diff --git a/src/core/core-components/qcamera.h b/src/core/core-components/qcamera.h
index 4bf2553..e3d6b2e 100644
--- a/src/core/core-components/qcamera.h
+++ b/src/core/core-components/qcamera.h
@@ -163,6 +163,7 @@ Q_SIGNALS:
 
 protected:
     Q_DECLARE_PRIVATE(QCamera)
+    QT3D_CLONEABLE(QCamera)
     QCamera(QCameraPrivate &dd, QNode *parent = 0);
 };
 
diff --git a/src/core/nodes/qnode.h b/src/core/nodes/qnode.h
index c44c929..cce0cb7 100644
--- a/src/core/nodes/qnode.h
+++ b/src/core/nodes/qnode.h
@@ -41,6 +41,7 @@
 #include <Qt3DCore/qt3dcore_global.h>
 #include <Qt3DCore/qnodeid.h>
 #include <Qt3DCore/qscenechange.h>
+#include <Qt3DCore/qabstractnodefactory.h>
 
 #define Q_NODE_NULLPTR static_cast<Qt3D::QNode *>(Q_NULLPTR)
 
@@ -56,14 +57,15 @@ class QAspectEngine;
 typedef QList<QNode *> QNodeList;
 typedef QSharedPointer<QNode> QNodePtr;
 
+#define QT3D_QUOTE(str) #str
 #define QT3D_CLONEABLE(Class)                \
+    friend class QAbstractNodeFactory;       \
     QNode *doClone() const Q_DECL_OVERRIDE { \
-        Class *clone_ = new Class;            \
+        Class *clone_ = Qt3D::QAbstractNodeFactory::createNode<Class>(QT3D_QUOTE(Class)); \
         clone_->copy(this);                   \
         return clone_;                        \
     }
 
-
 // Each QNode subclass should call QNode::cleanup in it dtor
 // QNode::cleanup checks that a flags wasn't set to true,
 // sets it to true and sends a clone to the backend
INFO - New header: src/core/nodes/qabstractnodefactory.h
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef QABSTRACTNODEFACTORY_H
#define QABSTRACTNODEFACTORY_H

#include <Qt3DCore/qt3dcore_global.h>
#include <Qt3DCore/qnode.h>

QT_BEGIN_NAMESPACE

namespace Qt3D {

class QT3DCORESHARED_EXPORT QAbstractNodeFactory
{
public:
    virtual ~QAbstractNodeFactory();

    virtual QNode *createNode(const char *type) = 0;

    static void registerNodeFactory(QAbstractNodeFactory *factory);
    static QList<QAbstractNodeFactory *> nodeFactories();

    template<class T> static T *createNode(const char *type)
    {
        Q_FOREACH (QAbstractNodeFactory *f, QAbstractNodeFactory::nodeFactories()) {
            QNode *n = f->createNode(type);
            if (n)
                return qobject_cast<T *>(n);
        }
        return new T;
    }
};

} // namespace Qt3D

QT_END_NAMESPACE

#endif // QABSTRACTNODEFACTORY_H
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