On Wednesday, 15 February 2017 at 16:56:20 UTC, Guillaume Piolat
wrote:
On Wednesday, 15 February 2017 at 15:55:12 UTC, Steve
Biedermann wrote:
On Monday, 13 February 2017 at 14:22:25 UTC, Guillaume Piolat
wrote:
Yeah, it isn't free anymore, but the first 15 levels are.
I played it some time
On Monday, 13 February 2017 at 14:22:25 UTC, Guillaume Piolat
wrote:
Yeah, it isn't free anymore, but the first 15 levels are.
I played it some time ago and, AFAIR, it was great. So I consider
to buying it.
But before I buy it, I have a question. Are updates included in
the purchase or do I
On Friday, 9 September 2016 at 11:21:07 UTC, Vadim Lopatin wrote:
Now it's possible to build DlangUI apps to run in console
(Linux, Windows).
When DlangUI is built with version=USE_CONSOLE (dub
subconfiguration "console" for dlangui library) - it works in
terminal.
I just tried to compiel
On Thursday, 31 March 2016 at 10:54:50 UTC, Kagamin wrote:
Maybe rdmd should parse D_INCLUDE_PATH itself? Then it would
work on its own.
You could also use the DFLAGS environment variable for that, but
I think it's cleaner to seperate the scripting environment from
the normal build
On Wednesday, 30 March 2016 at 13:26:48 UTC, Steve Biedermann
wrote:
Hi,
I made a simple wrapper around rdmd, which can be used to make
.d files executable on windows and supports import paths. (A
bat and a .d file)
Not really a big announcement, but maybe useful to some of you.
Hi,
I made a simple wrapper around rdmd, which can be used to make .d
files executable on windows and supports import paths. (A bat and
a .d file)
Not really a big announcement, but maybe useful to some of you.
https://github.com/hardliner66/rdmd_windows