Re: What are you planning, D related, for 2017 ?

2017-01-04 Thread Misu via Digitalmars-d
On Monday, 2 January 2017 at 15:16:31 UTC, Basile B. wrote: Write your plan here, and let's take a rendez-vous next year, to check those plans !! I want to release my MMO game on Steam this year ! Whats missing : - Basic AI and Fights

Re: Redesign of dlang.org

2015-12-21 Thread Misu via Digitalmars-d
On Saturday, 19 December 2015 at 14:33:35 UTC, Jacob Carlborg wrote: Thoughts? Wow. I really like it. Clearly better than the actual design +1 for me.

Re: vibe.d 0.7.24 released

2015-08-11 Thread Misu via Digitalmars-d-announce
On Monday, 10 August 2015 at 17:27:56 UTC, Sönke Ludwig wrote: A new vibe.d release is out. Apart from support for the 2.068 D frontend, some of the major changes are: - The vibe.web.web module adds support for convenient WebSocket routes - Renamed SSL to TLS (with compatibility aliases, of

Re: Release D 2.068.0

2015-08-10 Thread Misu via Digitalmars-d-announce
On Monday, 10 August 2015 at 08:48:52 UTC, Martin Nowak wrote: Glad to announce D 2.068.0. http://downloads.dlang.org/releases/2.x/2.068.0/ This release comes with many rangified phobos functions, 2 new GC profilers, a new AA implementation, and countless further improvements and fixes.

Re: Visual Studio Code

2015-08-03 Thread Misu via Digitalmars-d
Im using visual studio code with vibed and dub, it's working very well. Visual studio code support jade files. Would be happy to see official support for D. atm I have my own basic custom D support. You can copy/paste/edit c# support and edit the files to add D keywords, it's very easy.

Re: Separate compilation of Temple templates

2014-11-29 Thread Misu via Digitalmars-d-announce
Im playing with vibed + temple, it's a very good work. I prefer html over jade for my views. Thank you.

Not able to compile that code

2014-10-31 Thread Misu via Digitalmars-d-learn
Hi, Im trying to compile this code but I have a Segmentation Fault. http://dpaste.dzfl.pl/882618dc09f1 It's coming from the template. I'm probably doing something bad. Is this a bug ?

Re: Not able to compile that code

2014-10-31 Thread Misu via Digitalmars-d-learn
On Friday, 31 October 2014 at 14:59:11 UTC, Steven Schveighoffer wrote: Yes. Any time the compiler has a segmentation fault, it's a bug. Please file here and tag with ice https://issues.dlang.org/enter_bug.cgi Thanks -Steve Ok done. Thank you.

Re: What IDE/EDITOR do you use for D?

2014-10-29 Thread Misu via Digitalmars-d
On Wednesday, 29 October 2014 at 19:38:16 UTC, dan wrote: What IDE/EDITOR do you use for D? What plugins if you use Vim? VisualD at home and Mono-D at work

Re: What am I doing Wrong (OpenGL SDL)

2014-07-04 Thread Misu via Digitalmars-d-learn
Can you try to add DerelictGL3.reload(); after SDL_GL_CreateContext ?

Re: Adam D. Ruppe's D Cookbook now available!

2014-05-28 Thread Misu via Digitalmars-d-announce
Thank you, I ordered mine as well !

Re: Mono-D 2.0 - XamarinStudio 5.0 support, completion improvements

2014-05-01 Thread Misu via Digitalmars-d-announce
Great work, thank you !

Re: French site developpez.com to create a new section D

2014-01-21 Thread Misu
On Monday, 20 January 2014 at 13:34:28 UTC, Olivier Pisano wrote: Hi all, The French programming website developpez.com announces the opening soon of a section on the D programming language and calls out for contributions[1]! That's a good new !

Re: Mono-D v0.5.4.5 - More dub support

2013-10-23 Thread Misu
Thank you. I really enjoy using D with Xamarin !

Re: [OT] Which IDE / Editor do you use?

2013-09-13 Thread Misu
On Friday, 13 September 2013 at 19:48:18 UTC, Namespace wrote: Just out of interest. I use Sublime 2, Notepad++ and as IDE currently Mono-D. But I will try this evening VisualD. Mono-D