On Wednesday, 10 June 2015 at 01:23:00 UTC, Basile Burg wrote:
Coedit, the small IDE for the D DMD compiler goes gold
- Information
https://github.com/BBasile/Coedit
https://github.com/BBasile/Coedit/releases/tag/1_gold
https://github.com/BBasile/Coedit/wiki
- Downloads:
https://github.co
On Wednesday, 10 June 2015 at 01:23:00 UTC, Basile Burg wrote:
Coedit, the small IDE for the D DMD compiler goes gold
Thanks!
On 6/9/15 5:30 PM, Vladimir Panteleev wrote:
On Thursday, 4 June 2015 at 15:04:05 UTC, Vladimir Panteleev wrote:
http://beta.forum.dlang.org/
Any objections against updating forum.dlang.org on Sunday or so?
Let's. Thanks for the awesome work! -- Andrei
On 06/09/2015 04:54 PM, Vladimir Panteleev wrote:
On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu wrote:
I just made a pass through https://issues.dlang.org for a cleanup.
Next time we do something like this, we need to find a way to do this
without sending thousands of emails to
On Tue, Jun 9, 2015 at 2:41 PM, Andrei Alexandrescu via
Digitalmars-d-announce wrote:
> On 6/9/15 1:54 PM, Vladimir Panteleev wrote:
>
>> On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu wrote:
>>
>>> I just made a pass through https://issues.dlang.org for a cleanup.
>>>
>>
>> Next ti
Coedit, the small IDE for the D DMD compiler goes gold
- Information
https://github.com/BBasile/Coedit
https://github.com/BBasile/Coedit/releases/tag/1_gold
https://github.com/BBasile/Coedit/wiki
- Downloads:
https://github.com/BBasile/Coedit/releases/download/1_gold/coedit.1gold.linux32.s
On Thursday, 4 June 2015 at 15:04:05 UTC, Vladimir Panteleev
wrote:
http://beta.forum.dlang.org/
Any objections against updating forum.dlang.org on Sunday or so?
On Tuesday, 9 June 2015 at 16:30:20 UTC, Namespace wrote:
I'm glad to announce the Beta of Dgame 0.6.0:
https://github.com/Dgame/Dgame/releases
There are some major changes, like Masks for Surfaces, the
AntiAlias and OpenGl Versions enum in GLContextSettings
(previous GLSettings) and so on. B
On Tuesday, 9 June 2015 at 23:04:47 UTC, sigod wrote:
On Tuesday, 2 June 2015 at 16:42:43 UTC, sigod wrote:
Hi everyone. Please vote for D to be added to
https://DevDocs.io: https://trello.com/c/bCgqhZ4s/123-d
80 votes! Nice.
I voted for the second time :) 81
On Tuesday, 2 June 2015 at 16:42:43 UTC, sigod wrote:
Hi everyone. Please vote for D to be added to
https://DevDocs.io: https://trello.com/c/bCgqhZ4s/123-d
80 votes! Nice.
On 6/9/15 12:33 PM, Vladimir Panteleev wrote:
On Tuesday, 9 June 2015 at 19:15:41 UTC, Andrei Alexandrescu wrote:
The decision stands. Too many obscure choices presented with equal
importance is just a bad user experience.
There is more to this than just user experience.
If you go to file a b
On 6/9/15 1:54 PM, Vladimir Panteleev wrote:
On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu wrote:
I just made a pass through https://issues.dlang.org for a cleanup.
Next time we do something like this, we need to find a way to do this
without sending thousands of emails to damn
On Tuesday, 9 June 2015 at 14:49:38 UTC, Marco Leise wrote:
Sounds like a big step forward! One question though, what's
the rationale behind @properties not needing documentation?
The same reason that I disable that check for methods like
"getTheThing" and "setTheThing".
On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu
wrote:
I just made a pass through https://issues.dlang.org for a
cleanup.
Next time we do something like this, we need to find a way to do
this without sending thousands of emails to damn near everyone
who's ever reported a bug :P
On Tuesday, 9 June 2015 at 19:15:41 UTC, Andrei Alexandrescu
wrote:
The decision stands. Too many obscure choices presented with
equal importance is just a bad user experience.
There is more to this than just user experience.
