Did a makeover of the ASD reader/parser. Should now be more robust. Made some
spaec modifications as a result. Fixed some bugs. Added a general-purpose
message file to make event-logging work sensibly.
Download at http:\\www.britseyeview.com\dcat\.
Is this a good idea?
Walter Bright wrote:
Is this a good idea?
Yes.
Although, D.current and D.next or something along those lines, seems to me
better than D1 and D2 (there is reason to believe there will be a D3 in the
future).
--
Simen
Walter Bright newshou...@digitalmars.com wrote in message
news:guafob$1uq...@digitalmars.com...
Is this a good idea?
I don't think so. Not all discussion is specific to D1 or D2.
On Mon, 11 May 2009 17:26:54 -0700, Walter Bright wrote:
Is this a good idea?
Leave digitalmars.D as it is and just add digitalmars.D.future
I suppose you could also add digitalmars.D.v1 for discussion just about
that edition of D.
--
Derek Parnell
Melbourne, Australia
skype: derek.j.parnell
On Mon, 11 May 2009 20:43:27 -0400, Nick Sabalausky wrote:
Walter Bright newshou...@digitalmars.com wrote in message
news:guafob$1uq...@digitalmars.com...
Is this a good idea?
I don't think so. Not all discussion is specific to D1 or D2.
I looks to me that Walter is thinking of having
On Mon, May 11, 2009 at 8:26 PM, Walter Bright
newshou...@digitalmars.com wrote:
Is this a good idea?
My gut reaction is 'yes'. But what would be left on .D without the
hundred-post threads about ranges? There really _isn't_ that much
conversation about D1, and most of it probably belongs on
Nick Sabalausky wrote:
Andrei Alexandrescu seewebsiteforem...@erdani.org wrote in message
news:gu89ev$jq...@digitalmars.com...
hasen wrote:
Walter Bright wrote:
Jesse Phillips wrote:
It looks to me that Walter's points aren't about convincing people to
use it, but to show that you are using
Jesse Phillips wrote:
On Mon, 11 May 2009 04:48:16 +0200, Saaa wrote:
So, what language do you use?
D
Ok.. why?
Just keep your answers simple...
It compiles to machine code.
Why not C++
It is safer, less complex
Let the person interested probe for answers they want answers to.
I know
hasen wrote:
Jesse Phillips wrote:
On Mon, 11 May 2009 04:48:16 +0200, Saaa wrote:
So, what language do you use?
D
Ok.. why?
Just keep your answers simple...
It compiles to machine code.
Why not C++
It is safer, less complex
Let the person interested probe for answers they want
Robert Fraser schrieb:
I'm going to be in Munich from June 24-27, Venice June 28-July 1, Rome
July 2-3, and Frankfurt on July 4, if there are any D users in the area
who want to meet up. Like your typical American, I can only speak
English, though ;-P (I might be able to manage some
dsimcha wrote:
It seems like there's substantial interest in this. Please give me some use
cases, i.e. what would you personally use this for, and what do you foresee
others
using it for, so I can start thinking about what the API should be. I need a
wide
variety of use cases because, if I
On Mon, 11 May 2009 04:37:20 +0200, Walter Bright newshou...@digitalmars.com
wrote:
Robert Fraser wrote:
BCS wrote:
Noch ein Bier bitte!
No Beer!
Why would you ever need to say that?
You wouldn't. Noch ein means Another one!
I don't think No Beer! has a German translation. I tried it
Andrei Alexandrescu wrote:
Consider:
uint fun();
int gun();
...
int[] a = new int[5];
a[fun] = gun;
Which should be evaluated first, fun() or gun()?
arra[i] = arrb[i++];
arra[i++] = arrb[i];
I'm not sure that such dependences are good code.
By stating a definite order between lvalue and
Walter Bright wrote:
BCS wrote:
No problem. In Germany, at least, the only German necessary in order
to get along famously is:
let me guess:
Ein Bier bitte!
Beer!
Noch ein Bier bitte!
No Beer!
