Re: run.dlang.io can now display ASM + AST + IR

2018-01-26 Thread Justin Whear via Digitalmars-d-announce
Very cool features! Due to template expansion, even very simple D programs won't display their AST, e.g. https://run.dlang.io/is/yVsPsH gives me a "Compilation or running program took longer than 25 seconds. Aborted!" Not sure what can be done about this, but it certainly limits the usefulnes

Re: Release D 2.070.0

2016-01-27 Thread Justin Whear via Digitalmars-d-announce
On Wed, 27 Jan 2016 22:08:54 +0100, Martin Nowak wrote: > Glad to announce D 2.070.0 Sweet. Thanks for all your work on this Martin, and to all the contributors. Justin

Two new openings at EMSI (D experience a plus)

2015-10-22 Thread Justin Whear via Digitalmars-d-announce
We've got two new openings at EMSI, one of which will work daily in D. For the other D experience is a big plus. Data Engineer: http://www.jobs.net/jobs/economic-modeling/en-us/job/United-States/ Software-Engineer-Data-Engineer/J3L7QF6LVRXC1MB0P34/ API Developer: http://www.jobs.net/jobs/econom

Re: LLVM 3.7 released - LDC is ready to use it!

2015-09-01 Thread Justin Whear via Digitalmars-d-announce
On Tue, 01 Sep 2015 21:45:30 +, Kai Nacke wrote: > This is the 7th time that LDC and D are mentioned in the LLVM release > notes! Fantastic work keeping LDC bleeding edge!

Re: Voting for std.experimental.allocator

2015-07-08 Thread Justin Whear via Digitalmars-d-announce
Yes.

Re: EMSI is hiring a D developer

2015-04-15 Thread Justin Whear via Digitalmars-d-announce
On Wed, 15 Apr 2015 20:11:39 +, Ola Fosheim Grøstad wrote: > That fact puts Orwell's writings in a new light. Oooh, an Animal Farm reference; spooky.

Re: EMSI is hiring a D developer

2015-04-15 Thread Justin Whear via Digitalmars-d-announce
On Wed, 15 Apr 2015 17:44:00 +, Ola Fosheim Grøstad wrote: > Yes, isn't it weird how regimes put little versions of their capitals in > other countries? Is it a planned exile strategy in case of a new > revolution? Moscow, Idaho was originally named "Hog Heaven" but was changed to "Moscow" i

Re: EMSI is hiring a D developer

2015-04-15 Thread Justin Whear via Digitalmars-d-announce
On Wed, 15 Apr 2015 07:27:49 +, Abdulhaq wrote: > On Tuesday, 14 April 2015 at 16:17:37 UTC, Justin Whear wrote: >> EMSI is hiring for an Engineer II to work on D codebases: >> https:// >> emsi.bamboohr.com/jobs/view.php?id=30 > > When it said Moscow I was thinking mmmh lots of traffic, a bit

EMSI is hiring a D developer

2015-04-14 Thread Justin Whear via Digitalmars-d-announce
EMSI is hiring for an Engineer II to work on D codebases: https:// emsi.bamboohr.com/jobs/view.php?id=30

Re: SublimeLinter D Plugin

2014-09-16 Thread Justin Whear via Digitalmars-d-announce
On Tue, 16 Sep 2014 18:00:00 +, Meta wrote: > On Tuesday, 16 September 2014 at 00:16:43 UTC, Brian Schott wrote: >> Several of my co-workers use Sublime Text and wanted D-Scanner to work >> with SublimeLinter, so here it is. >> >> https://github.com/economicmodeling/SublimeLinter-dscanner > >

Re: Recompiling D code

2014-08-14 Thread Justin Whear via Digitalmars-d-announce
On Thu, 14 Aug 2014 14:58:20 +, John Colvin wrote: > My experience with these sort of things suggests that it'll be the > linker taking the time. Dynamic libraries are the solution. > > Dub needs proper support for dynamic library dependencies. I'll second that suggestion. Can you run the t

Re: DSnips - making D coding awesome in Vim (with GIFs!)

2014-07-18 Thread Justin Whear via Digitalmars-d-announce
On Thu, 17 Jul 2014 20:57:10 +, Kiith-Sa wrote: > DSnips is a set of UltiSnips snippets for D (now with GIFs showing each > snippet in action (image-heavy)) > > https://github.com/kiith-sa/DSnips > > This is an attempt to overhaul the D snippets I got merged to UltiSnips > (now a separate "v

Re: DSnips - making D coding awesome in Vim (with GIFs!)

2014-07-17 Thread Justin Whear via Digitalmars-d-announce
On Thu, 17 Jul 2014 20:57:10 +, Kiith-Sa wrote: > I want to eventually try to merge this back to the default repository, > but I'd like some comments/criticism/ideas first. Should any snippets be > removed? Added? Any problems with the current snippets? (the wrap in > try/catch in the previous

Re: DConf 2014 Keynote: High Performance Code Using D by Walter Bright

2014-07-15 Thread Justin Whear via Digitalmars-d-announce
On Tue, 15 Jul 2014 18:28:34 +, John wrote: > On Tuesday, 15 July 2014 at 16:20:34 UTC, Andrei Alexandrescu wrote: >> http://www.reddit.com/r/programming/comments/2aruaf/ dconf_2014_keynote_high_performance_code_using_d/ >> >> https://www.facebook.com/dlang.org/posts/885322668148082 >> >> http

Re: D Hackday Round 2

2014-07-07 Thread Justin Whear via Digitalmars-d-announce
On Mon, 07 Jul 2014 03:12:24 +, safety0ff wrote: > On Thursday, 3 July 2014 at 23:17:33 UTC, Jonathan Crapuchettes wrote: >> >> Last time 24 issues were marked as resolved by the community (including >> EMSI). >> >> Please join us in squashing bugs on #d. > > Is this primarily bug tracker cul

Re: D Hackday this Friday

2014-06-06 Thread Justin Whear via Digitalmars-d-announce
On Fri, 06 Jun 2014 16:29:11 +, Brad Anderson wrote: > On Monday, 2 June 2014 at 17:41:10 UTC, Jonathan Crapuchettes wrote: >> After Andrei's call for reducing pull requests and current issues >> associated with D, the data department at EMSI is doing a "Fix D Issues >> Day" this Friday and we

Re: DConf 2014 Day 1 Talk 2

2014-06-05 Thread Justin Whear via Digitalmars-d-announce
On Thu, 05 Jun 2014 21:51:14 +0200, Philippe Sigaud via Digitalmars-d-announce wrote: > On Tue, Jun 3, 2014 at 10:54 PM, Jonathan Crapuchettes >> Here is a link to the slides from the presentation. >> >> http://slides.com/jonathancrapuchettes/dconf > > > On the 'issues with D' slide, you cite 'C

Re: D Hackday this Friday

2014-06-02 Thread Justin Whear via Digitalmars-d-announce
On Mon, 02 Jun 2014 17:41:10 +, Jonathan Crapuchettes wrote: > After Andrei's call for reducing pull requests and current issues > associated with D, the data department at EMSI is doing a "Fix D Issues > Day" this Friday and we would like to invite the D community to join us. > > Let's get t

Re: Dash: An Open Source Game Engine in D

2014-05-19 Thread Justin Whear via Digitalmars-d-announce
On Mon, 19 May 2014 19:50:35 +, Colden Cullen wrote: > Hi everyone, > > I’m super excited to be able to announce that the Dash game engine[1] is > finally stable and ready for public use! I’m currently the Lead Engine > Programmer at Circular Studios[2] (the group behind Dash). We had 14 > pe