On Wednesday, 18 March 2015 at 00:47:20 UTC, Martin Nowak wrote:
On 03/18/2015 01:13 AM, Manu via Digitalmars-d-announce wrote:
Yes. Has for a while.
We're really hanging out for the 32bit COFF libs to ship with
DMD.
Well, someone should add a build target to
Just go to project Properties, Builders, de-select DUB Build and
add any another build option or script you need.
On Tuesday, 17 March 2015 at 23:54:06 UTC, Manu wrote:
I just checked out DDT, and I noticed it seems to use DUB... _
On Sunday, 8 March 2015 at 18:20:07 UTC, Robert M. Münch wrote:
Ok, great. I just tried it on Windows and get this here:
I've pushed support for DMD bootstrapping, so if you need to
build master now, build latest Digger from source. I'll make a
binary release after 2.067 is out.
On 03/04/2015 05:54 AM, Vladimir Panteleev wrote:
Finally, this is the first stable release with binary downloads for all
major platforms:
Nice, out of curiosity. How did you build the releases for all the
platforms?
On Wednesday, 18 March 2015 at 18:18:19 UTC, Martin Nowak wrote:
On 03/04/2015 05:54 AM, Vladimir Panteleev wrote:
Finally, this is the first stable release with binary
downloads for all
major platforms:
Nice, out of curiosity. How did you build the releases for all
the platforms?
On Tuesday, 17 March 2015 at 14:01:18 UTC, Steven Schveighoffer
wrote:
On 3/17/15 7:18 AM, Daniel Kozak wrote:
On Monday, 16 March 2015 at 21:38:22 UTC, Martin Nowak wrote:
Release Candidate for 2.067.0
http://downloads.dlang.org/pre-releases/2.x/2.067.0/
http://ftp.digitalmars.com/
You can
On Wed, Mar 18, 2015 at 22:32:05 +, Trent Forkert via
Digitalmars-d-announce wrote:
The only sensible way to use multiple languages in the same
project is to use the same build system for them. Anything else
is way too fragile and hackish.
Arbitrary, contrived example (though not
On Wednesday, 18 March 2015 at 21:49:17 UTC, Bruno Medeiros wrote:
Why is it insufficient? You don't have to use DUB to the
exclusion of everything else. Isn't the use of the
preGenerateCommands
(http://code.dlang.org/package-format#build-settings) enough to
call these other build systems you
On Wednesday, 18 March 2015 at 21:12:11 UTC, Bruno Medeiros wrote:
What kind of Eclipse projects does it generate?
CDT. Anything else would prevent it from supporting
multi-language projects, and thus turn it into yet another crappy
monolingual NIHS tool, and thus useless for me (and Manu).
On Wed, Mar 18, 2015 at 21:12:07 +, Bruno Medeiros via
Digitalmars-d-announce wrote:
What kind of Eclipse projects does it generate? If it generates CDT
projects, it's not really much help as CDT doesn't understand D (duh),
and DDT doesn't work with CDT projects (also duh).
It should
On 18/03/2015 00:12, Trent Forkert wrote:
Unless something has changed recently, it shouldn't require dub. Last
time I checked, my CMake work[1] could still generate projects for
Eclipse from a D codebase, using Makefiles or Ninja. Not that that helps
if you are creating a project from an
On 17/03/2015 23:45, Manu via Digitalmars-d-announce wrote:
I also couldn't launch GDB and debug the example 'hello world' app
under Windows. Are there more steps to make this work?
If you're using DMD, that simply doesn't work at all. GDB doesn't
understand any of the debug formats DMD
12 matches
Mail list logo