More Beer!
Wo ist der WC?
To much Beer!
Beer is the same in all languages!
Frank Benoit wrote:
Robert Fraser schrieb:
I'm going to be in Munich from June 24-27, Venice June 28-July 1, Rome
July 2-3, and Frankfurt on July 4, if there are any D users in the area
who want to meet up. Like your typical American, I can only speak
English, though ;-P (I might be able to
Everytime I try to configure Descent (or Eclipse) to compile programs with
rebuild, I always get an error message that pops up when I try to compile.
Variable ${project_loc} references empty selection, same with
${resource_loc}. Help?
Nick Sabalausky wrote:
I think The 'if-others-are-doing-it-then-it-*must*-be-right' Fallacy is
probably a much more accurate term for social proof. I realize social
proof is the typical term for it, but calling it that just seems like
trying to call the ad hominem fallacy associative proof.
hasen wrote:
Like: if everyone here uses buzz words and jargon like ad hominem then I
better learn this jargon to be considered smart.
Hell, I always thought they only google them up when needed!
Everytime I try to configure Descent (or Eclipse) to compile programs with
rebuild, I always get an error message that pops up when I try to compile.
Variable ${project_loc} references empty selection, same with
${resource_loc}. Help?
On Mon, 11 May 2009 11:54:45 +0200, Georg Wrede georg.wr...@iki.fi wrote:
Walter Bright wrote:
BCS wrote:
No problem. In Germany, at least, the only German necessary in order
to get along famously is:
let me guess:
Ein Bier bitte!
Beer!
Noch ein Bier bitte!
No Beer!
More Beer!
Georg Wrede wrote:
Walter Bright wrote:
BCS wrote:
No problem. In Germany, at least, the only German necessary in order
to get along famously is:
let me guess:
Ein Bier bitte!
Beer!
Noch ein Bier bitte!
No Beer!
More Beer!
Wo ist der WC?
To much Beer!
Beer is the same in
On Sat, 09 May 2009 12:40:34 -0400, Michel Fortin
michel.for...@michelf.com wrote:
On 2009-05-09 10:45:05 -0400, Steven Schveighoffer
schvei...@yahoo.com said:
STL iterators can be used for more than just iteration. They also
serve as cursors, or pointers to specific elements. If you
On Sat, 09 May 2009 22:10:22 -0400, Rainer Deyke rain...@eldwood.com
wrote:
dsimcha wrote:
== Quote from Rainer Deyke (rain...@eldwood.com)'s article
Although I like ranges, it looks to me like there are a couple of
operations that would difficult to implement without iterators or some
On 2009-05-11 05:49:01 -0400, Georg Wrede georg.wr...@iki.fi said:
Andrei Alexandrescu wrote:
Consider:
uint fun();
int gun();
...
int[] a = new int[5];
a[fun] = gun;
Which should be evaluated first, fun() or gun()?
arra[i] = arrb[i++];
arra[i++] = arrb[i];
I'm not sure that such
On Sat, 09 May 2009 19:15:59 -0400, Derek Parnell de...@psych.ward wrote:
On Sat, 09 May 2009 11:43:09 -0500, Andrei Alexandrescu wrote:
Consider:
uint fun();
int gun();
...
int[] a = new int[5];
a[fun] = gun;
Which should be evaluated first, fun() or gun()? It's a rather arbitrary
On Mon, 11 May 2009 07:34:38 -0400, Steven Schveighoffer
schvei...@yahoo.com wrote:
For example:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
if evaluating right to left, this looks like:
1. calculate mydic.length, store it in register A.
2. lookup mydic[z], if it doesn't exist, add it.
Michel Fortin wrote:
arra[i++] = arrb[j]; // how can the compiler issue an
error for this?
assert( i != j);
-manfred
Tomas Lindquist Olsen, el 9 de mayo a las 15:55 me escribiste:
The main feeling I've come to settle on during the soon two years I've
spent with LDC, is: we need a new frontend! D1 and D2 both have these
problems, and they're not going away by themselves.
