Re: TDPL Japanese Edition

2013-04-06 Thread Bernard Helyer
On Saturday, 6 April 2013 at 07:17:51 UTC, Andrej Mitrovic wrote: On 4/4/13, Masahiro Nakagawa repeate...@gmail.com wrote: Sample picture is here: https://pathakacdn-a.akamaihd.net/photos2/7ace5e69-4d3c-497f-87fc-4fbd97c7ad8f/original.jpg I don't have a Japanese comment, but that D logo is

Re: TDPL Japanese Edition

2013-04-03 Thread Bernard Helyer
おめでとう!

Re: Dgame

2013-01-12 Thread Bernard Helyer
On Saturday, 12 January 2013 at 10:42:55 UTC, Namespace wrote: On Saturday, 12 January 2013 at 02:05:31 UTC, Bernard Helyer wrote: Hey cool! I'll check this out later tonight, but how are you handling frame rate and things? You mean how I limit the framerate? I delay the execution of the game

Re: Dgame

2013-01-12 Thread Bernard Helyer
If you use dmd 2.061 you have to merge the current dmd stuff with this pull I've a much better idea; I'm going to not use dgame until I can use it with a shipped DMD.

Re: Dgame

2013-01-11 Thread Bernard Helyer
Hey cool! I'll check this out later tonight, but how are you handling frame rate and things?

Re: D 1.076 and 2.061 release

2013-01-03 Thread Bernard Helyer
On Friday, 4 January 2013 at 03:21:46 UTC, Walter Bright wrote: On 1/3/2013 3:38 AM, deadalnix wrote: On Thursday, 3 January 2013 at 01:06:46 UTC, Walter Bright wrote: Please post example to bugzilla. http://d.puremagic.com/issues/show_bug.cgi?id=9263 Thank you. (And whaddya know, Kenji

Re: D 1.076 and 2.061 release

2013-01-01 Thread Bernard Helyer
I am getting a whole _mess_ of warning: statement not reachable on everything after a final switch.

Re: D 1.076 and 2.061 release

2013-01-01 Thread Bernard Helyer
On Wednesday, 2 January 2013 at 07:01:02 UTC, Bernard Helyer wrote: I am getting a whole _mess_ of warning: statement not reachable on everything after a final switch. It seems it's more complicated than that. I'll try and distill a test case down tomorrow.

Re: Dr. Dobbs

2012-12-13 Thread Bernard Helyer
On Thursday, 13 December 2012 at 20:34:40 UTC, Joshua Niehus wrote: in case anyone missed it: http://www.drdobbs.com/cpp/porting-the-d-compiler-to-win64/240144208 Very interesting write up.

Re: Alex Rønne Petersen joins phobos and druntime

2012-10-18 Thread Bernard Helyer
On Monday, 15 October 2012 at 18:33:28 UTC, Andrei Alexandrescu wrote: Hello all, Please join me in congratulating Alex Rønne Petersen for joining the phobos and druntime committers on github. Alex has been a very active contributor to D, particularly druntime. We hope his prolific

Re: DIL v2.000 release

2012-09-23 Thread Bernard Helyer
Congrats, Aziz! :D

Re: Mono-D v0.4.1.2 - Heavily improved performance + Completion bugs removed

2012-08-24 Thread Bernard Helyer
IIRC, I've had problems doing anything complex in a no-paren template parameter. I always figured if you're doing no-parens, it had to be a single token (Maybe I'm wrong?). Does it work if you do this?: A!(int.SubClass) primitive or identifier, iirc

Re: Walter charms the audience at Sioux

2012-08-24 Thread Bernard Helyer
On Friday, 24 August 2012 at 06:46:10 UTC, Walter Bright wrote: On 8/23/2012 11:34 PM, Jacob Carlborg wrote: Will there be a video posted? If not by now, probably not. Was the talk mostly the same as the other one you gave with the same slides? (forget where that was)

Re: Antti-Ville Tuuainen Passes GSoC Final Evaluation

2012-08-21 Thread Bernard Helyer
Congrats!

