automation and testing scenario. If this is in placed a
transition will be reconsider.
Apologies for your inconveniences, lessons learned. Put less on
the plate and decrease the gradient of the gradual transition.
[0] https://github.com/ParticlePeter/ErupteD
[1]
https://forum.dlang.org/thread
On Sunday, 25 March 2018 at 22:23:06 UTC, Peter Particle wrote:
ErupteD [0] is deprecated (one of its major modules).
[snip]
Rewind and Undo
---
I must apologize for the mess I have created, ErupteD is
un-deprecated again. It will be further developed until
ErupteD-V2 has a
On Monday, 26 March 2018 at 12:22:25 UTC, Anton Fediushin wrote:
On Monday, 26 March 2018 at 11:13:03 UTC, ParticlePeter wrote:
[snip]
Here I was hoping for a little more attentive reading, the
bugfix (if any bugs happen in the end) for v1.1.70 would be
v1.1.71 (as in "point seve
On Monday, 26 March 2018 at 09:50:16 UTC, Anton Fediushin wrote:
On Monday, 26 March 2018 at 09:20:13 UTC, ParticlePeter wrote:
First of all, don't worry, don't panic, we will figure it out,
together ;-). Everything will be alright in the end, and if
not, its not the end.
[snip]
The bug
First of all, don't worry, don't panic, we will figure it out,
together ;-). Everything will be alright in the end, and if not,
its not the end.
On Monday, 26 March 2018 at 07:04:00 UTC, Anton Fediushin wrote:
1. This breaks semver. You shouldn't just use Vulkan's
versions. If you release
On Tuesday, 30 May 2017 at 18:06:56 UTC, Walter Bright wrote:
On 5/30/2017 5:12 AM, Nicholas Wilson wrote:
Ah, isn't English wonderful. I guess Walter is suffering the
inverse of the Calvin & Hobbes "Verbing nouns weirds the
language", nouning verbs does weird the language, but only to
those
Please discuss here:
https://forum.dlang.org/post/mclrqnwwrhmbxumgj...@forum.dlang.org
in the
README.md) with the supplied devices.d example.
I will open up a discussion thread for that.
Cheers, ParticlePeter
http://code.dlang.org/packages/derelict_extras-mantle/~master
Currently Windows only. Don't know if this will ever change. AMD:
The initial iteration of Mantle is intended specifically for
Windows on PCs.
Please let me know if you get the triangle drawn or displayed.
Cheers, ParticlePeter
On Wednesday, 27 May 2015 at 12:44:29 UTC, ponce wrote:
On Wednesday, 27 May 2015 at 12:06:20 UTC, ParticlePeter wrote:
http://code.dlang.org/packages/derelict_extras-mantle/~master
Currently Windows only. Don't know if this will ever change.
AMD:
The initial iteration of Mantle is intended
to collect the links to all Issues on
the URL: http://arsdnet.net/this-week-in-d
What do you think?
Regards, ParticlePeter
On Wednesday, 13 November 2013 at 06:48:44 UTC, Rainer Schuetze
wrote:
On 12.11.2013 10:19, evilrat wrote:
On Tuesday, 12 November 2013 at 08:06:24 UTC, Rainer Schuetze
wrote:
If you switch the debugger to Mago, the conversion is no
longer
needed, so you can still build and debug Win32
the Path to the source code, but I am
getting cannot find symbol blah when I build my project. Any idea why ? The d
files are found, but what do I have to import ?
Cheers, ParticlePeter
begin 644 linalg_project.d
M+R\@1F5E;!FF5E('1O('5S90T*#0IV;VED('!R;VIE8W0H(9L;V%T(9O
M=BP@9FQO870@87-P96-T+!F
Hi,
and sorry, I found the perspective method just right now :-)
Unfortunately this does not help, still having issues. I will ask on the VisualD
Forum.
Meanwhile, I just copied the files into my project dir, and there it works fine,
so I can play around :-)
Cheers, ParticlePeter
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