On Sunday, 4 June 2017 at 15:43:09 UTC, Jacob Carlborg wrote:
On 2017-06-04 10:18, Jakub Szewczyk wrote:
Btw, I've manually ported the basic and configuration headers,
so that
no mistakes are made, and then used DStep and a modified DStep
to
generate the rest of the headers - my modification w
On Sunday, 4 June 2017 at 09:43:23 UTC, Adam Wilson wrote:
On 6/4/17 01:18, Jakub Szewczyk wrote:
This is an interface to the Mono libraries, D/CLI would [...]
My interest is less in code ports than bindings to the actual
code. My experience with code ports or translations is that
often subtl
On Sunday, 4 June 2017 at 05:47:32 UTC, Adam Wilson wrote:
On 6/3/17 10:30, Jakub Szewczyk wrote:
...
I work with C# professionally and this is some SERIOUSLY cool
work. Thank you for this!
Thank you all!
I've looked over the code a bit and I have a couple of
questions.
This appears to
Mono runtime is a cross-platform, open-source alternative to
Microsoft's .NET framework [1], and it can be embedded in other
applications as a "scripting" VM, but with JIT-compilation
enhanced performance and support of many languages such as C#, F#
or IronPython [2].
It provides a C API, so I'
On Monday, 19 December 2016 at 17:44:29 UTC, Andrei Alexandrescu
wrote:
Take a look e.g. at
https://dlang.org/phobos-prerelease/std_algorithm_iteration.html. Examples now have "Edit" and "Run" buttons that allow you to play with them online and see what they output. Changes for the ddox version f
I have started developing a hobbyist OS, I decided I want it to
be written in D, but the only possibility to write code that can
be ran by the UEFI chips that replaced BIOS in modern computers
was to use either assembler or C. (For example:
http://wiki.osdev.org/UEFI or
http://wiki.osdev.org/U