On Tue, 17 Feb 2009 18:00:24 +1100
Carsten Haitzler (The Rasterman) wrote:
> you can do this with a fast 2d blit currently - draw to pixmap and
> then xcopyarea - ecore_evas has this all there (enable avoid_damage).
> this adds latency to drawing though and will impact framerate. gl
> doesnt magi
On Mon, 16 Feb 2009 17:40:41 + Thomas White said:
> On Thu, 12 Feb 2009 18:08:56 +0530
> Andy Green wrote:
>
> > If there was an effort to synthesize a VSYNC interrupt on Glamo (the
> > real thing doesn't exist), is there actually anyone who would use it?
> >
> > Trying to figure out wheth
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Somebody in the thread at some point said:
| However, in that case, is it likely that it's more to do with the slow
| video bus (combined with single-buffered, non-accelerated graphics)
| than with the timings? Any estimates of how long the synchroni
On Thu, 12 Feb 2009 18:08:56 +0530
Andy Green wrote:
> If there was an effort to synthesize a VSYNC interrupt on Glamo (the
> real thing doesn't exist), is there actually anyone who would use it?
>
> Trying to figure out whether to close this as WONTFIX or have a go at
> it.
I noticed the probl
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Hi -
If there was an effort to synthesize a VSYNC interrupt on Glamo (the
real thing doesn't exist), is there actually anyone who would use it?
Trying to figure out whether to close this as WONTFIX or have a go at it.
https://docs.openmoko.org/trac/