On 8/11/2016 11:30 AM, Wyatt wrote:
Some people will bitch about the verbosity, but that sort of thing is GREAT for
people just getting into the language.
I agree too much verbosity can be verbal diarrhea to a regular user of the
compiler, but would be helpful to a new user. I expect a switch
On Wednesday, 10 August 2016 at 18:28:00 UTC, qznc wrote:
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?
I'm pretty fond of some of the stuff Elm is doing, too. Like so:
On Wednesday, 10 August 2016 at 19:20:00 UTC, Walter Bright wrote:
On 8/10/2016 11:28 AM, qznc wrote:
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?
There are some good ideas there. One thing I've idly thought
On Wednesday, 10 August 2016 at 18:28:00 UTC, qznc wrote:
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?
Looks pretty.
I remember some discussion about cleaning up error messages when
templates don't match.
On Wednesday, 10 August 2016 at 18:28:00 UTC, qznc wrote:
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?
Yes, please. Hard to understand/confusing error messages were
ranked among the three top things that
On 8/10/2016 11:28 AM, qznc wrote:
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?
There are some good ideas there. One thing I've idly thought about is to include
a clickable link to the relevant section in the
Rust changed their error message format:
https://blog.rust-lang.org/2016/08/10/Shape-of-errors-to-come.html
Inspiration for D?