On Saturday, 11 November 2017 at 21:47:53 UTC, Dmitry Olshansky
wrote:
On Saturday, 11 November 2017 at 20:37:59 UTC, Ola Fosheim
That's a library
So what? Should we say that c doesn’t support threads because
they are implemented in the library.
Regular C is not a concurrent language.
D is
On Saturday, 11 November 2017 at 20:37:59 UTC, Ola Fosheim
Grostad wrote:
On Saturday, 11 November 2017 at 18:30:33 UTC, Dmitry Olshansky
wrote:
On Saturday, 11 November 2017 at 13:31:20 UTC, Ola Fosheim
Grøstad wrote:
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone pl
On Saturday, 11 November 2017 at 18:30:33 UTC, Dmitry Olshansky
wrote:
On Saturday, 11 November 2017 at 13:31:20 UTC, Ola Fosheim
Grøstad wrote:
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language
to follow the Actor model
Am 11.11.2017 um 13:28 schrieb Nordlöw:
On Friday, 8 November 2013 at 08:22:56 UTC, Bienlein wrote:
It seems like a pretty simple change so far, though I guess we'll see
today. As >a demo, I'm creating both a ThreadMultiplexer and a
FiberMultiplexer.
That would be awesome. Something similar t
On Saturday, 11 November 2017 at 13:31:20 UTC, Ola Fosheim
Grøstad wrote:
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language
to follow the Actor model, as the relevant Wikipedia page says
it does? [1]
[1]
http://en.wik
When I come to think of it, browser based Javascript might be
considered to follow the Actor model at a high granularity using
web-workers or even just http.
But I think Hewitt's main idea was that it should be designed to
be fault tolerant. The system of actors should continue to work
well
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language
to follow the Actor model, as the relevant Wikipedia page says
it does? [1]
[1]
http://en.wikipedia.org/wiki/Actor_model#Later_Actor_programming_languages
The page is
On Friday, 8 November 2013 at 08:22:56 UTC, Bienlein wrote:
It seems like a pretty simple change so far, though I guess
we'll see today. As >a demo, I'm creating both a
ThreadMultiplexer and a FiberMultiplexer.
That would be awesome. Something similar to lightweight threads
as in Go or Rust an
It seems like a pretty simple change so far, though I guess
we'll see today. As >a demo, I'm creating both a
ThreadMultiplexer and a FiberMultiplexer.
That would be awesome. Something similar to lightweight threads
as in Go or Rust and I'm all happy with D ;-).
On Nov 5, 2013, at 4:28 AM, "Bienlein" wrote:
>
>> On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
>> Can anyone please explain me what it means for the D language to follow the
>> Actor model, as the relevant Wikipedia page says it does? [1]
>>
>> [1]
>> http://en.wikipedia.org
On 11/05/2013 04:28 AM, Bienlein wrote:
> Tid worker = spawn(&workerFunc, thisTid);
Going totally off topic here, there is ownerTid in every worker's
context. (I suspect it was a relatively recent addition.) So, there is
no need to pass the owner's tid explicitly:
Tid worker = spa
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language
to follow the Actor model, as the relevant Wikipedia page says
it does? [1]
[1]
http://en.wikipedia.org/wiki/Actor_model#Later_Actor_programming_languages
To my under
On Monday, 19 August 2013 at 16:20:37 UTC, Andrei Alexandrescu
wrote:
Go is CSP - isn't that different from Actor?
Andrei
I'd be interested to know the difference.
On Mon, 2013-08-19 at 09:20 -0700, Andrei Alexandrescu wrote:
[…]
> Go is CSP - isn't that different from Actor?
CSP certainly is very different from actors, it's in the synchronization
structure. Go's model isn't CSP per se, it is a more or less the same
thing developed by Pike over the years. A
On 8/18/13 9:24 PM, Tyler Jameson Little wrote:
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language to
follow the Actor model, as the relevant Wikipedia page says it does? [1]
[1]
http://en.wikipedia.org/wiki/Actor_model#L
On Monday, 19 August 2013 at 03:11:00 UTC, Luís Marques wrote:
Can anyone please explain me what it means for the D language
to follow the Actor model, as the relevant Wikipedia page says
it does? [1]
[1]
http://en.wikipedia.org/wiki/Actor_model#Later_Actor_programming_languages
I assume th
Can anyone please explain me what it means for the D language to
follow the Actor model, as the relevant Wikipedia page says it
does? [1]
[1]
http://en.wikipedia.org/wiki/Actor_model#Later_Actor_programming_languages
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