On Thursday, 23 November 2017 at 12:18:38 UTC, ketmar wrote:
recently i worked on remake of DOS remake of Konami's
Knightmare game[0]. the game is playable now, it has music from
original MSX Knightmare, and sfx/gfx/levels from DOS remake. it
is written in D, of course, and it is FOSS. you can
On Thursday, 26 September 2019 at 09:25:28 UTC, Sebastiaan Koppe
wrote:
I would like to announce an example showcasing D interacting
with a Typescript library via WebAssembly.
https://github.com/skoppe/spasm-tradingview-example
I have started work on a small project that generates these
On Friday, 27 September 2019 at 10:07:08 UTC, Dennis wrote:
On Thursday, 26 September 2019 at 09:25:28 UTC, Sebastiaan
Koppe wrote:
I would like to announce an example showcasing D interacting
with a Typescript library via WebAssembly.
I love how much work you put into WebAssembly support for
On Friday, 27 September 2019 at 10:39:42 UTC, M.M. wrote:
On Friday, 27 September 2019 at 09:26:22 UTC, RazvanN wrote:
Hello all,
Alexandru Militaru's work "D for a @safer Linux Kernel" [1]
has just been accepted for a poster presentation at APLAS [2].
We hope that this will be good
On Friday, 27 September 2019 at 09:26:22 UTC, RazvanN wrote:
Hello all,
Alexandru Militaru's work "D for a @safer Linux Kernel" [1] has
just been accepted for a poster presentation at APLAS [2]. We
hope that this will be good publicity for D,
Cheers,
RazvanN
[1]
On Thursday, 26 September 2019 at 09:25:28 UTC, Sebastiaan Koppe
wrote:
I would like to announce an example showcasing D interacting
with a Typescript library via WebAssembly.
I love how much work you put into WebAssembly support for D. Keep
up the good work!
I have started work on a small
Hello all,
Alexandru Militaru's work "D for a @safer Linux Kernel" [1] has
just been accepted for a poster presentation at APLAS [2]. We
hope that this will be good publicity for D,
Cheers,
RazvanN
[1] https://www.youtube.com/watch?v=weRSwbZtKu0
[2]