Am 05.08.2013 19:52, schrieb Walter Bright:
On 8/5/2013 4:01 AM, Richard Webb wrote:
Using the latest DMD and this snn.lib, i'm seeing it take about 11.5 seconds to
compile the algorithm unit tests (when i tried it last week, it was taking
closer to 17 seconds).
For comparison, the MSVC build
On Sat, 2013-08-03 at 14:38 +0200, finalpatch wrote:
[…]
I have opened a pull request on github.
The changes are:
* Fix auto/immutable variable face
* Move 'template' to c-class-decl-kwds
* Add imenu support
* Fix fontification of the first declariation after a protection
level label
On Tue, 2013-08-06 at 02:00 +0200, David wrote:
Am 06.08.2013 01:11, schrieb Land:
I really like the sound of this. I'll try it out tomorrow.
glad to hear that ;) (to join w0rp with glad jokes)
I guess you will just have to play Cream's I'm so glad as a theme
tune.
--
Russel.
On 05/08/2013 18:52, Walter Bright wrote:
This is hardly the first time the culprit was a library routine
It's possible that other library routines are causing some of the
remaining difference from the MSVC build (e.g. the profiler suggests
that the DMC build spends somewhat more time
I just discovered this essay of Jonathan Aldrich on the Lambda
the Ultimate forum. It tries to identify the essence of
object-oriented programming. He provides a (technical) hypothesis
why OOP was so successful.
http://www.cs.cmu.edu/~aldrich/papers/objects-essay.pdf
Interesting read for
Shows how I like to deal with throwing exceptions from C
callbacks in D. Target audience is beginner-level. Uses GLFW to
demonstrate.
http://www.gamedev.net/page/resources/_/technical/general-programming/d-exceptions-and-c-callbacks-r3323
On Tuesday, 6 August 2013 at 01:22:29 UTC, Andre Artus wrote:
Andrei Alexandrescu wrote:
http://stackoverflow.com/questions/tagged/d
Andrei
Perhaps we can get it to 1000 answers? I'm looking through it
now to see if I can find something I can answer.
I think the lack of answers is due to
Am 06.08.2013 16:32, schrieb David:
I posted it also on reddit, maybe it draws some attention:
http://www.reddit.com/r/programming/comments/1jt9m5/multilanguage_opengl_loader_generator_based_on/
Interesting it seems like it was deleted, but I don't know why?
... Ok
On 8/6/2013 5:13 AM, Richard Webb wrote:
It's possible that other library routines are causing some of the remaining
difference from the MSVC build (e.g. the profiler suggests that the DMC build
spends somewhat more time inside memcpy than the MSVC build).
Not sure if it's down to
On Tuesday, 6 August 2013 at 15:05:22 UTC, Mike Parker wrote:
Shows how I like to deal with throwing exceptions from C
callbacks in D. Target audience is beginner-level. Uses GLFW to
demonstrate.
On Tuesday, 6 August 2013 at 17:48:57 UTC, Walter Bright wrote:
On 8/6/2013 5:13 AM, Richard Webb wrote:
It's possible that other library routines are causing some of
the remaining
difference from the MSVC build (e.g. the profiler suggests
that the DMC build
spends somewhat more time inside
On Tuesday, 6 August 2013 at 18:38:43 UTC, Kiith-Sa wrote:
On Tuesday, 6 August 2013 at 17:48:57 UTC, Walter Bright wrote:
On 8/6/2013 5:13 AM, Richard Webb wrote:
It's possible that other library routines are causing some of
the remaining
difference from the MSVC build (e.g. the profiler
Vote up!
http://www.reddit.com/r/programming/comments/1jtzez/component_programming_with_ranges/
Andrei
Andrei Alexandrescu:
http://www.reddit.com/r/programming/comments/1jtzez/component_programming_with_ranges/
It's an interesting article, but I wrote some comments. Not even
some answers before posting that to Reddit?
On Tuesday, 6 August 2013 at 17:54:34 UTC, QAston wrote:
There's one thing though. You say than relying on coder's
discipline is error prone and I totally agree with that. But
your sollution requires coder to remember to wrap those
callbacks in try-catches.
Programming always requires a
On Tuesday, 6 August 2013 at 16:47:52 UTC, David wrote:
Am 06.08.2013 16:32, schrieb David:
I posted it also on reddit, maybe it draws some attention:
http://www.reddit.com/r/programming/comments/1jt9m5/multilanguage_opengl_loader_generator_based_on/
Interesting it seems like it was deleted,
On 08/06/2013 12:56 PM, Andrei Alexandrescu wrote:
Vote up!
http://www.reddit.com/r/programming/comments/1jtzez/component_programming_with_ranges/
Andrei
This article is excellent.
Some notes:
1) More recent versions of std.datetime makes it possible to write
1.days instead of
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