Re: Release Candidate D 2.067.0-rc1

2015-03-18 Thread Szymon Gatner via Digitalmars-d-announce
On Wednesday, 18 March 2015 at 00:47:20 UTC, Martin Nowak wrote: On 03/18/2015 01:13 AM, Manu via Digitalmars-d-announce wrote: Yes. Has for a while. We're really hanging out for the 32bit COFF libs to ship with DMD. Well, someone should add a build target to

Re: DDT 0.11.0 released

2015-03-18 Thread albatroz via Digitalmars-d-announce
Just go to project Properties, Builders, de-select DUB Build and add any another build option or script you need. On Tuesday, 17 March 2015 at 23:54:06 UTC, Manu wrote: I just checked out DDT, and I noticed it seems to use DUB... _

Re: Digger 1.1

2015-03-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Sunday, 8 March 2015 at 18:20:07 UTC, Robert M. Münch wrote: Ok, great. I just tried it on Windows and get this here: I've pushed support for DMD bootstrapping, so if you need to build master now, build latest Digger from source. I'll make a binary release after 2.067 is out.

Re: Digger 1.1

2015-03-18 Thread Martin Nowak via Digitalmars-d-announce
On 03/04/2015 05:54 AM, Vladimir Panteleev wrote: Finally, this is the first stable release with binary downloads for all major platforms: Nice, out of curiosity. How did you build the releases for all the platforms?

Re: Digger 1.1

2015-03-18 Thread Vladimir Panteleev via Digitalmars-d-announce
On Wednesday, 18 March 2015 at 18:18:19 UTC, Martin Nowak wrote: On 03/04/2015 05:54 AM, Vladimir Panteleev wrote: Finally, this is the first stable release with binary downloads for all major platforms: Nice, out of curiosity. How did you build the releases for all the platforms?

Re: Release Candidate D 2.067.0-rc1

2015-03-18 Thread Daniel Kozak via Digitalmars-d-announce
On Tuesday, 17 March 2015 at 14:01:18 UTC, Steven Schveighoffer wrote: On 3/17/15 7:18 AM, Daniel Kozak wrote: On Monday, 16 March 2015 at 21:38:22 UTC, Martin Nowak wrote: Release Candidate for 2.067.0 http://downloads.dlang.org/pre-releases/2.x/2.067.0/ http://ftp.digitalmars.com/ You can

Re: DDT 0.11.0 released

2015-03-18 Thread Ben Boeckel via Digitalmars-d-announce
On Wed, Mar 18, 2015 at 22:32:05 +, Trent Forkert via Digitalmars-d-announce wrote: The only sensible way to use multiple languages in the same project is to use the same build system for them. Anything else is way too fragile and hackish. Arbitrary, contrived example (though not

Re: DDT 0.11.0 released

2015-03-18 Thread Trent Forkert via Digitalmars-d-announce
On Wednesday, 18 March 2015 at 21:49:17 UTC, Bruno Medeiros wrote: Why is it insufficient? You don't have to use DUB to the exclusion of everything else. Isn't the use of the preGenerateCommands (http://code.dlang.org/package-format#build-settings) enough to call these other build systems you

Re: DDT 0.11.0 released

2015-03-18 Thread Trent Forkert via Digitalmars-d-announce
On Wednesday, 18 March 2015 at 21:12:11 UTC, Bruno Medeiros wrote: What kind of Eclipse projects does it generate? CDT. Anything else would prevent it from supporting multi-language projects, and thus turn it into yet another crappy monolingual NIHS tool, and thus useless for me (and Manu).

Re: DDT 0.11.0 released

2015-03-18 Thread Ben Boeckel via Digitalmars-d-announce
On Wed, Mar 18, 2015 at 21:12:07 +, Bruno Medeiros via Digitalmars-d-announce wrote: What kind of Eclipse projects does it generate? If it generates CDT projects, it's not really much help as CDT doesn't understand D (duh), and DDT doesn't work with CDT projects (also duh). It should

Re: DDT 0.11.0 released

2015-03-18 Thread Bruno Medeiros via Digitalmars-d-announce
On 18/03/2015 00:12, Trent Forkert wrote: Unless something has changed recently, it shouldn't require dub. Last time I checked, my CMake work[1] could still generate projects for Eclipse from a D codebase, using Makefiles or Ninja. Not that that helps if you are creating a project from an

Re: DDT 0.11.0 released

2015-03-18 Thread Bruno Medeiros via Digitalmars-d-announce
On 17/03/2015 23:45, Manu via Digitalmars-d-announce wrote: I also couldn't launch GDB and debug the example 'hello world' app under Windows. Are there more steps to make this work? If you're using DMD, that simply doesn't work at all. GDB doesn't understand any of the debug formats DMD