On Wed, Sep 17, 2008 at 09:50:49PM +1000, Carsten Haitzler wrote:
> > > > I have a few questions about the math support. I've noticed that
> > > > math functions such as sin() are very slow on the OpenMoko. How
> > > > is the math support implemented? Are all floating point operations
> > > > impl
On Wed, 17 Sep 2008 12:29:27 +0300 Kostis Anagnostopoulos <[EMAIL PROTECTED]>
babbled:
> On Wed 17 Sep 2008 00:57:15 Carsten Haitzler wrote:
> > On Tue, 16 Sep 2008 23:17:52 +0200 "Anton Persson" <[EMAIL PROTECTED]>
> >
> > babbled:
> > > Hi,
> > >
> > > I have a few questions about the math suppo
On Wed 17 Sep 2008 00:57:15 Carsten Haitzler wrote:
> On Tue, 16 Sep 2008 23:17:52 +0200 "Anton Persson" <[EMAIL PROTECTED]>
>
> babbled:
> > Hi,
> >
> > I have a few questions about the math support. I've noticed that
> > math functions such as sin() are very slow on the OpenMoko. How
> > is the m
On Tue, 16 Sep 2008 23:17:52 +0200 "Anton Persson" <[EMAIL PROTECTED]>
babbled:
> Hi,
>
> I have a few questions about the math support. I've noticed that
> math functions such as sin() are very slow on the OpenMoko. How
> is the math support implemented? Are all floating point operations
> imple
Hi,
I have a few questions about the math support. I've noticed that
math functions such as sin() are very slow on the OpenMoko. How
is the math support implemented? Are all floating point operations
implemented in software, or is there hardware support for float
multiplication, and trigonometric