Hi,
long time ago I wrote a short article about doing manual memory
management from C++.
http://www.progtools.org/compilers/tutorials/queue/article.html
This was based on a job offer I saw in a games magazine.
Eventually I ported the solution to D, while keeping the code as
close as
On Wednesday, 6 February 2013 at 09:36:32 UTC, Paulo Pinto wrote:
Eventually I ported the solution to D, while keeping the code
as close as possible to the original C++ version.
Paulo, can you tell why you chose to keep the D code much as the
same the C++ version?
Walter Bright:
Invariants, per the spec, [...]
Right, I was proposing a little spec change.
Don:
Sounds like bug 519 to me.
http://d.puremagic.com/issues/show_bug.cgi?id=519
Hours ago I have added this:
http://d.puremagic.com/issues/show_bug.cgi?id=9454
They are
On Wednesday, 6 February 2013 at 10:13:49 UTC, MattCoder wrote:
On Wednesday, 6 February 2013 at 09:36:32 UTC, Paulo Pinto
wrote:
Eventually I ported the solution to D, while keeping the code
as close as possible to the original C++ version.
Paulo, can you tell why you chose to keep the D
On Tuesday, 5 February 2013 at 20:13:51 UTC, Michael wrote:
Inspired by. It's noted at top)
Yep, but not in English.
Michael, it is good code, may be it make sense to add it into
std.functional
after some refactoring?
On 02/05/2013 09:01 PM, bearophile wrote:
Walter Bright:
Yeah, autodeclaration is one of those things that gets regularly
invented by newbies who think the rest of us are idiots for not
having thought of it!
Still, I prefer to use Python in many situations, like when I design a
new
As she noted in its journal, maybe she give a keynote talk at
DConf 2013.
Additionaly, I think it would be great to take an interview with
her.