I think that's a valid point :-) They are all inside qtbase because of
convenience. The build system wasn't and still isn't very friendly
when it comes to creating separate modules.
I honestly dont understand this point. And why does it have to be a
submodule. Cant it just be a git repo with
Hi Jorgen,
On Thu, May 24, 2012 at 11:12 PM, Jørgen Lind jorgen.l...@nokia.com wrote:
I think that's a valid point :-) They are all inside qtbase because of
convenience. The build system wasn't and still isn't very friendly
when it comes to creating separate modules.
I honestly dont
Hi,
sorry had no network connection yesterday.
On Thursday, May 24, 2012 06:51:32 AM Agocs Laszlo.P wrote:
Hi,
Please do not merge the plug-ins. A monolithic evdev monster plug-in is
not desirable and would certainly not classify as generic anymore.
The static device discovery should
Hi
The initial issue with our current input handling for platforms like eglfs,
which do not handle input on its own, is, that we have input plugins for
mouse/keyboard/touch (evdev), which are seperate from each other.
So one needs to specify -plugin evdevkeyboard on the commandline in order
Hi,
On Wed, May 23, 2012 at 11:33 PM, Jørgen Lind jorgen.l...@nokia.com wrote:
I think we should focus on keeping eglfs as small as possible, but
keeping the readability of the code, so that the entry level for extending
eglfs will be low.
I think this is the first thing that needs to be
On quarta-feira, 23 de maio de 2012 23.54.18, Girish Ramakrishnan wrote:
Many of the boards come with very specific rootfs/linux. It's hard to
install stuff on them. udev support is either there or not there. That
doesn't mean you cannot plug devices into them, you can. Just that
udev isn't
Hi Jorgen/Laszlo,
On Thu, May 24, 2012 at 12:26 AM, Jørgen Lind jorgen.l...@nokia.com wrote:
On Wed, May 23, 2012 at 11:54:18PM -0700, ext Girish Ramakrishnan wrote:
Hi,
On Wed, May 23, 2012 at 11:33 PM, Jørgen Lind jorgen.l...@nokia.com wrote:
I think we should focus on keeping eglfs as
Hey Jorgen,
I also like the idea of default plugins where eglfs will default to
loading support for the keyboard and an input device. I think having
some kind of heuristic for this will probably be gross, hacky and
harder to fathom than Girish's current approach which is baking it in.
There are
Hi,
as we are working on better support of embedded devices in Qt, we also are
tapping into the input handling.
The initial issue with our current input handling for platforms like eglfs,
which do not handle input on its own, is, that we have input plugins for
mouse/keyboard/touch (evdev),
[development-bounces+laszlo.p.agocs=nokia@qt-project.org] on behalf of
Zellner Johannes (Nokia-DXM/SiliconValley)
Sent: Wednesday, May 23, 2012 11:36 PM
To: development@qt-project.org
Subject: [Development] Fixing input for eglfs and friends
Hi,
as we are working on better support of embedded
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