If you go to file a bug in a large mature project, for example
KDE
On Tuesday, 9 June 2015 at 19:15:41 UTC, Andrei Alexandrescu
wrote:
The decision stands. Too many obscure choices presented with
equal importance is just a bad user experience. Right now
people can choose quickly and easily from seven categories.
I've actually considered folding visuald into to
On 6/9/15 5:39 AM, Vladimir Panteleev wrote:
On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu wrote:
* Consolidated all small tools (obj2asm, optlink, etc) under "tools".
I'm not sure about this change. I think there should be a separate
component for the tools in our tools/ repo,
There is no possibility, as before to stretch the field for the
bottom right corner:
http://i.imgur.com/IEVjs6v.png
On Tuesday, 9 June 2015 at 16:30:20 UTC, Namespace wrote:
I'm glad to announce the Beta of Dgame 0.6.0:
https://github.com/Dgame/Dgame/releases
There are some major changes, like Masks for Surfaces, the
AntiAlias and OpenGl Versions enum in GLContextSettings
(previous GLSettings) and so on. B
I'm glad to announce the Beta of Dgame 0.6.0:
https://github.com/Dgame/Dgame/releases
There are some major changes, like Masks for Surfaces, the
AntiAlias and OpenGl Versions enum in GLContextSettings (previous
GLSettings) and so on. But for the most frequent stuff it should
be backward compa
On 06/09/2015 05:45 AM, "Marc =?UTF-8?B?U2Now7x0eiI=?=
" wrote:
This sounds like "xargs":
http://linux.die.net/man/1/xargs
Heh,
Unix: The ORIGINAL "There's an app for that." ;)
In any case, FWIW, safearg is simpler (which I suppose could be good or
bad depending on use-case), and easier for
On Tuesday, 9 June 2015 at 14:47:42 UTC, Marco Leise wrote:
Am Thu, 04 Jun 2015 14:46:38 +
schrieb "Dicebot" :
- provides systemd service : `sudo systemctl enable
dcd.service` to start automatically upon system startup
- provides default /etc/dcd.conf with stdlib paths for
Arch L
Am Thu, 04 Jun 2015 14:46:38 +
schrieb "Dicebot" :
> - provides systemd service : `sudo systemctl enable dcd.service` to
> start automatically upon system startup
> - provides default /etc/dcd.conf with stdlib paths for Arch Linux
Would you mind if I copy this idea?
--
Marco
Am Mon, 08 Jun 2015 19:18:02 +
schrieb "Brian Schott" :
> Dfix 0.2.2:
> https://github.com/Hackerpilot/dfix/releases/tag/v0.2.2
> * Fixed a bug that caused the string concatenation fix to be
> applied
>inside of "deprecated" attributes. I plan to revert this fix if
>dmd starts accepti
A new version of DDT is out. This release brought forth many internal
changes, and may be a bit more buggy than typically. Please read the
"Important changes" section of the changelog:
http://ddt-ide.github.io/releases/
--
Bruno Medeiros
https://twitter.com/brunodomedeiros
A new version of DDT is out. This release brought forth many internal
changes, and may be a bit more buggy than typical. Please read the
"Important changes" section of the changelog:
https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.12.0
--
Bruno Medeiros
https://twitter.com/brunodom
On Tuesday, 9 June 2015 at 05:33:24 UTC, Andrei Alexandrescu
wrote:
* Consolidated all small tools (obj2asm, optlink, etc) under
"tools".
I'm not sure about this change. I think there should be a
separate component for the tools in our tools/ repo, and for the
DigitalMars tools which only Wal
2015-06-09 13:20 GMT+02:00 Stewart Gordon via Digitalmars-d-announce <
digitalmars-d-announce@puremagic.com>:
>
> * Retired D1. It's closed for new submissions.
>>
>
>
> What has happened to those bugs that were applicable to D1 only - either
> specific to D1 in the first place or fixed in D2 bu
On 09/06/2015 06:33, Andrei Alexandrescu wrote:
* Consolidated D1 & D2 issues under D2.
It appears that you've changed everything to D2 indiscriminately, including issues that
have nothing to do with the D language or compiler, let alone D2 (e.g. issues with the
Bugzilla installation, and is
This sounds like "xargs":
http://linux.die.net/man/1/xargs
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