Re: D version of MicroEmacs

2012-08-19 Thread Bernard Helyer
The windows version has always flickered something fierce for me, no idea why. How well does it handle large files? (Like, several gigabytes large).

Re: First working Win64 program!

2012-08-14 Thread Bernard Helyer
On Tuesday, 14 August 2012 at 08:28:45 UTC, Walter Bright wrote: On 8/13/2012 4:05 PM, Nick Sabalausky wrote: Well, not *exactly* the same boat. I always, perhaps mistakenly, assumed the OMF issue would eventually get addressed. To see it pretty much verified that it *won't* be happening is

Re: First working Win64 program!

2012-08-11 Thread Bernard Helyer
On Saturday, 11 August 2012 at 14:04:39 UTC, 拖狗散步 wrote: On Saturday, 11 August 2012 at 08:17:13 UTC, Walter Bright wrote: No, it ain't much, some of it is jury rigged, and there's a heluva lot more work to do. But we've got liftoff! - import

Re: Mono-D v0.4.1 - Completion improvement

2012-08-11 Thread Bernard Helyer
Nice one. :D I'll have to try it out when I have time.

Re: Dscanner - It exists

2012-08-01 Thread Bernard Helyer
On Wednesday, 1 August 2012 at 22:31:39 UTC, Andrei Alexandrescu wrote: On 8/1/12 6:23 PM, David wrote: Ranges Iterators, yes, but I think they are overdone. I don't. I think the main problem is that you need that abstraction for Phobos. Whereas if you're writing stuff for yourself, you

Re: DStep - Bindings Generator 0.0.1

2012-07-08 Thread Bernard Helyer
On Sunday, 8 July 2012 at 08:36:34 UTC, Walter Bright wrote: On 7/7/2012 8:40 PM, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/w7hbg/dstep_tool_for_translating_c_and_objc_headers/ Gotta change the name:

Re: dbuilder news

2012-06-24 Thread Bernard Helyer
I did a once over on your english. I removed an advantage (follows filesystem rules) because that makes no sense -- everything on the FS follows the FS's rules, it _has_ to.

Re: Voldemort Types in D

2012-05-09 Thread Bernard Helyer
You've been busy! Looks like you've hit your 2 article limit. Log-in or register for a free account to get unlimited articles and full access to Dr. Dobb's. Sorry doctor, but I don't care about that other article that much. My god, Dr. Dobb's is such a shit-hole. Walter's articles are their

Re: Jumping on the bandwagon - DDCPU-16

2012-04-28 Thread Bernard Helyer
Now with GUI, and the CPU is up to date with the latest spec (1.7 as of writing), and all the standard hardware (and a floppy device!) implemented. You'll need SIEGE compiled -- if you want some help there, I can supply those .lib files for windows. Linux too, but that shouldn't be difficult at

Jumping on the bandwagon - DDCPU-16

2012-04-22 Thread Bernard Helyer
https://github.com/bhelyer/DDCPU-16 DDCPU-16 is a D implementation of Notch's (of Minecraft fame) DCPU-16, a fictional 16 bit CPU for his upcoming game, 0x10c. More info at http://0x10c.com, including specs. You'll see a grand total of two source files, and one is only really there for my

Re: dmd 1.074 and 2.059 release

2012-04-13 Thread Bernard Helyer
2.059 is red I'm drunk too It's friday night thank you too ... Not sure if that means I should drink more or less. Gonna go with more, my spelling is way to good.

