Yes, you're right... :-)
The thing that confused me was that the %sy went up, and I'm still not sure
what that means. However, it seems that if I reduced the ammount of work
done for a touchpad event I got less of it.. ;-)
/Anton
On Wed, Nov 5, 2008 at 1:48 AM, Andy Green <[EMAIL PROTECTED]>
By the way, it looks like I'll have to make a new pointercal file for
this new kernel. The touchscreen is really funky right now.
Andy Green wrote:
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> Somebody in the thread at some point said:
>
> |> If I understood it the current android image
On Thu, November 6, 2008 15:41, Andy Green wrote:
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> Somebody in the thread at some point said:
>
> |> If I understood it the current android image is with 2.6.26 kernel,
> |> stable-tracking is up at 2.6.28-rc2 and has much better resume
> |> perf
Andy Green wrote:
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Somebody in the thread at some point said:
|> If I understood it the current android image is with 2.6.26 kernel,
|> stable-tracking is up at 2.6.28-rc2 and has much better resume
|> performance except for a WSOD issue. So if you
andrzej zaborowski wrote:
> 2008/11/6 Sean McNeil <[EMAIL PROTECTED]>:
>
>> andrzej zaborowski wrote:
>>
>>> 2008/11/5 Álvaro Lopes <[EMAIL PROTECTED]>:
>>>
>>>
> This will take time to get down right, but hopefully now you will all be
> able to begin playing with Android.
>>
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Somebody in the thread at some point said:
|> If I understood it the current android image is with 2.6.26 kernel,
|> stable-tracking is up at 2.6.28-rc2 and has much better resume
|> performance except for a WSOD issue. So if you spend any time on
|>
2008/11/6 Sean McNeil <[EMAIL PROTECTED]>:
> andrzej zaborowski wrote:
>>
>> 2008/11/5 Álvaro Lopes <[EMAIL PROTECTED]>:
>>
This will take time to get down right, but hopefully now you will all be
able to begin playing with Android.
>>>
>>> Hi Sean, hi all,
>>>
>>> I has finally
On Thu, Nov 6, 2008 at 15:11, Sean McNeil <[EMAIL PROTECTED]> wrote:
>
> Android doesn't use an X server at all. It uses its own Java window
> manager that sits on top of the frame buffer. The G1 has accelerated
> openGL support and video/audio codecs used through the Packet Video
> OpenCore techno
andrzej zaborowski wrote:
> 2008/11/5 Álvaro Lopes <[EMAIL PROTECTED]>:
>
>>> This will take time to get down right, but hopefully now you will all be
>>> able to begin playing with Android.
>>>
>> Hi Sean, hi all,
>>
>> I has finally able to boot it and have something on the screen in my
Nicola Mfb wrote:
> Hi!
> I'm quite satisfied developing with QT library and the FSO image but I
> have some problems with Illume:
snip...
> * I'd like to know how illume screensaver and fso idlenotifier interact,
> as I'm not able to turn on the screen with fso api calls, logread
> reports corr
2008/11/5 Álvaro Lopes <[EMAIL PROTECTED]>:
>> This will take time to get down right, but hopefully now you will all be
>> able to begin playing with Android.
>
> Hi Sean, hi all,
>
> I has finally able to boot it and have something on the screen in my GTA02.
> Pretty much impressive. :) Thanks a
On Thu, 6 Nov 2008 12:41:06 +0100 "Nicola Mfb" <[EMAIL PROTECTED]> babbled:
> Hi!
> I'm quite satisfied developing with QT library and the FSO image but I have
> some problems with Illume:
>
> * when the main window is showed it has active focus and active window state
> and receives touchscreen
Hi!
I'm quite satisfied developing with QT library and the FSO image but I have
some problems with Illume:
* when the main window is showed it has active focus and active window state
and receives touchscreen clicks, after the apps shows a modal children
dialog, when this is closed the main window
(sorry, I didn't reply to list first time)
On Thu, Nov 6, 2008 at 11:17, Alexander Mueller <[EMAIL PROTECTED]> wrote:
> I think, Android is trying to "blink" the background. This happens, e.g.
> when you entered a (always) wrong pin number. So maybe it would be a
> good idea to disable this blinki
I think, Android is trying to "blink" the background. This happens, e.g.
when you entered a (always) wrong pin number. So maybe it would be a
good idea to disable this blinking stuff (who needs it anyway).
Alex
Alastair Johnson schrieb:
> Marco Trevisan (Treviño) wrote:
>> Álvaro Lopes wrote:
Andy Green wrote:
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> Somebody in the thread at some point said:
>
> | * Do you have those needed kernel patches around ? Although I don't
> have a debug board I think I might have some spare time to try "fixing"
> the resume issue,
> | even if
Marco Trevisan (Treviño) wrote:
> Álvaro Lopes wrote:
>> There seems to be no display acceleration. Can the community help in
>> anything here ?
>
> Needed? I've not tested Android yet, so for what would you use it?
> BTW I figure that android writes on framebuffer...
For many operations the per
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