Re: Release 2.072.2

2016-12-31 Thread kookman via Digitalmars-d-announce
On Sunday, 1 January 2017 at 01:47:17 UTC, Eugene Wissner wrote: Can it be that freebsd64 dub is linked against wrong phobos? I get: Shared object "libphobos2.so.0.71" not found, reuired by "dub". The same was with 2.072.1. I saw same problem with 2.072.1 on FreeBSD amd64. I just compiled du

Re: Release 2.072.2

2016-12-31 Thread Eugene Wissner via Digitalmars-d-announce
On Saturday, 31 December 2016 at 21:28:43 UTC, Martin Nowak wrote: Glad to announce D 2.072.2. http://dlang.org/download.html This version resolves a number of regressions and bugs in the 2.072.1 release. Most prominently scope classes work again in @safe code, various rdmd bugs were fixed, a

Re: Release 2.072.2

2016-12-31 Thread Walter Bright via Digitalmars-d-announce
On 12/31/2016 3:49 PM, Meta wrote: Does this mean that DIP1000 has been implemented and is behind a feature switch, Not until 2.073

Re: Release 2.072.2

2016-12-31 Thread Meta via Digitalmars-d-announce
Congratulations and thank you for your hard work. Most prominently scope classes work again in @safe code I haven't been following too closely. Does this mean that DIP1000 has been implemented and is behind a feature switch, or is the above entry just a small related bugfix?

Release 2.072.2

2016-12-31 Thread Martin Nowak via Digitalmars-d-announce
Glad to announce D 2.072.2. http://dlang.org/download.html This version resolves a number of regressions and bugs in the 2.072.1 release. Most prominently scope classes work again in @safe code, various rdmd bugs were fixed, and -fPIC became default for all linux 64-bit binaries and packages in o

Re: Project Highlight: Voxelman

2016-12-31 Thread Mike Parker via Digitalmars-d-announce
On Saturday, 31 December 2016 at 14:22:40 UTC, jkpl wrote: Just an advice to Mike Parker. If it's possible, next time a project is highlighted you could try to contact the person before publishing the post so that people are not disappointed when they try to build the stuff. Thanks, but I al

Re: New GDC binaries: 2.068.2, shared library support, multilib support & a new gdmd tool

2016-12-31 Thread Iain Buclaw via Digitalmars-d-announce
On 27 December 2016 at 03:52, Martin Nowak via Digitalmars-d-announce wrote: > On Sunday, 25 December 2016 at 19:41:38 UTC, Johannes Pfau wrote: >> >> Happy holidays everybody, >> >> I'm happy to finally announce the release of new GDC binaries at >> https://gdcproject.org/downloads. > > > Congrat

Re: Project Highlight: Voxelman

2016-12-31 Thread jkpl via Digitalmars-d-announce
On Saturday, 31 December 2016 at 13:27:13 UTC, MrSmith wrote: On Saturday, 31 December 2016 at 11:48:34 UTC, jkpl wrote: I don't blame your personally but the last time a blog post presented a game (it was the one made by the author of dlib) there was also a similar problem. Were you aware that

Re: Project Highlight: Voxelman

2016-12-31 Thread MrSmith via Digitalmars-d-announce
On Saturday, 31 December 2016 at 11:48:34 UTC, jkpl wrote: I don't blame your personally but the last time a blog post presented a game (it was the one made by the author of dlib) there was also a similar problem. Were you aware that something gonna be posted and that necessarily people would t

Re: Project Highlight: Voxelman

2016-12-31 Thread jkpl via Digitalmars-d-announce
On Friday, 30 December 2016 at 13:42:10 UTC, MrSmith wrote: On Friday, 30 December 2016 at 13:28:12 UTC, Mike Parker wrote: Voxelman is a plugin-driven voxel game engine that is built around a client-server architecture and sports multi-threaded world & mesh generation. I stumbled across a po