Re: dmd 1.074 and 2.059 release

2012-04-13 Thread Bernard Helyer
On Friday, 13 April 2012 at 08:02:09 UTC, Bernard Helyer wrote: 2.059 is red I'm drunk too It's friday night thank you too ... Not sure if that means I should drink more or less. Gonna go with more, my spelling is way to good. Well nopw I' m more drunk. 2.059 is workfing fine. :D

Re: video games (was Re: UFCS for D)

2012-03-30 Thread Bernard Helyer
Eeewww, I hate playing games on a PC: - Too many other processes to screw up the experience. Maybe if you were basing your experiences off of Windows 95. - I spent sooo many hours every day *working* at the computer desk, I *don't* want to be be glued to it for my entertainment, too. -

Re: D Conference 2012

2012-03-27 Thread Bernard Helyer
On Tuesday, 27 March 2012 at 21:29:08 UTC, Walter Bright wrote: The web site is up now: http://www.astoriaseminar.com See you all there! Someday, when I'm rich and famous, I'll be able to afford to travel to such things. For now, I must play the flightless kiwi and request lots of

Re: Tango for D2: All user modules ported

2012-02-01 Thread Bernard Helyer
Congratulations. This is the penultimate death knell for D1, I feel. (The final being DMD1's discontinuation on December 31st).

Re: DMD 2.x compiler in Arch Linux repo

2012-01-16 Thread Bernard Helyer
On Monday, 16 January 2012 at 23:53:54 UTC, Andrei Alexandrescu wrote: On 1/16/12 2:05 PM, Михаил Страшун wrote: Are there any negative consequences of doing this? :) Sorry, I know close to nothing about reddit. The news must be noteworthy. My question is basically Is this an interesting

Re: dmd 2.057 release

2011-12-13 Thread Bernard Helyer
Changelog isn't showing up for me.

Re: DDT 0.5.0 (Creamfields) released

2011-09-22 Thread Bernard Helyer
On Thu, 22 Sep 2011 06:47:18 +, Bernard Helyer wrote: I was wrong about the multiple editor thing, but you were spot on about the folding. Disabling it made all the hitches go away. Thanks. Spoke too soon. It seems to be related to errors parsing or something. I'll try and get you a test

Re: DDT 0.5.0 (Creamfields) released

2011-09-01 Thread Bernard Helyer
On Tue, 30 Aug 2011 11:57:48 +, Bernard Helyer wrote: Good stuff. Nice to see Indigo support. I'm seeing some serious performance problems (Eclipse typing lagging and stuttering when working with templates and structs and big files in general). Anyone else seeing this?

Re: DDT 0.5.0 (Creamfields) released

2011-08-30 Thread Bernard Helyer
Good stuff. Nice to see Indigo support.

Re: D programming language Chat

2011-07-09 Thread Bernard Helyer
On Tue, 05 Jul 2011 18:58:57 +0200, Andrej Mitrovic wrote: Will the chan op `set mode -v` me every time I say something offtopic? Screw SO with their stupid game mechanics. We're very informal in #d. Come on in, we try to be friendly! :D

Re: dmd 1.067 and 2.052 release

2011-02-18 Thread Bernard Helyer
64 bit Linux support, std.date is gone, alternative linker... ...so what are you guys doing for the end of the world?

Re: dmd 1.067 and 2.052 release

2011-02-18 Thread Bernard Helyer
Had to roll back to 2.051, hit this: http://d.puremagic.com/issues/show_bug.cgi?id=2962 Bug with SDC. If you're _really_ short of test cases, you can mine through SDC's 12000 odd lines of code. *g* https://github.com/bhelyer/SDC

Re: DDT 0.4.0 released (formerly Mmrnmhrm)

2010-11-20 Thread Bernard Helyer
Thank you so much for your work. It's really awesome to see advancement for the D eclipse plugins.

Re: dmd 1.064 and 2.049 release

2010-09-17 Thread Bernard Helyer
On Thu, 16 Sep 2010 20:58:56 -0700, Walter Bright wrote: This is primarily a bug fix release. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.064.zip http://www.digitalmars.com/d/2.0/changelog.html http://ftp.digitalmars.com/dmd.2.049.zip Looks solid,

Re: dmd 1.064 and 2.049 release

2010-09-17 Thread Bernard Helyer
On Fri, 17 Sep 2010 11:45:15 +, Bernard Helyer wrote: Looks solid, but it appears to have broken debugging info. (Linux) Looking through the bug tracker now. U disregard that, PEBKAC. ^^;

Re: D Concurrent GC

2010-09-09 Thread Bernard Helyer
Very nice. I've been reading your posts on this with interest. How much work would be involved in porting this to druntime?

