I have tried to build Qt 5.0 alpha with Visual Studio 2013 RTM and I got the
following errors:
c:\qt-src\qtdeclarative\src\qml\jsruntime\qv4global_p.h(58) : error C2883:
'std::signbit' : function declaration conflicts with 'signbit' introduced by
using-declaration (util\qqmladaptormodel.cpp)
Hi!
I’m trying to build a program that extensively makes use of the proper template
machinery under Visual Studio 2013 plus uses Qt GUI libs, therefore I took on
the venture of building Qt 5.2 with Visual Studio 2013. However, configure.bat
fails at compilation, namely:
The way I see it, is that Qt would definately benefit from stable, Qt interface
to a cross-platform compute API. There are many things under the hood, that
could be acomplished through it, if it is stable enough.
The very long term plan of integrating it into QtConcurrent is practically what
Hi!
I myself would be interested also. RIght now I’m implementing a giant project
using the cl.hpp headers to make use of RAII.
I too think that having a Qt-ish interface would be beneficial, but only if all
entities are QObjects, able to operate on their own (in a seperate thread if
one
Hi!
I see that QOpenGLTextures is on Gerrit and is under development (although the
comments have remained the same for the past few weeks). I had a short
discussion with ZapB here:
http://qt-project.org/forums/viewthread/27640/
about Textures and FBO. Is there hope of these classes making