Are you saying Dlang is comming? 8-)~
Olli Aalto wrote:
Georg Wrede wrote:
Walter Bright wrote:
BCS wrote:
No problem. In Germany, at least, the only German necessary in order
to get along famously is:
let me guess:
Ein Bier bitte!
Beer!
Noch ein Bier bitte!
No Beer!
More Beer!
Wo ist der WC?
To much Beer!
Consider that mathematically speaking, an array is a function. And an
assignment to an array element actually changes the function.
A[i] = E;
is actually the same as
A = A[E/i];,
where the right-hand side reads: A where i yields E (notation not to be
confused with division). It is formally
All this D2 work seems to have detracted from the task of finishing off D1.
There are 15 issues nominated as d1.0blocker, of which 7* are still
outstanding, including two trackers having 39 dependencies between them.
* Well, 8 if you include 691, fixed only for D2.
Jason House wrote:
Michel Fortin Wrote:
On 2009-05-11 05:49:01 -0400, Georg Wrede georg.wr...@iki.fi said:
Andrei Alexandrescu wrote:
Consider:
uint fun();
int gun();
...
int[] a = new int[5];
a[fun] = gun;
Which should be evaluated first, fun() or gun()?
arra[i] = arrb[i++];
arra[i++]
Steven Schveighoffer wrote:
On Mon, 11 May 2009 08:20:07 -0400, Manfred Nowak svv1...@hotmail.com
wrote:
Michel Fortin wrote:
arra[i++] = arrb[j]; // how can the compiler issue an
error for this?
assert( i != j);
-manfred
That is not a compiler error, it is an
On Mon, May 11, 2009 at 12:12 AM, BCS n...@anon.com wrote:
4) No Beer, I'm giving a presentation tomorrow. (OTOH... *Lots More Beer!*)
I know al about that one.
Steven Schveighoffer wrote:
For example:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
I distinctly remember Walter discouraging chained assignments in the
doccs, already in the very early versions of D.
Robert Fraser wrote:
Rome
July 2-3
If you will be in Milan (500KM from Rome) let me know :)
Stewart Gordon wrote:
All this D2 work seems to have detracted from the task of finishing off D1.
There are 15 issues nominated as d1.0blocker, of which 7* are still
outstanding, including two trackers having 39 dependencies between them.
* Well, 8 if you include 691, fixed only for D2.
== Quote from Ary Borenszweig (a...@esperanto.org.ar)'s article
Stewart Gordon wrote:
All this D2 work seems to have detracted from the task of finishing off D1.
There are 15 issues nominated as d1.0blocker, of which 7* are still
outstanding, including two trackers having 39 dependencies
dsimcha wrote:
== Quote from Ary Borenszweig (a...@esperanto.org.ar)'s article
Stewart Gordon wrote:
All this D2 work seems to have detracted from the task of finishing off D1.
There are 15 issues nominated as d1.0blocker, of which 7* are still
outstanding, including two trackers having 39
On Mon, 11 May 2009 09:37:56 -0400, Georg Wrede georg.wr...@iki.fi wrote:
Steven Schveighoffer wrote:
For example:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
I distinctly remember Walter discouraging chained assignments in the
doccs, already in the very early versions of D.
On Mon, May 11, 2009 at 11:07 AM, Steven Schveighoffer
schvei...@yahoo.com wrote:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
auto tmp = mydic.length;
mydic[x] = tmp;
mydic[y] = tmp;
mydic[z] = tmp;
???
That sucks. We have to remember, there are reasons why we stopped having to
On Mon, 11 May 2009 11:26:36 -0400, Jarrett Billingsley
jarrett.billings...@gmail.com wrote:
On Mon, May 11, 2009 at 11:07 AM, Steven Schveighoffer
schvei...@yahoo.com wrote:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
auto tmp = mydic.length;
mydic[x] = tmp;
mydic[y] = tmp;
mydic[z]
Ary Borenszweig wrote:
snip excessive quote
I think the major problem with this is that D2 has the same codebase as
D1, so D2 will inherit most of it's bug, like forward references.
snip
Why's that a problem?
