Ben Hanson wrote:
It seems like the best way to go is to use dchar for strings (i.e. not
have
the struct as a template) as I need real characters for intersection
purposes.
When it comes to lookup, any input will need converting to dchars (I
expect
this can be done on the fly).
In C++ yo
On 06/24/2010 06:35 AM, Ben Hanson wrote:
It seems like the best way to go is to use dchar for strings (i.e. not have
the struct as a template) as I need real characters for intersection purposes.
When it comes to lookup, any input will need converting to dchars (I expect
this can be done on the
On Thu, 24 Jun 2010 11:35:50 +, Ben Hanson wrote:
> It seems like the best way to go is to use dchar for strings (i.e. not
> have the struct as a template) as I need real characters for
> intersection purposes. When it comes to lookup, any input will need
> converting to dchars (I expect this
It seems like the best way to go is to use dchar for strings (i.e. not have
the struct as a template) as I need real characters for intersection purposes.
When it comes to lookup, any input will need converting to dchars (I expect
this can be done on the fly).
In C++ you would use iterators to do