Hi all,
Is there any mechanism that that synchronises wl_buffer release by the
compositor to the GL driver's pipeline?
I can't figure out how this synchronisation is supposed to work. My initial
thought was that the sequence of actions will be something like this.
The client
sends a new frame to
Hi Gunnar,
Thanks for your replay.
I've spend quite some time on #wayland IRC channel yesterday discussing
this matter. It turns out that the compositor implementation assumes
implicit synchronisation.
The "submit" operation assumes that whatever dependencies were present on
the client side are