On Wednesday, 31 January 2018 at 12:56:31 UTC, Arredondo wrote:
As other have said, WPF and C# is the way to go for Windows GUI
programming, but you don't necessarily need to drop D. You
could write your interface code in VS and have it call your D
library via pinvoke (Platform Invoke). To
On Wednesday, 31 January 2018 at 12:56:31 UTC, Arredondo wrote:
As other have said, WPF and C# is the way to go for Windows GUI
programming, but you don't necessarily need to drop D. You
could write your interface code in VS and have it call your D
library via pinvoke (Platform Invoke). To
On Tuesday, 30 January 2018 at 12:30:36 UTC, rjframe wrote:
VS release builds compile to native now by default; for easy
Windows programming, you really can't beat C# and drawing the
GUI (Windows Forms, not necessarily the new stuff). If the OP
wants to learn what's needed for more complex
On Tuesday, 30 January 2018 at 05:56:51 UTC, DanielG wrote:
There are far too many options for Windows GUI programming, so
we probably need a bit more information about any constraints
that are important to you.
For example:
- do you specifically want something that works well with D? or
Hello all!
I've been doing console apps for about a year and a half now, but
my requirements are reaching the limits of easy to use with
ASCII-based UI and typed commands so I'm thinking of moving into
GUI-era with my projects. I was wondering if some one could help
me into the right
On Tuesday, 9 May 2017 at 02:33:06 UTC, dummy wrote:
On Monday, 8 May 2017 at 12:29:27 UTC, bachmeier wrote:
On Monday, 8 May 2017 at 11:56:10 UTC, dummy wrote:
When i build some application with dub, i got this error:
I'm not a Dub user, but it has its own forum, so you might
want to try
On Wednesday, 3 May 2017 at 11:09:33 UTC, Stanislav Blinov wrote:
The source is not compiled into the executable. The source is
compiled into a "object code", output into an "object file" -
in this case, the .obj file. Afterwards, object files are
linked by a linker (usually also taking
So, a question from a beginner. What is the .obj file that
appears after the source is compiled into the executable? I can't
find a good explanation on the Net for it. I take it the file has
to accompany the executable for the program to function since the
online explanations I've found say it
Thanks all. Your answers gave me a lot more confidence in
starting. What I've always found to be the hardest is to know
what you can do, and that's what I use books for. "Can" in the
sense of what's possible and how. These forums and the docs on
the site have given me a pretty decent idea
After getting the basics down, how did you continue when learning
programming in general?
I do have a need for which I've been trying out a few languages
and D seems by far the best for me. Should I just start doing
that project and learn as I go by googling and asking here, or
are there
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