AISI it's a benefit - DMD2 inherits DMD1's bug fixes, and to some degree
vice
Andrei Alexandrescu wrote:
Georg Wrede wrote:
Andrei Alexandrescu wrote:
Consider:
uint fun();
int gun();
...
int[] a = new int[5];
a[fun] = gun;
Which should be evaluated first, fun() or gun()?
arra[i] = arrb[i++];
arra[i++] = arrb[i];
I'm not sure that such dependences are good code.
Georg Wrede wrote:
If the programmer has introduced dependencies on the evaluation order,
yes. But if he hasn't, then it will not introduce anything.
If violations could be checked such that invalid code is rejected, your
solution would work.
With
a[fun] = gun;
a rewrite
auto f =
Jarrett Billingsley wrote:
On Mon, May 11, 2009 at 12:12 AM, BCS n...@anon.com wrote:
4) No Beer, I'm giving a presentation tomorrow. (OTOH... *Lots More Beer!*)
I know al about that one.
Giving a presentation while hung over has got to be a terrible experience!
Stewart Gordon wrote:
All this D2 work seems to have detracted from the task of finishing off D1.
As someone who as tried to use D in non-hobby projects, I want to add
that I reasonably agree with the sentiment.
When D1 was declared finished I thought it meant it would progress to a
stable
Andrei Alexandrescu wrote:
Georg Wrede wrote:
If the programmer has introduced dependencies on the evaluation order,
yes. But if he hasn't, then it will not introduce anything.
If violations could be checked such that invalid code is rejected, your
solution would work.
With
a[fun] =
Walter Bright wrote:
Jarrett Billingsley wrote:
On Mon, May 11, 2009 at 12:12 AM, BCS n...@anon.com wrote:
4) No Beer, I'm giving a presentation tomorrow. (OTOH... *Lots More
Beer!*)
I know al about that one.
Giving a presentation while hung over has got to be a terrible experience!
Stewart Gordon wrote:
Ary Borenszweig wrote:
snip excessive quote
I think the major problem with this is that D2 has the same codebase
as D1, so D2 will inherit most of it's bug, like forward references.
snip
Why's that a problem?
AISI it's a benefit - DMD2 inherits DMD1's bug fixes, and to
Ary Borenszweig wrote:
dsimcha wrote:
== Quote from Ary Borenszweig (a...@esperanto.org.ar)'s article
Stewart Gordon wrote:
All this D2 work seems to have detracted from the task of finishing
off D1.
There are 15 issues nominated as d1.0blocker, of which 7* are still
outstanding, including
Leandro Lucarella wrote:
I just hope one day in a near future we have D support in the tools I use
daily to develop as good as C++ so I can have a chance to convince my boss
to be able to use it at work =)
Hoping is one thing, but submitting patches, bug reports, etc. to the
tool developers
Leandro Lucarella llu...@gmail.com wrote in message
news:20090509161148.ga23...@homero.springfield.home...
The Tango vs. Phobos is still a *BIG* issue for D1. I think don't
addressing that is a huge error. It's only hurting D1 and preventing its
adoption.
Yes. This is the showstopper for me
Luís Marques wrote:
When D1 was declared finished I thought it meant it would progress to a
stable state, with nearly all non-minor problems fixed and a large set
of companion libraries. I'm afraid I don't see that happening at an
animating rate.
D1 regularly gets around 20 bug fixes a
Jacob Carlborg Wrote:
Dalin Sade wrote:
Everytime I try to configure Descent (or Eclipse) to compile programs with
rebuild, I always get an error message that pops up when I try to
compile. Variable ${project_loc} references empty selection, same with
${resource_loc}. Help?
grauzone wrote:
hasen wrote:
Jesse Phillips wrote:
On Mon, 11 May 2009 04:48:16 +0200, Saaa wrote:
So, what language do you use?
D
Ok.. why?
