Re: D and multicore

2010-11-14 Thread Fawzi Mohamed
On 14-nov-10, at 02:44, Fawzi Mohamed wrote: [...] Sometime the problem you have is not so costly that you need to commit all resources to it, you just want to solve it efficiently and if possible taking advantage of the parallelization. In this case a good model is the actor model where

Re: D and multicore

2010-11-13 Thread Sean Kelly
parallel noob Wrote: > > I fail to map these concepts discussed here with the things listed on those > pages. I found MPI, POSIX Threads, TBB, Erlang, OpenMP, and OpenCL there. > > Sean mentioned: > > "In the long term there may turn out to be better models, but I don't know of > one today." >

Re: D and multicore

2010-11-13 Thread Fawzi Mohamed
On 13-nov-10, at 22:23, Gary Whatmore wrote: parallel noob Wrote: Hello Intro: people with pseudonyms are often considered trolls here, but this is a really honest question by a sw engineer now writing mostly sequential web applications. (I write "parallel" web apps, but the logic goe

Re: D and multicore

2010-11-13 Thread retard
Not really an answer to your questions, but according to my google reader this appeared very few minutes ago http://lambda-the-ultimate.org/node/4134 I don't think we've heard the last word on this domain of programming.

Re: D and multicore

2010-11-13 Thread sybrandy
Sean, sybrandy, don, fawzi, tobias, gary, dsimcha, bearophile, russel, trass3r, dennis, and simen clearly have ideas how to work with parallel problems. Ideas: Yes. Expert: No. I haven't exercised it much as I haven't been able to do it at work. Others here have shown that they have more kno

Re: D and multicore

2010-11-13 Thread Gary Whatmore
Peter Alexander Wrote: > On 13/11/10 7:04 PM, parallel noob wrote: > > The situation is different with GPUs. My Radeon 5970 has 3200 cores. When > > the core count doubles, the FPS rating in games almost doubles. They > > definitely are not running Erlang style processes (one for GUI, one for >

Re: D and multicore

2010-11-13 Thread Peter Alexander
On 13/11/10 7:04 PM, parallel noob wrote: The situation is different with GPUs. My Radeon 5970 has 3200 cores. When the core count doubles, the FPS rating in games almost doubles. They definitely are not running Erlang style processes (one for GUI, one for sounds, one for physics, one for netw

Re: D and multicore

2010-11-13 Thread Gary Whatmore
parallel noob Wrote: > Hello > > Intro: people with pseudonyms are often considered trolls here, but this is a > really honest question by a sw engineer now writing mostly sequential web > applications. (I write "parallel" web apps, but the logic goes that you > write sequential applications

D and multicore

2010-11-13 Thread parallel noob
Hello Intro: people with pseudonyms are often considered trolls here, but this is a really honest question by a sw engineer now writing mostly sequential web applications. (I write "parallel" web apps, but the logic goes that you write sequential applications for each http query, the frontend