Re: dcollections 1.0 and 2.0a beta released

2010-05-20 Thread Bernard Helyer
On 20/05/10 13:39, Bernard Helyer wrote: Oooohhh goody goody goody! n_n I'm in the process of making a little toy project ATM. I'll shall integrate dcollections 2.0a into ASAP. ArrayList doesn't compile with warnings as it overrides opEquals, but doesn't mark it as such.

Re: dcollections 1.0 and 2.0a beta released

2010-05-20 Thread Bernard Helyer
On 20/05/10 18:11, Bernard Helyer wrote: On 20/05/10 13:39, Bernard Helyer wrote: Oooohhh goody goody goody! n_n I'm in the process of making a little toy project ATM. I'll shall integrate dcollections 2.0a into ASAP. ArrayList doesn't compile with warnings as it overrides opEquals

Re: dcollections 1.0 and 2.0a beta released

2010-05-20 Thread Bernard Helyer
On 20/05/10 18:16, Bernard Helyer wrote: On 20/05/10 18:11, Bernard Helyer wrote: On 20/05/10 13:39, Bernard Helyer wrote: Oooohhh goody goody goody! n_n I'm in the process of making a little toy project ATM. I'll shall integrate dcollections 2.0a into ASAP. ArrayList doesn't compile

Re: dmd 1.061 and 2.046 release

2010-05-17 Thread Bernard Helyer
On 17/05/10 15:16, linux user wrote: for some reason the compiler has negative attitude towards Linux Maybe it's supposed to boost the sales of the Windows port? hahahahahahahahahahahahahahahahahahahahahahahah *gasp* hahahahahahahahahahahahahahahahahahahahahahahaahahahahah As bearophile

Re: dmd 1.061 and 2.046 release

2010-05-15 Thread Bernard Helyer
On 16/05/10 13:06, Adam Ruppe wrote: Ew, why? I guess if you have a script it is ok for you, but there's really no need to take it out of the folders where they are at the unzip. Because certain tools expect dmd to be on the PATH. I could edit /etc/environment, but this is simpler.

Re: d2tags - converts DMD2's JSON output to Exuberant Ctags format

2010-05-06 Thread Bernard Helyer
On 06/05/10 22:46, MIURA Masahiro wrote: Hi, Being happy to see issue 3415 (broken JSON format) fixed, I have written a utility to convert DMD2's JSON output to Exuberent Ctags format. This enables you to tagjump in Vim and other editors/IDEs. It's just 150+ lines, thanks to D2's

Re: d2tags - converts DMD2's JSON output to Exuberant Ctags format

2010-05-06 Thread Bernard Helyer
On 07/05/10 06:30, Lutger wrote: Yes it's very useful. How about also including the source in the examples directory? That's a good idea, seeing as most of the examples are either for Windows, or outdated.

Re: dmd 1.059 and 2.044 release

2010-05-02 Thread Bernard Helyer
On 03/05/10 09:28, Walter Bright wrote: Highlights are the improved gdb support, better error messages, better json support, unittest changes, and a number of nuisance compiler bugs fixed. http://www.digitalmars.com/d/1.0/changelog.html http://ftp.digitalmars.com/dmd.1.059.zip

Re: dmd 1.059 and 2.044 release

2010-05-02 Thread Bernard Helyer
On 03/05/10 11:40, Walter Bright wrote: Bernard Helyer wrote: Unfortunately, GDB still doesn't work with it over here. Robert is going to try one of my test cases and see what he can see. Good. I can't stop laughing. I assume you meant to trim that quote down some! *g*

Re: dmd 1.059 and 2.044 release

2010-05-02 Thread Bernard Helyer
On 03/05/10 14:40, Adam Ruppe wrote: Any idea why the new dmd2 would print 2: to the console when compiling? My big website project for a client does that for most of the executables created, and when I made a typo in one of the functions, dmd went into an endless loop :S I haven't narrowed it

Re: I made std.time for Phobos, please review my code.