Just keep your answers simple...
It compiles to machine code.
Why not C++
It is safer, less complex
Let the person interested probe for answers
Walter Bright, el 11 de mayo a las 11:46 me escribiste:
Leandro Lucarella wrote:
I just hope one day in a near future we have D support in the tools I use
daily to develop as good as C++ so I can have a chance to convince my boss
to be able to use it at work =)
Hoping is one thing, but
Steven Schveighoffer schvei...@yahoo.com wrote in message
news:op.utrtl8x7eav...@steves.networkengines.com...
On Mon, 11 May 2009 09:37:56 -0400, Georg Wrede georg.wr...@iki.fi
wrote:
Steven Schveighoffer wrote:
For example:
mydic[x] = mydic[y] = mydic[z] = mydic.length;
I distinctly
Nick Sabalausky wrote:
I was giving a little bit of thought to assignment chaining the other day.
Unless someone can point out why I'm wrong, I think some of the
functional-style stuff we've been getting into can make assignment
chaining obsolete.
Hypothetical example:
[mydic[x],
Leandro Lucarella wrote:
GDB people have spoken (I don't see you subscribed to the bug report so
I transcribe the comment from GDB):
--
For a patch this size we would need copyright assignments from all
the authors of the
Michiel Helvensteijn m.helvensteijn.rem...@gmail.com wrote in message
news:gua0ub$130...@digitalmars.com...
Nick Sabalausky wrote:
I was giving a little bit of thought to assignment chaining the other
day.
Unless someone can point out why I'm wrong, I think some of the
functional-style
Dalin Sade wrote:
Everytime I try to configure Descent (or Eclipse) to compile programs with
rebuild, I always get an error message that pops up when I try to
compile. Variable ${project_loc} references empty selection, same with
${resource_loc}. Help?
Try to select the main file you want
Leandro Lucarella wrote:
Hoping is one thing, but submitting patches, bug reports, etc. to the tool
developers is much more effective!
Sure, but people already done that and got ignore. I'm just glad you only
overlooked that mail and you're willing to help to iron out any licensing
issue.
I'm
Ameer Armaly wrote:
Yes. This is the showstopper for me and what caused me to quietly walk away
from D to begin with. In my opinion the fact that having two runtimes is not
only tolerable but acceptable as normal has and will continue to hurt D1. We
have Phobos, the official runtime and then
dsimcha wrote:
== Quote from Georg Wrede (georg.wr...@iki.fi)'s article
Luís Marques wrote:
I guess that's the point. Who currently thinks that D1 is
production-ready, or is consistently getting there, and how long till it
gets there?
Already *before* D1 I wrote a non-trivial application,
Georg Wrede wrote:
That day, there will not be a single person on Earth who knows such
changes. Just like when we started on D2, nobody could have had any
notion of how D2 looks today. And we still have an unpredictable amount
of changes ahead of us in D2. For example, who can predict if
On Mon, 11 May 2009 16:03:39 -0400, Nick Sabalausky wrote:
I was giving a little bit of thought to assignment chaining the other day.
Unless someone can point out why I'm wrong, I think some of the
functional-style stuff we've been getting into can make assignment chaining
obsolete.
On Mon, May 11, 2009 at 12:35 PM, Walter Bright
newshou...@digitalmars.com wrote:
Jarrett Billingsley wrote:
On Mon, May 11, 2009 at 12:12 AM, BCS n...@anon.com wrote:
4) No Beer, I'm giving a presentation tomorrow. (OTOH... *Lots More
Beer!*)
I know al about that one.
Giving a
Walter Bright newshou...@digitalmars.com wrote in message
news:gua3u3$19c...@digitalmars.com...
Ameer Armaly wrote:
Yes. This is the showstopper for me and what caused me to quietly walk
away from D to begin with. In my opinion the fact that having two
runtimes is not only tolerable but
On Mon, 11 May 2009 14:43:58 -0700, Walter Bright wrote:
Georg Wrede wrote:
That day, there will not be a single person on Earth who knows such
changes. Just like when we started on D2, nobody could have had any
notion of how D2 looks today. And we still have an unpredictable amount
of
Ameer Armaly Wrote:
Walter Bright newshou...@digitalmars.com wrote in message
news:gua3u3$19c...@digitalmars.com...
