How to set up Derelict?

2012-04-03 Thread DFGH
I used this link: http://h3.gd/dmedia/?n=Tutorials.SdlGlTutorial1, but when i execute the build command i'm receiving the following errors: c:\d\dmd2\src\ext\derelict\opengl\gl.d(114): use of typedef is deprecated; use a lias instead c:\d\dmd2\src\ext\derelict\opengl\gl.d(114): use of typedef

Feq questions about the D language

2012-03-10 Thread DFGH
I'm a C# programmer who wants to start using D as well for various reasons. Is the official D compiler(DMD) matured enough to be used for writing 'heavy' applications? I mean, there is a bug tracker section for the compiler on this website and there are many 'major' and 'critical' bugs listed t

Re: Simplifying templates

2008-11-30 Thread dfgh
Kagamin Wrote: > And you'd better get acquainted with > http://www.digitalmars.com/d/2.0/template.html > http://www.digitalmars.com/d/2.0/template-mixin.html > http://www.digitalmars.com/d/2.0/templates-revisited.html > http://www.digitalmars.com/d/2.0/variadic-function-templates.html > http://www

Re: Simplifying templates

2008-11-30 Thread dfgh
Sergey Gromov Wrote: > Sat, 29 Nov 2008 16:05:31 -0500, dfgh wrote: > > > Warning: this would break existing code. > > > > I have an idea for a completely new template syntax that is easier to > > use and implement. > > It looks nice, and many peopl

Re: Simplifying templates

2008-11-30 Thread dfgh
Michel Fortin Wrote: > Interesting. Have you seen the thread I started last Tuesday suggesting > mostly the same thing: treating types like values? I ended up with what > looks like a solution to get rid of most uses for templates (replacing > them with compile-time-only functions returning typ

Re: Simplifying templates

2008-11-30 Thread dfgh
Kagamin Wrote: > how do you plan to infer types? What needs to be inferred? The type would be written wherever it is needed.

Re: Simplifying templates

2008-11-29 Thread dfgh
Bill Baxter Wrote: > On Sun, Nov 30, 2008 at 7:15 AM, dfgh <[EMAIL PROTECTED]> wrote: > > BCS Wrote: > > > >> Please repost as plain text. > >> > >> > > > > It is plain text. Do you mean a .txt? > > Looked fine over here. The

Re: Simplifying templates

2008-11-29 Thread dfgh
Bill Baxter Wrote: > On Sun, Nov 30, 2008 at 6:05 AM, dfgh <[EMAIL PROTECTED]> wrote: > > Warning: this would break existing code. > > > > I have an idea for a completely new template syntax that is easier to use > > and implement. I'll explain it in th

Re: Simplifying templates

2008-11-29 Thread dfgh
BCS Wrote: > Please repost as plain text. > > It is plain text. Do you mean a .txt?

Simplifying templates

2008-11-29 Thread dfgh
Warning: this would break existing code. I have an idea for a completely new template syntax that is easier to use and implement. I'll explain it in therms of a hypothetical language called Dscript. Let's start by imagining that Dscript works identically to D 2.0, but it is interpreted and dyna