On Friday, 31 July 2015 at 17:56:23 UTC, Kelet wrote:
On Friday, 31 July 2015 at 15:58:24 UTC, Gerald Jansen wrote:
[...]
Hi Gerald,
MonoTime is the replacement for TickDuration and it's
initialized from the runtime initialization function (rt_init).
This is because the GC and others may
On Friday, 31 July 2015 at 15:58:24 UTC, Gerald Jansen wrote:
I'm not sure if this is the right place to report issues. I
downloaded dmd.2.068.0-b2.linux.zip, unzipped it and added the
bin64 directory to my path. The standard hello.d compiles fine
but segfaults immediately. Details follow.
On Tuesday, 9 June 2015 at 16:30:20 UTC, Namespace wrote:
I'm glad to announce the Beta of Dgame 0.6.0:
https://github.com/Dgame/Dgame/releases
There are some major changes, like Masks for Surfaces, the
AntiAlias and OpenGl Versions enum in GLContextSettings
(previous GLSettings) and so on.
On Tuesday, 7 April 2015 at 05:45:16 UTC, Baz wrote:
I'm pleased to announce the first beta of Coedit, the small IDE
for the D programming language, based on DMD.
This version introduces:
- the option editor.
- metad, a meta GIT repository composed of static libraries
easily buildable with
On Wednesday, 8 April 2015 at 17:58:18 UTC, Kelet wrote:
On Tuesday, 7 April 2015 at 05:45:16 UTC, Baz wrote:
I'm pleased to announce the first beta of Coedit, the small
IDE for the D programming language, based on DMD.
This version introduces:
- the option editor.
- metad, a meta GIT