Hello, Everyone and Thiago.
>> SVG icons are not shown at all in static builds of Qt, but png icons are
>> fine (both icons are taken from resorse file). Static and shred Qt 5.6.1
>> build were done with same config settings except of cause "static".
> Remember to force the inclusion of the svg
Hello, Everyone.
> If you want this bug fixed, or to improve the QtMM quality there are far
> better ways:
> - Get a Qt support license from the Qt Company and raise the issue
> to them. They very often help raising important customer issues like
> this one to P1 since in the end, it's that
Hello, Everyone.
>> So while I agree that angriness is not helpful for mail list ... messages
>> like this
>> are probably the seed to rethink strategy of working with bugs.
> Somewhat a side remark, but the unfortunate consequence of this thinking is
> that the objectively best way to get a
Title: Re: [Qt-creator] [Windows] Qt Versions/Kit auto-detection doesn't work on snapshots
Hello, Julius.
I noticed a strange behavior on snapshots for a while now. Neither Qt versions nor kits are detected at all.
With Creator 4.0.x, everything works perfectly (Qt 5.6.1 & Qt 5.7, MinGW
Hello, Everyone.
> Bugs are fixed when they are fixed. You won't get any estimate before the
> developer actually starts fixing the issue. And even then, it may take months
> or more until it actually gets fixed.
Agree but devil is in details. Currently there is a practice to not fill-out
> Startup.
Approximately how many icons app have to have to see influence on app's startup?
>> Also there was idea in this thread earlier that SVG rendering can be done
>> much faster ... like in old Opera browser. Why Qt company cann't ask Opera
>> to share this part of old Presto engine? They
Hello, Everyone.
> That's one reason, but there are two more equally, if not more important:
> 1) SVG rendering is orders of magnitude slower than PNG. Icon-heavy
> applications suffer if they use it.
Why SVG support of QIcon can not cache rendered result? So re-rendering will be
as fast as for
Heello, Everyone!
> Then again, our SVG support is embarrassingly poor,
Exactly!
For example if you set SVG icon for button and then scale the app with
something like QT_SCALE_FACTOR=2 before running the app ... icon will be
bluered like this is not SVG!
With QT_SCALE_FACTOR=1 icon looks fine.
Hello, Everyone!
> Or, come up with another gesture for that kind of zooming.
> The devil’s in the details, and we’ve had a proliferation of details over the
> last few years.
> ... and many other thoughts
I wanted to say that right DPI for screen should give only default scale factor
for the
Hello, Everyone!
> The scope of this is the Qt::AA_EnanbleHighDpiScaling mode. I’d like to
> focus on two aspects:
> 1) Automatic scale factor configuration based on system settings.
There so many debates about this topic and how to get real DPI for all devices
correctly.
But I personally
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