On Wednesday, 27 November 2013 at 15:09:45 UTC, evilrat wrote:
On Wednesday, 27 November 2013 at 14:33:21 UTC, master wrote:
I want to access dynamic libraries on different platforms, but
I still can not get the function, so do not write it? Where is
wrong?
runtime.loadlibrary is not yet
On Wednesday, 27 November 2013 at 15:09:45 UTC, evilrat wrote:
On Wednesday, 27 November 2013 at 14:33:21 UTC, master wrote:
I want to access dynamic libraries on different platforms, but
I still can not get the function, so do not write it? Where is
wrong?
runtime.loadlibrary is not yet
On Thursday, 28 November 2013 at 11:33:05 UTC, master wrote:
On Wednesday, 27 November 2013 at 15:09:45 UTC, evilrat wrote:
On Wednesday, 27 November 2013 at 14:33:21 UTC, master wrote:
I want to access dynamic libraries on different platforms,
but I still can not get the function, so do not
I want to access dynamic libraries on different platforms, but I
still can not get the function, so do not write it? Where is
wrong?
import core.runtime;
import std.stdio;
import std.string;
version(Windows)
{
import std.c.windows.windows;
}
else version(Posix)
{
import
On Wednesday, 27 November 2013 at 14:33:21 UTC, master wrote:
I want to access dynamic libraries on different platforms, but
I still can not get the function, so do not write it? Where is
wrong?
runtime.loadlibrary is not yet finished. use dlopen/LoadLibrary
instead(forgot about loading D