Re: DConf 2020 Canceled

2020-03-09 Thread John Burton via Digitalmars-d-announce
On Saturday, 7 March 2020 at 20:37:32 UTC, Mike Parker wrote: Personally, I was really looking forward to heading to London and seeing everyone again, but I do agree with the decision. We hope not many of you will be impacted by the decision and we're terribly sorry if you are. Very disappoin

Re: DirectX bindings

2017-06-23 Thread John Burton via Digitalmars-d-announce
On Friday, 23 June 2017 at 12:39:45 UTC, evilrat wrote: On Friday, 23 June 2017 at 11:34:34 UTC, John Burton wrote: Ah... Well thank you for your work on this up to now. I was just looking at these bindings a few days ago, considering if I should use C++ or D for a little hobby graphics proj

Re: DirectX bindings

2017-06-23 Thread John Burton via Digitalmars-d-announce
On Thursday, 22 June 2017 at 09:09:40 UTC, evilrat wrote: On Sunday, 3 November 2013 at 05:27:24 UTC, evilrat wrote: https://github.com/evilrat666/directx-d I'm sorry to say that, but I have to quit the post of DirectX bindings maintainer. I haven't yet decided on what to do with dub packa