Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Ludwig Ortmann
Hi Baptiste, could you open an issue please? Cheers, Ludwig On Fri, Feb 06, 2015 at 03:05:05PM +0100, Baptiste Clenet wrote: After pluging a second sender, I got the problem: if ((socket MAX_SOCKETS) || (socket_base_sockets[socket - 1].socket_id == 0)) { return false; }

Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
Here is the backtrace bt #0 isr_hard_fault () at RIOT/cpu/samd21/startup.c:104 #1 signal handler called #2 0x06ec in clist_advance (list=0x20001c30 sched_runqueues) at RIOT/core/include/clist.h:80 #3 0x08d4 in thread_yield () at RIOT/core/thread.c:99 #4 0x000167fe in isr_eic () at

Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
Yes sure 2015-02-06 15:07 GMT+01:00 Ludwig Ortmann ludwig.ortm...@fu-berlin.de: Hi Baptiste, could you open an issue please? Cheers, Ludwig On Fri, Feb 06, 2015 at 03:05:05PM +0100, Baptiste Clenet wrote: After pluging a second sender, I got the problem: if ((socket MAX_SOCKETS)

Re: [riot-devel] Problem socket UDP

2015-02-06 Thread Baptiste Clenet
I have let my program running with two boards: one sender and one receiver. It seems to work for the moment (longer than with three sender boards) 2015-02-06 10:53 GMT+01:00 Baptiste Clenet bapcle...@gmail.com: Hi Oleg, I tried on native by simulating the value from sensor and it works after