Well that was quick, the ~mysterious~ thing was experimenting
with a more explicit manor of telling OpenGL to delete the whole
Mesh because it can cause driver issues, aka, a GPU memory leak.
Here is the new branch:
https://github.com/jordan4ibanez/d_glfw_test/releases/tag/v1.0.2
I think I'm
On Saturday, 27 August 2022 at 00:32:05 UTC, Ruby The Roobster
wrote:
On Friday, 26 August 2022 at 21:09:20 UTC, jordan4ibanez wrote:
On Friday, 26 August 2022 at 12:59:56 UTC, Guillaume Piolat
wrote:
On Friday, 26 August 2022 at 02:45:39 UTC, jordan4ibanez
wrote:
Here is the repository, it
On Friday, 26 August 2022 at 21:09:20 UTC, jordan4ibanez wrote:
On Friday, 26 August 2022 at 12:59:56 UTC, Guillaume Piolat
wrote:
On Friday, 26 August 2022 at 02:45:39 UTC, jordan4ibanez wrote:
Here is the repository, it is very bare bones:
On Friday, 26 August 2022 at 12:59:56 UTC, Guillaume Piolat wrote:
On Friday, 26 August 2022 at 02:45:39 UTC, jordan4ibanez wrote:
Here is the repository, it is very bare bones:
https://github.com/jordan4ibanez/d_glfw_test/tree/v1.0.0
Nice work. I get a crash on Windows though.
Running
https://forum.dlang.org/post/xziwukcfzhsgahpjo...@forum.dlang.org
On Friday, 18 June 2021 at 09:29:35 UTC, Guillaume Piolat wrote:
Update in v1.3.0:
- MOD decoding
- XM decoding
Update in v2.0.0
- no more dependencies
On Friday, 26 August 2022 at 02:45:39 UTC, jordan4ibanez wrote:
Here is the repository, it is very bare bones:
https://github.com/jordan4ibanez/d_glfw_test/tree/v1.0.0
Nice work. I get a crash on Windows though.
Running d_glfw_test.exe
automatically half sizing the window
Program exited
On Friday, 19 August 2022 at 11:36:09 UTC, Iain Buclaw wrote:
GCC version 12.2 has been released.
Is it possible to add GDC to [github
actions](https://github.com/dlang-community/setup-dlang)?