Re: Beerconf Noveber 2022 -- Turkey edition

2022-11-17 Thread rikki cattermole via Digitalmars-d-announce
On 18/11/2022 2:16 PM, Ethan Watson wrote: On Saturday, 12 November 2022 at 21:51:38 UTC, Steven Schveighoffer wrote: # BEERCONF! Reminding myself to remember this for a change. Don't worry, you won't miss it this time! I'll bug you everywhere I can when I (or someone else) put the link up

Re: Beerconf Noveber 2022 -- Turkey edition

2022-11-17 Thread Ethan Watson via Digitalmars-d-announce
On Saturday, 12 November 2022 at 21:51:38 UTC, Steven Schveighoffer wrote: # BEERCONF! Reminding myself to remember this for a change.

Re: Release of iota 0.3.0-alpha done

2022-11-17 Thread solidstate1991 via Digitalmars-d-announce
On Monday, 14 November 2022 at 22:55:56 UTC, ikelaiah wrote: Thanks and congrats for the latest alpha release. How can I donate to this project? -Ikel Monetary (recurring): https://www.patreon.com/ShapeshiftingLizard Monetary (one time): https://ko-fi.com/shapeshiftinglizard Alternatively,

Re: My first game done in my engine is finally running on Xbox Series!

2022-11-17 Thread Hipreme via Digitalmars-d-announce
On Thursday, 17 November 2022 at 12:02:07 UTC, Sergey wrote: On Thursday, 17 November 2022 at 11:21:35 UTC, Hipreme wrote: On Thursday, 17 November 2022 at 01:20:59 UTC, zjh wrote: On Tuesday, 15 November 2022 at 18:42:15 UTC, Hipreme wrote: https://github.com/MrcSnm/HipremeEngine Can we

Re: Release D 2.101.0

2022-11-17 Thread jmh530 via Digitalmars-d-announce
On Thursday, 17 November 2022 at 07:13:38 UTC, Iain Buclaw wrote: [snip] I've just ran `rdmd -version=Contributors_Lib changed v2.100.2..v2.101.0` with my [hacked version of tools/changed.d](https://forum.dlang.org/post/jhmjyccxjxfrnboea...@forum.dlang.org), and all of a sudden I get "209

Re: My first game done in my engine is finally running on Xbox Series!

2022-11-17 Thread Sergey via Digitalmars-d-announce
On Thursday, 17 November 2022 at 11:21:35 UTC, Hipreme wrote: On Thursday, 17 November 2022 at 01:20:59 UTC, zjh wrote: On Tuesday, 15 November 2022 at 18:42:15 UTC, Hipreme wrote: https://github.com/MrcSnm/HipremeEngine Can we use it on Windows? Yes, HipremeEngine is being developed

Re: My first game done in my engine is finally running on Xbox Series!

2022-11-17 Thread Hipreme via Digitalmars-d-announce
On Thursday, 17 November 2022 at 01:20:59 UTC, zjh wrote: On Tuesday, 15 November 2022 at 18:42:15 UTC, Hipreme wrote: https://github.com/MrcSnm/HipremeEngine Can we use it on Windows? Yes, HipremeEngine is being developed Windows first. Which just made me remember that I need to test on