Hi!
On Thu, 14 May 2020 at 19:49, Thiago Macieira wrote:
>
> On Thursday, 14 May 2020 13:24:06 PDT Lisandro Damián Nicanor Pérez Meyer
> wrote:
> > > I recently discovered there is a binutils tools for size optimizing dwarf
> > > debug symbols, and it really works. When applied to Qt debug
On Thursday, 14 May 2020 13:24:06 PDT Lisandro Damián Nicanor Pérez Meyer
wrote:
> > I recently discovered there is a binutils tools for size optimizing dwarf
> > debug symbols, and it really works. When applied to Qt debug symbol
> > binaries it makes them about 25% smaller on average (some up
Hi!
On Thu, 14 May 2020 at 07:33, Allan Sandfeld Jensen wrote:
>
> Hi Qt
>
> I recently discovered there is a binutils tools for size optimizing dwarf
> debug symbols, and it really works. When applied to Qt debug symbol binaries
> it makes them about 25% smaller on average (some up to 40%
Hi,
I haven't looked too much into the details, but quickly looking over
Konstantin's code in OptionsQt.cmake, we already do something similar
in
https://code.qt.io/cgit/qt/qtbase.git/tree/cmake/QtSeparateDebugInfo.cmake#n62
So i assume it should be straightforward to add dwz support.
> On
14.05.2020, 13:34, "Allan Sandfeld Jensen" :
> Hi Qt
>
> I recently discovered there is a binutils tools for size optimizing dwarf
> debug symbols, and it really works. When applied to Qt debug symbol binaries
> it makes them about 25% smaller on average (some up to 40% smaller). And that
> is
Hi Qt
I recently discovered there is a binutils tools for size optimizing dwarf
debug symbols, and it really works. When applied to Qt debug symbol binaries
it makes them about 25% smaller on average (some up to 40% smaller). And that
is just the simple optimization. We can save more by