On 28 Dec 2014 21:25, bearophile via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Iain Buclaw:
1.086s: bfgccjitd-runtime-O2
1.139s: bfgccjitd-runtime-O1
2.759s: bfgccjitd-O1
3.646s: bfgccjitd-O2
4.959s: bff-O2
Five times faster than bff is a lot :-)
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
On Monday, 29 December 2014 at 07:35:13 UTC, ketmar via
Digitalmars-d-announce wrote:
ah, and another thing: freeimage sux for GNU/Linux. it looks
completely
alien and no sane GUI software requires it. i didn't looked at
the
On 29/12/2014 10:33 p.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
On Monday, 29 December 2014 at 07:35:13 UTC, ketmar via
Digitalmars-d-announce wrote:
ah, and another thing: freeimage sux for GNU/Linux. it looks completely
alien and no sane GUI
On Mon, 29 Dec 2014 09:30:39 +
Vadim Lopatin via Digitalmars-d-announce
digitalmars-d-announce@puremagic.com wrote:
Initially, I've used libpng for loading images.
But it is compatible only with some particular version of
libpng.so
yep, libpng sux too.
Probably, it makes sense to move
On Monday, 29 December 2014 at 09:43:34 UTC, Rikki Cattermole
wrote:
On 29/12/2014 10:33 p.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin
wrote:
BTW, there is de_image package - Image loading and exporting
Devisualization.
It's native D implementation, and
On 30/12/2014 12:14 a.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:43:34 UTC, Rikki Cattermole wrote:
On 29/12/2014 10:33 p.m., Vadim Lopatin wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
BTW, there is de_image package - Image loading and exporting
On Friday, 26 December 2014 at 12:33:04 UTC, Vadim Lopatin wrote:
Hello!
DlangUI project is alive and under active development.
https://github.com/buggins/dlangui
Recent changes:
- new controls: ScrollWidget, TreeView, ComboBox, ...
- new dialogs: FileOpenDialog, MessageBox
- a lot of
On Friday, 26 December 2014 at 17:47:29 UTC, Jacob Carlborg wrote:
On 2014-12-25 14:12, Christian Schneider wrote:
Just for my information: Why is it no longer possible to have
multiple d
methods (or overloaded constructors) to map to the same
Objective-C
implementation?
I though it was
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin wrote:
I've tried to find some replacement for it, and found FreeImage
There is http://code.dlang.org/packages/dlib which includes
dlib.image - image processing (filters, color correction, FFT,
HDRI, graphics formats I/O, support for
On Monday, 15 December 2014 at 12:37:18 UTC, Stefan Koch wrote:
New videos are online :)
part 1:
https://www.youtube.com/watch?v=_YAUfd41URA
part 2:
https://www.youtube.com/watch?v=RGLgiPhwskM
please give me feedback in this thread
I have watched the videos in speed 2 (double speed) and they
It's the destructor in NSObject that causes the problem. I'll
take a look. Remove that and your example will work, after you
import the missing foundation.runtime in app.
Once again, thank you very much for your help! It works now with
the new @selector style, and I would had the biggest
On Monday, 29 December 2014 at 19:55:13 UTC, kdmult wrote:
On Monday, 29 December 2014 at 09:30:40 UTC, Vadim Lopatin
wrote:
I've tried to find some replacement for it, and found FreeImage
There is http://code.dlang.org/packages/dlib which includes
dlib.image - image processing (filters,
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