On Mon, 13 May 2019 at 07:47, Konstantin Shegunov wrote:
>
> Thanks for chiming in, I do appreciate the thoughts.
>
> On Sun, May 12, 2019 at 1:49 PM Christian Gagneraud wrote:
>>
>> I use to think that Qt could do a better job about FP
>> precision/stability, but i had to realise that i was
Thanks for chiming in, I do appreciate the thoughts.
On Sun, May 12, 2019 at 1:49 PM Christian Gagneraud
wrote:
> I use to think that Qt could do a better job about FP
> precision/stability, but i had to realise that i was using Qt in a way
> that it was not designed for.
> For example, I tried
> I ended up using "proper" geometry processing library for the "model"
and used Qt to do the rendering (the view).
Somehow I get the feeling you just saved me a ton of headaches in the
future :) thx
On Sun, May 12, 2019 at 1:50 PM Christian Gagneraud
wrote:
> On Sun, 12 May 2019 at 20:26,
On Sun, 12 May 2019 at 20:26, Konstantin Shegunov wrote:
>
> Hi,
> I'd want to clear the context out of the way, so this is the bug[1] that got
> me thinking.
> I appreciate that we want to keep external dependencies to a minimum, and for
> a good reason, but can we talk about how feasible it
Hi,
I'd want to clear the context out of the way, so this is the bug[1] that
got me thinking.
I appreciate that we want to keep external dependencies to a minimum, and
for a good reason, but can we talk about how feasible it is to pull
something (or parts of it) in Qt, even if only internally, to