2010-04-27 Thread Bernard Helyer
On 27/04/10 20:55, SHOO wrote: std.date is a bit buggy... Yeah, like a loaded gun is a bit dangerous. :D I will download and try, after all the issues I had with std.date. Although, I think that handling DST is pretty vital (but very confusing).

Re: I made std.time for Phobos, please review my code.

2010-04-27 Thread Bernard Helyer
module test; import std.stdio; static import std.date; import time; void main() { auto ttime = localtime(); auto dtime = std.date.getUTCtime(); dtime = std.date.UTCtoLocalTime(dtime); writeln(ttime); writeln(std.date.toString(dtime)); } [tmp]$ ./test 2010-04-28

Re: I made std.time for Phobos, please review my code.

2010-04-27 Thread Bernard Helyer
On 28/04/10 02:58, bearophile wrote: Steven Schveighoffer: I like what you've done. It's very similar to what was done in Tango. I hate to ask this, but I just want to verify that you did not base your code on Tango, especially since you have used Tango. In D2 the runtime of Phobos and

Re: d support in codeblocks

2010-03-28 Thread Bernard Helyer
On 29/03/10 08:24, Matthias Pleh wrote: Hey all, as I already posted in D.ide newsgroup, I am working on an improvement for D support in the codeblocks IDE. Now I've made a patch and posted it in the codeblocks forum: http://forums.codeblocks.org/index.php/topic,12246.0.html It would be cool,

Re: DMDScript now under Boost license

2010-03-22 Thread Bernard Helyer
On 22/03/10 20:30, Walter Bright wrote: http://www.digitalmars.com/dscript/index.html Oh wow, awesome!

Re: dmd 1.057 and 2.041 release

2010-03-10 Thread Bernard Helyer
On 10/03/10 11:06, Nick Sabalausky wrote: Philippe Sigaudphilippe.sig...@gmail.com wrote in message news:mailman.119.1268166534.4461.digitalmars-d-annou...@puremagic.com... enableStomping? placeUnderFoot? greekWedding?

Re: dmd 1.057 and 2.041 release

2010-03-09 Thread Bernard Helyer
On 09/03/10 09:12, Walter Bright wrote: obj2asm tells the tale. (obj2asm is an incredibly useful tool, I don't know why nobody uses it.) Maybe a minor quibble, but obj2asm is really slow. If I'm going to disassemble something, I am never going to reach for obj2asm: `ds` is a dmdscript

Re: dmd 1.057 and 2.041 release

2010-03-09 Thread Bernard Helyer
On 10/03/10 07:54, Walter Bright wrote: Hmm, I never noticed it being slow at all. I wonder what's going on. Obviously, I can't tell from here, but I can tell you what my system says obliquely. It spends that minute at 100% CPU, and about 100 megs resident (which it allocates quickly,

Re: dmd 1.057 and 2.041 release

2010-03-09 Thread Bernard Helyer
On 10/03/10 08:57, Bernard Helyer wrote: On 10/03/10 07:54, Walter Bright wrote: Hmm, I never noticed it being slow at all. I wonder what's going on. Obviously, I can't tell from here, but I can tell you what my system says obliquely. It spends that minute at 100% CPU, and about 100 megs

Re: DSFML2

2010-01-17 Thread Bernard Helyer
On 18/01/10 15:35, Trass3r wrote: Probably some pointer issue. Could you debug it? I can try. D:

Re: DSFML2

2010-01-13 Thread Bernard Helyer
On 14/01/10 04:25, Trass3r wrote: I've ported DSFML to the currently developed SFML v2. It is included in its svn branch: http://sfml.svn.sourceforge.net/viewvc/sfml/branches/sfml2/ The packages system, window and graphics already work quite well. Audio package has been ported but the callbacks