Ameer Armaly wrote:
Yes. This is the showstopper for me and what caused me to quietly walk
away from D to begin with. In my opinion the fact that having two
runtimes
Walter Bright wrote:
Jarrett Billingsley wrote:
On Mon, May 11, 2009 at 12:12 AM, BCS n...@anon.com wrote:
4) No Beer, I'm giving a presentation tomorrow. (OTOH... *Lots More
Beer!*)
I know al about that one.
Giving a presentation while hung over has got to be a terrible experience!
Derek Parnell wrote:
D1 is not complete. That has nothing to do with the bugs it still contains.
It is not complete because there is documented functionality for which no
implementation has yet been attempted. This assumes that the documentation
is complete and accurate.
The D-Team should be
Derek Parnell wrote:
The D-Team should be dedicating resources to ensuring that the D1
implementation and D1 documentation are in alignment with each other.
By dedicating, I mean that is all that this D1-subteam of the D-Team
work on - no D2 work at all. Any D1 fixes that need to be
Walter Bright wrote:
I also fail to understand this perception that D1 is abandoned. Every
month an update is released for it that fixes a load of problems. D1 has
led the way in ports to other platforms.
Because this news group's name is not D2. Folks come here, and see no
mention of D1 for
Walter Bright, el 11 de mayo a las 14:03 me escribiste:
Leandro Lucarella wrote:
Hoping is one thing, but submitting patches, bug reports, etc. to the tool
developers is much more effective!
Sure, but people already done that and got ignore. I'm just glad you only
overlooked that mail and
Frits van Bommel, el 11 de mayo a las 22:15 me escribiste:
Leandro Lucarella wrote:
GDB people have spoken (I don't see you subscribed to the bug report so
I transcribe the comment from GDB):
--
For a patch this size we
On Mon, 11 May 2009 12:11:53 -0700, Walter Bright wrote:
Luís Marques wrote:
When D1 was declared finished I thought it meant it would progress to a
stable state, with nearly all non-minor problems fixed and a large set
of companion libraries. I'm afraid I don't see that happening at an
Leandro Lucarella wrote:
Isn't the demangle code taken from DMDFE?
It didn't look like it, especially since the DMDFE doesn't have a
demangler in it! The one in Phobos is explicitly listed as Public Domain.
Georg Wrede wrote:
From a (go ahead, call it shrewd and marketing liar, I won't mind)
perspective, _the_ newsgroup should be called D and it should contain D1
discussions. And then there should be a less conspicuous NG called
future releases discussions, which would be D2.
Sounds like a
Ameer Armaly wrote:
It has been bashed out for D2. Doing such changes to D1 will break
everyone's D1 code, which destroys its mission of being stable.
Really? I was under the impression that Tango will be ported to D2 to
continue the battle of standard libs but if I'm mistaken, then it's a lot
Walter Bright wrote:
Derek Parnell wrote:
D1 is not complete. That has nothing to do with the bugs it still
contains.
It is not complete because there is documented functionality for which no
implementation has yet been attempted. This assumes that the
documentation
is complete and accurate.
Jason House wrote:
There really is only three reasons I'm aware of that stop D2 Tango
from existing today:
[...]
2. There are bugs that limit how easily Tango can be ported to D2
I've heard this now and then, along with a bugzilla number or two. I've
fixed every one those problems
grauzone wrote:
Everyone, you just
wasted your time reading this posting.
Bestimmt.
Andrei
Walter Bright schrieb:
No problem. In Germany, at least, the only German necessary in order to
get along famously is:
Ein Bier bitte!
Noch ein Bier bitte!
Wo ist der WC?
:D good old cliches.
but well you're right. we simply got the best beer in the world ;)
Though it's das WC.
