On Friday, 31 March 2017 at 05:42:08 UTC, Inquie wrote:
On Friday, 11 November 2016 at 17:04:08 UTC, Mario Silva wrote:
On Thursday, 10 November 2016 at 10:24:43 UTC, Rene Zwanenburg
wrote:
On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva
wrote:
I haven't tried it yet, but I would wan
On Friday, 11 November 2016 at 17:04:08 UTC, Mario Silva wrote:
On Thursday, 10 November 2016 at 10:24:43 UTC, Rene Zwanenburg
wrote:
On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva
wrote:
I haven't tried it yet, but I would want to avoid changing
the compiler at this point, since we
On Thursday, 10 November 2016 at 10:24:43 UTC, Rene Zwanenburg
wrote:
On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva
wrote:
I haven't tried it yet, but I would want to avoid changing the
compiler at this point, since we already have all our tooling
build around DMD.
That is why I'
On Wednesday, 9 November 2016 at 16:34:13 UTC, Mario Silva wrote:
Hey everyone,
While compiling our 64-bit app under Windows, DMD is getting
out of memory.
I wasn't able to find a windows version of DMD64, is there even
one? If not, are there any plans? This is quite a show stopper
for us.
On Thursday, 10 November 2016 at 09:35:00 UTC, Mario Silva wrote:
I haven't tried it yet, but I would want to avoid changing the
compiler at this point, since we already have all our tooling
build around DMD.
That is why I'm asking specifically about the state of the
64-bit windows version of
On Wednesday, 9 November 2016 at 18:10:52 UTC, Daniel Kozak wrote:
On Wednesday, 9 November 2016 at 17:11:28 UTC, Mario Silva
wrote:
On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak
wrote:
i guess that OP meant 64-bit build
On Wednesday, 9 November 2016 at 17:11:28 UTC, Mario Silva wrote:
On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak
wrote:
i guess that OP meant 64-bit build of dmd itself, so it can
use more than 3 GB of RAM.
Yes, that's
On Wednesday, 9 November 2016 at 17:04:25 UTC, ketmar wrote:
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak
wrote:
i guess that OP meant 64-bit build of dmd itself, so it can use
more than 3 GB of RAM.
Yes, that's the case.
Dne 9.11.2016 v 18:04 ketmar via Digitalmars-d napsal(a):
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
i guess that OP meant 64-bit build of dmd itself, so it can use more
than 3 GB of RAM.
Yep, that make sense :)
On Wednesday, 9 November 2016 at 16:58:30 UTC, Daniel Kozak wrote:
i guess that OP meant 64-bit build of dmd itself, so it can use
more than 3 GB of RAM.
Dne 9.11.2016 v 17:34 Mario Silva via Digitalmars-d napsal(a):
Hey everyone,
While compiling our 64-bit app under Windows, DMD is getting out of
memory.
What do you mean by 64bit app? How much memory do you have? How big is
your codebase?
I wasn't able to find a windows version of DMD64, is t
Hey everyone,
While compiling our 64-bit app under Windows, DMD is getting out
of memory.
I wasn't able to find a windows version of DMD64, is there even
one? If not, are there any plans? This is quite a show stopper
for us.
Thanks in advance,
Mario
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