John Reimer <[EMAIL PROTECTED]> wrote in
news:[EMAIL PROTECTED]:
> Ha! No way! You are expected to stay at your desk and pound out bug
> fixes. ;)
I thought his job was to stay at his desk and pound out new bugs. :-)
(Walter: have fun; you've earned it.)
--
JMNorris
I believe our university is the first university in Europe (World?)
teaching D as an official subject. The man who coordinates the subject
is dr Rafal Bocian. He shared his expiriances on the conference:
http://petermodzelewski.blogspot.com/2008/11/tango-conference-2008-teaching-d-talk.html
Oth
I believe DDL is a project I don't need to introduce. Tom gave a great
talk about it and his branch of the project showing the power of DDL and
D. Video can be found here:
http://petermodzelewski.blogspot.com/2008/11/tango-conference-2008-ddl-talk.html
slides: http://team0xf.com/conference/DDL.
As an added bonus, I've described the basics of DDL && xf.linker for
those who might want to play around with it:
http://h3.team0xf.com/devlog/?p=12 Please keep in mind that it only
works with DMD+Windows at the moment.
--
Tomasz Stachowiak
http://h3.team0xf.com/
h3/h3r3tic on #D freenode
Excellent talk! Now I finally understand what the buzz about DDL is about.
My vague understanding was that it was basically a workaround for
current D compilers support of dynamic libs. So I was content to just
wait for D to get the kinks worked out eventually. But from your talk
it seems much mo
Peter Modzelewski wrote:
I believe DDL is a project I don't need to introduce. Tom gave a great
talk about it and his branch of the project showing the power of DDL and
D. Video can be found here:
http://petermodzelewski.blogspot.com/2008/11/tango-conference-2008-ddl-talk.html
That looks lik
Hello JMNorris,
John Reimer <[EMAIL PROTECTED]> wrote in
news:[EMAIL PROTECTED]:
Ha! No way! You are expected to stay at your desk and pound out bug
fixes. ;)
I thought his job was to stay at his desk and pound out new bugs. :-)
That's a given! :o)
(Walter: have fun; you've earned it.)
That is some amazing game dev framework!
How is everything licensed?
I totally agree with what is said about programming with D:
You just implement it, even if you understand only a subset of the language
(like me :)
And after a while the code becomes cleaner/better by itself.
For instance, I sta
Peter Modzelewski wrote:
I believe DDL is a project I don't need to introduce. Tom gave a great
talk about it and his branch of the project showing the power of DDL and
D. Video can be found here:
http://petermodzelewski.blogspot.com/2008/11/tango-conference-2008-ddl-talk.html
slides: http:/
On Tue, Nov 18, 2008 at 11:32 PM, Saaa <[EMAIL PROTECTED]> wrote:
> One last simple thing: In the Molly Rocket talk about immediate-mode guis a
> comment is made
> about some games not holding true to the convention that releasing the mouse
> away from the
> clicked button will not result in button
>> One last simple thing: In the Molly Rocket talk about immediate-mode guis
>> a
>> comment is made
>> about some games not holding true to the convention that releasing the
>> mouse
>> away from the
>> clicked button will not result in button click.
>> ...
>> 3. faulty clicks are not that damag
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