On Tue, Sep 18, 2012 at 09:26:48AM +0200, Jon Nettleton wrote:
> On Tue, Sep 18, 2012 at 9:24 AM, John Watlington wrote:
> >
> > It runs. The UI is non-intuitive enough that I didn't get very far.
> >
> > How can an HTML5 app be closed source ? It may not
> > be free, and you may not be able to
On 18 Sep 2012 10:24, "John Watlington" wrote:
>
>
> It runs. The UI is non-intuitive enough that I didn't get very far.
Its designed for android/ios tablets so I wasn't sure how far we would get
with WebKit. Would be an interesting demo if it worked OK.
> How can an HTML5 app be closed source
On Tue, Sep 18, 2012 at 9:24 AM, John Watlington wrote:
>
> It runs. The UI is non-intuitive enough that I didn't get very far.
>
> How can an HTML5 app be closed source ? It may not
> be free, and you may not be able to redistribute it, but it is HTML...
My guess is that all the heavy lifting
It runs. The UI is non-intuitive enough that I didn't get very far.
How can an HTML5 app be closed source ? It may not
be free, and you may not be able to redistribute it, but it is HTML...
wad
On Sep 18, 2012, at 1:59 AM, Peter Robinson wrote:
> This is an interesting HTML5 geometry app tha
This is an interesting HTML5 geometry app that works with
tablets/touch. Would be interesting to see how well it works on the
XO-Touch.
http://www.sketchometry.com/
The BBC reported that it was open source, I can't see the details as
to whether it is or not, it's certainly based on some open sour