D gets namechecked in the Unity blog

2015-06-02 Thread Tim Keating via Digitalmars-d
For immutability support, of all things: http://blogs.unity3d.com/2015/06/02/how-we-do-fast-and-efficient-yaml-merging/ Seems someone over there is a D fan.

Re: Signal flare: vibed.org throwing 500 errors

2014-09-23 Thread Tim Keating via Digitalmars-d
Mystery solved. With the debug info you enabled, I started getting meaningful stack data: Sorry, we got a 400 error (Bad Request) while processing this request. We will look into this as soon as possible. Internal error information: object.Exception@../vibe/source/vibe/http/server.d(1534):

Re: Signal flare: vibed.org throwing 500 errors

2014-09-19 Thread Tim Keating via Digitalmars-d
Okay, this is weird. This is only happening for me using Google Chrome on OS X 10.9. I can hit the site with Safari and Firefox just fine. I thought maybe I had some malicious infected extension or something (I was seeing some activity there in the network trace in the Chrome developer tools

Re: Signal flare: vibed.org throwing 500 errors

2014-09-19 Thread Tim Keating via Digitalmars-d
On Friday, 19 September 2014 at 14:51:28 UTC, H. S. Teoh via Digitalmars-d wrote: Works for me. Are you behind a firewall? T Weird. I am not. Unless Time Warner is pulling a fast one on me. Ah, well. Sorry for the false alarm.

Signal flare: vibed.org throwing 500 errors

2014-09-19 Thread Tim Keating via Digitalmars-d
Looks like the whole site is down at this point. TK

Re: Appending char[] to char[][] has unexpected results

2013-05-01 Thread Tim Keating
On Wednesday, 1 May 2013 at 04:33:28 UTC, anonymous wrote: Just outBuf ~= buf.dup; works, too. Without .dup you're overwriting and appending the same chunk of memory again and again. From the documentation on File.readln (): "Note that reusing the buff

Appending char[] to char[][] has unexpected results

2013-04-30 Thread Tim Keating
Not sure whether this is a bug, or perhaps I'm misunderstanding something, but it seems like this should work: void main() { char[][] outBuf; auto f = File("testData.txt", "r"); char[] buf; writeln("\n RAW OUTPUT *"); while (f.readln(buf))

SlickEdit 9 will include support for D

2009-01-30 Thread Tim Keating
Got an invite to the SlickEdit 9 beta today. On downloading and installing it, I discovered that one of the planned new features is full support for D. I say "planned" because I quickly found that tagging and syntax highlighting didn't work... so I suspect this feature isn't fully baked yet. St

Re: dmd platform support - poll

2008-12-30 Thread Tim Keating
Christopher Wright Wrote: > Tim Keating wrote: > > Supporting .net would give you access to the most modern and probably > > best-currently-supported Windows API. It would, if you counted Mono, add a > > very nice cross-platform UI framework. Finally, depending on

Re: dmd platform support - poll

2008-12-26 Thread Tim Keating
Yigal Chripun Wrote: > personally I don't see a point in JVM/.NET - One of the best things > about D is that you get the ease of use of Ruby/python/etc with the > benefits of native compiling like in c/c++. Why throw that away and make > yet another version of Java/C# ? Supporting .net would g