http://d.puremagic.com/issues/show_bug.cgi?id=10555
--- Comment #4 from Henning Pohl henn...@still-hidden.de 2013-08-31 04:23:52
PDT ---
Keep in mind that you can always cast to the base type:
enum A // int
{
A0
}
template BaseType(E)
{
static if (is(E e == enum))
{
alias
http://d.puremagic.com/issues/show_bug.cgi?id=10934
Summary: D logo missing when building website on Windows
Product: D
Version: D2
Platform: All
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=10935
Summary: Malformed std.windows.charset reference
Product: D
Version: unspecified
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=10936
Summary: unittest in struct body makes crash dmd
Product: D
Version: D2
Platform: x86_64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=10936
--- Comment #1 from Oleg B code.via...@gmail.com 2013-08-31 11:33:54 PDT ---
I want say UNCOMMENT 11,12 lines
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http://d.puremagic.com/issues/show_bug.cgi?id=10466
--- Comment #8 from Joseph Rushton Wakeling joseph.wakel...@webdrake.net
2013-08-31 12:37:42 PDT ---
(In reply to comment #7)
I understand the general meaning of your words, and I could agree, but at the
moment there is no D code around
http://d.puremagic.com/issues/show_bug.cgi?id=10819
--- Comment #8 from hst...@quickfur.ath.cx 2013-08-31 15:32:59 PDT ---
Hmm you're right. We can't drop the module, otherwise lambdas with static
variables will be wrongly conflated. :-/ But is this still doable for lambdas
within the same
http://d.puremagic.com/issues/show_bug.cgi?id=10819
--- Comment #9 from Andrei Alexandrescu and...@erdani.com 2013-08-31 16:12:26
PDT ---
Yah, a hash-based solution would be quite good.
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http://d.puremagic.com/issues/show_bug.cgi?id=5849
--- Comment #7 from bearophile_h...@eml.cc 2013-08-31 17:44:25 PDT ---
If we don't want to break the API of dice() making it a range, a simple
solution is to call the dice range diceRange and keep both (but perhaps dice
becomes a small function
http://d.puremagic.com/issues/show_bug.cgi?id=10766
--- Comment #2 from Manu turkey...@gmail.com 2013-08-31 17:45:38 PDT ---
http://d.puremagic.com/issues/show_bug.cgi?id=10451
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--- Comment #8 from bearophile_h...@eml.cc 2013-08-31 17:47:46 PDT ---
(In reply to comment #7)
import std.stdio, std.random, std.range;
void main() {
immutable probabilities = [0.2, 0.6, 0.1, 0.1];
immutable values = ACGT;
http://d.puremagic.com/issues/show_bug.cgi?id=10937
Summary: struct inside union gives uninitialized error in CTFE
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=10938
Summary: ICE on recursive instantiation in opDispatch
Product: D
Version: D2
Platform: All
OS/Version: All
Status: NEW
Keywords: ice
Severity: normal
http://d.puremagic.com/issues/show_bug.cgi?id=5849
--- Comment #9 from bearophile_h...@eml.cc 2013-08-31 19:47:44 PDT ---
Also, why is the random generator engine the first optional argument of dice(),
while it's the last for uniform()?
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