Andrei Alexandrescu wrote:
grauzone wrote:
Everyone, you just wasted your time reading this posting.
Bestimmt.
Reading and posting on the group is a great waste of time in general, so
I hope it doesn't bother you too much.
Andrei
On Mon, 11 May 2009 16:25:24 -0700, Walter Bright wrote:
Derek Parnell wrote:
D1 is not complete. That has nothing to do with the bugs it still contains.
It is not complete because there is documented functionality for which no
implementation has yet been attempted. This assumes that the
Simen Kjaeraas schrieb:
I don't think No Beer! has a German translation. I tried it with
Google's translator and got a server error.
As a native Norwegian[1], I feel confident in stating that No
beer! would be Kein Bier!,
Exactly.
and I believe No beer for me, thank you, I'm driving.
Trass3r wrote:
Walter Bright schrieb:
No problem. In Germany, at least, the only German necessary in order
to get along famously is:
Ein Bier bitte!
Noch ein Bier bitte!
Wo ist der WC?
:D good old cliches.
but well you're right. we simply got the best beer in the world ;)
Though it's das
Georg Wrede schrieb:
:D good old cliches.
but well you're right. we simply got the best beer in the world ;)
Though it's das WC.
That's a toilet for pets. Der WC is men's room, die WC is the powder room.
Nope. There's no differentiation.
But die Toilette or das Klo is more common anyway.
albatroz Wrote:
Dalin Sade wrote:
Everytime I try to configure Descent (or Eclipse) to compile programs with
rebuild, I always get an error message that pops up when I try to
compile. Variable ${project_loc} references empty selection, same with
${resource_loc}. Help?
Try to
Derek Parnell wrote:
Ok, so what is stopping me using D1? Below are some off-the-cuff ideas and
it may be that I'm mistaken in my beliefs, so take that into consideration.
* I like what D2 has to offer, so I'll wait for that. I'm not in a hurry to
use D as there is no current or approaching
Walter Bright Wrote:
Jason House wrote:
There really is only three reasons I'm aware of that stop D2 Tango
from existing today:
[...]
2. There are bugs that limit how easily Tango can be ported to D2
I've heard this now and then, along with a bugzilla number or two. I've
fixed
On Mon, 11 May 2009 18:28:22 -0500, Andrei Alexandrescu wrote:
Derek Parnell wrote:
The D-Team should be dedicating resources to ensuring that the D1
implementation and D1 documentation are in alignment with each other.
By dedicating, I mean that is all that this D1-subteam of the D-Team
== Quote from Jason House (jason.james.ho...@gmail.com)'s article
Walter Bright Wrote:
Jason House wrote:
There really is only three reasons I'm aware of that stop D2 Tango
from existing today:
[...]
2. There are bugs that limit how easily Tango can be ported to D2
I've
So I've started the PLPlot project by building the original version and
playing around with it and...
That's where the trouble begins. PLPlot has an amazingly complicated Rube
Goldberg build system. After fighting with it for a good hour or two, I
finally got it to build. It output a bunch of
Ameer Armaly wrote:
I see. What about the actual standard library bits for common tasks like
file I/O, strings, date and time, filesystem manipulation, etc. My main
gripe is having two regularly accepted libraries that do the same extremely
common functions; it makes us look unpolished,
On Mon, 11 May 2009 00:25:52 -0600, hasen wrote:
Jesse Phillips wrote:
On Mon, 11 May 2009 04:48:16 +0200, Saaa wrote:
So, what language do you use?
D
Ok.. why?
Just keep your answers simple...
It compiles to machine code.
Why not C++
It is safer, less complex
Let the person
Nick Sabalausky wrote:
True, that's why I replied again and suggested something like:
[mydic[x], mydic[y], mydic[z]].each = mydic.length;
[[mydic[x], mydic[y], mydic[z]].each].each = mydic.length;
[[[mydic[x], mydic[y], mydic[z]].each].each].each = mydic.length;
mydic[x], mydic[y],
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