Re: [Development] Fixing input for eglfs and friends

2012-05-25 Thread Jørgen Lind
I think that's a valid point :-) They are all inside qtbase because of convenience. The build system wasn't and still isn't very friendly when it comes to creating separate modules. I honestly dont understand this point. And why does it have to be a submodule. Cant it just be a git repo with

Re: [Development] Fixing input for eglfs and friends

2012-05-25 Thread Girish Ramakrishnan
Hi Jorgen, On Thu, May 24, 2012 at 11:12 PM, Jørgen Lind jorgen.l...@nokia.com wrote: I think that's a valid point :-) They are all inside qtbase because of convenience. The build system wasn't and still isn't very friendly when it comes to creating separate modules. I honestly dont

Re: [Development] Fixing input for eglfs and friends

2012-05-25 Thread Johannes Zellner
Hi, sorry had no network connection yesterday. On Thursday, May 24, 2012 06:51:32 AM Agocs Laszlo.P wrote: Hi, Please do not merge the plug-ins. A monolithic evdev monster plug-in is not desirable and would certainly not classify as generic anymore. The static device discovery should

Re: [Development] Fixing input for eglfs and friends

2012-05-24 Thread Jørgen Lind
Hi The initial issue with our current input handling for platforms like eglfs, which do not handle input on its own, is, that we have input plugins for mouse/keyboard/touch (evdev), which are seperate from each other. So one needs to specify -plugin evdevkeyboard on the commandline in order

Re: [Development] Fixing input for eglfs and friends

2012-05-24 Thread Girish Ramakrishnan
Hi, On Wed, May 23, 2012 at 11:33 PM, Jørgen Lind jorgen.l...@nokia.com wrote: I think we should focus on keeping eglfs as small as possible, but keeping the readability of the code, so that the entry level for extending eglfs will be low. I think this is the first thing that needs to be

Re: [Development] Fixing input for eglfs and friends

2012-05-24 Thread Thiago Macieira
On quarta-feira, 23 de maio de 2012 23.54.18, Girish Ramakrishnan wrote: Many of the boards come with very specific rootfs/linux. It's hard to install stuff on them. udev support is either there or not there. That doesn't mean you cannot plug devices into them, you can. Just that udev isn't

Re: [Development] Fixing input for eglfs and friends

2012-05-24 Thread Girish Ramakrishnan
Hi Jorgen/Laszlo, On Thu, May 24, 2012 at 12:26 AM, Jørgen Lind jorgen.l...@nokia.com wrote: On Wed, May 23, 2012 at 11:54:18PM -0700, ext Girish Ramakrishnan wrote: Hi, On Wed, May 23, 2012 at 11:33 PM, Jørgen Lind jorgen.l...@nokia.com wrote: I think we should focus on keeping eglfs as

Re: [Development] Fixing input for eglfs and friends

2012-05-24 Thread Donald Carr
Hey Jorgen, I also like the idea of default plugins where eglfs will default to loading support for the keyboard and an input device. I think having some kind of heuristic for this will probably be gross, hacky and harder to fathom than Girish's current approach which is baking it in. There are

[Development] Fixing input for eglfs and friends

2012-05-23 Thread Johannes Zellner
Hi, as we are working on better support of embedded devices in Qt, we also are tapping into the input handling. The initial issue with our current input handling for platforms like eglfs, which do not handle input on its own, is, that we have input plugins for mouse/keyboard/touch (evdev),

Re: [Development] Fixing input for eglfs and friends

2012-05-23 Thread laszlo.p.agocs
[development-bounces+laszlo.p.agocs=nokia@qt-project.org] on behalf of Zellner Johannes (Nokia-DXM/SiliconValley) Sent: Wednesday, May 23, 2012 11:36 PM To: development@qt-project.org Subject: [Development] Fixing input for eglfs and friends Hi, as we are working on better support of embedded