.
>
> What is the SKU? Check label underneath battery, or type .mfg-data at
> ok prompt and read tag sk.
306
>
> What is the touchscreen firmware versio
On Sat, Apr 12, 2014 at 11:57:31PM -0700, Yioryos Asprobounitis wrote:
> If a picture is a thousand words, what about a video [1] or [2]
Thanks for testing. I hope this will be useful to our developer.
What is the SKU? Check label underneath battery, or type .mfg-data at
ok prompt and read tag
If a picture is a thousand words, what about a video [1] or [2]
Some real magic after 22 sec ;-)
XO-4 touch, build 32013a4/2014-04-07, firmware q7b38, Android 4.3.1, app:
Multitouch Vis Test
[1] https://flic.kr/p/n3KFa2
[2] http://tinypic.com/r/2ed74ab/8
_
No, don't have one.
fors...@ozonline.com.au wrote:
> part text/plain1115
> Me: SHC23800033
> Q7B37
> I can't run or easily install most apps because of the unsupported
> wifi module
have you tried a USB ethernet adapter? (hoping you have one to try.)
i haven't tried
fors...@ozonline.com.au wrote:
> part text/plain1115
> Me: SHC23800033
> Q7B37
> I can't run or easily install most apps because of the unsupported
> wifi module
have you tried a USB ethernet adapter? (hoping you have one to try.)
i haven't tried one on XO-4 android, bu
Me: SHC23800033
Q7B37
I can't run or easily install most apps because of the unsupported wifi module
Tony
Actually zoom, pinch, triple tap etc all work without turning
magnification gestures on.
Not for me. No zooming until I turn on magnification gestures and
triple tap. I am testing
>> Actually zoom, pinch, triple tap etc all work without turning
>> magnification gestures on.
>
> Not for me. No zooming until I turn on magnification gestures and
> triple tap. I am testing on the home screen and browser.
>
> I cannot start google maps because I have the 8686 wifi module
Additional speculation: testers may be also using the wrong gestures
for this version of Android. On my Galaxy S3 smartphone, I do not need
to triple tap to enable zoom and I can pan with one finger rather than
two.
These two speculations aside, the zooming seems unresponsive at times,
ev
Speculation: some of the tests fail because a tester is using gestures
that have worked on a conventional touchscreen. The XO-4 has a tilted
XY infrared touchscreen, and so certain gestures become ambiguous when
the fingers cross on XY coordinates.
If so, and the functions can be discovered, then
> confuse capacitive sensors too :-)
Yep. You may find my updated activity version useful in testing:
http://activities.sugarlabs.org/en-US/sugar/addon/4611/
I modified it to keep displaying the last touches.
Single-touch works pretty well already, tweaking
On Sun, Nov 4, 2012 at 8:29 PM, Bert Freudenberg wrote:
> Ah, thanks. I wasn't even going to file a bug report about the aliasing
> because that is a limitation inherent to the kind of sensor we have.
There are of course limitations, but we are in the process of tuning
and tightening things on t
tions
wrongly.
- Bert -
On 2012-11-05, at 01:55, fors...@ozonline.com.au wrote:
> See also http://dev.laptop.org/ticket/12161
>
> Tony
>
>> Hi folks,
>>
>> I made a simple Sugar activity to test the XO-4's multi-touch screen:
>>
>> ht
See also http://dev.laptop.org/ticket/12161
Tony
> Hi folks,
>
> I made a simple Sugar activity to test the XO-4's multi-touch screen:
>
> http://activities.sugarlabs.org/en-US/sugar/addon/4611/
>
> It works fine most of the time. Sometimes the touch contact en
nted light guides
to send out --- reply to me privately if you are doing a lot of touch work.
Cheers,
wad
On Nov 4, 2012, at 5:48 PM, Bert Freudenberg wrote:
> Hi folks,
>
> I made a simple Sugar activity to test the XO-4's multi-touch screen:
>
> http://activities.sugarl
Hi folks,
I made a simple Sugar activity to test the XO-4's multi-touch screen:
http://activities.sugarlabs.org/en-US/sugar/addon/4611/
It works fine most of the time. Sometimes the touch contact ends unexpectedly
without lifting the finger.
It also demonstrates that the Ne
Must admit, am an iPad/iPhone developer, in a mobile applications
development company (trying to lean towards Android projects for more
openness, and Bada to maintain my C/C++ ability)
I'd love to have more time for my XO1 but
If you have some iPad/iPhone questions or basic testing, I'd be hap
On 11 Jun 2010, at 04:14, Peter Robinson wrote:
> On Tue, Jun 8, 2010 at 4:05 PM, Gary Martin wrote:
>> On 8 Jun 2010, at 09:53, "C. Scott Ananian" wrote:
>>
>>> On Tue, Jun 8, 2010 at 4:20 AM, Carlos Nazareno wrote:
If possible, go for a minimum of 5 touch points capability, which is
>>
>
> I believe itap is a very good RDP client for the ipad.
>
iT hasn't been pulled from the iStore yet for copyright iNfringement.
I am iN shock :-)
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On Tue, Jun 8, 2010 at 4:05 PM, Gary Martin wrote:
> On 8 Jun 2010, at 09:53, "C. Scott Ananian" wrote:
>
>> On Tue, Jun 8, 2010 at 4:20 AM, Carlos Nazareno wrote:
>>> If possible, go for a minimum of 5 touch points capability, which is
>>> what Apple has I think.
>
> Yes, it would be good to ke
On 8 Jun 2010, at 09:53, "C. Scott Ananian" wrote:
> On Tue, Jun 8, 2010 at 4:20 AM, Carlos Nazareno wrote:
>> If possible, go for a minimum of 5 touch points capability, which is
>> what Apple has I think.
Yes, it would be good to keep in mind a likely use case where two children
interact wit
Hi,
> Does anyone know how many inputs Android can recognize if that's
> where XO-3 is going? (and possibly XO-1.75 if it's going to be an
> ARM architecture)
Bit of confusion here: OLPC isn't going to ship Android on XO-1.75
or XO-3. Marvell (or another partner) will use Android for s
On Tue, Jun 8, 2010 at 4:20 AM, Carlos Nazareno wrote:
> If possible, go for a minimum of 5 touch points capability, which is
> what Apple has I think.
Apple actually supports 11 on the iPad. Palm and the iPhone support 5.
http://daringfireball.net/linked/2010/05/10/gemmell-multitouch
--sco
:) it
gets a little awkward when you have to use the mouse in tablet mode
too.
Anyway, that being said, F12 has multi-touch right? How many points
does it support?
If possible, go for a minimum of 5 touch points capability, which is
what Apple has I think.
I can't wait to play with multi-tou
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