Re: The Thermopylae excerpt of TDPL available online

2009-10-30 Thread Saaa
Andrei Alexandrescu wrote > Saaa wrote: >> Andrei Alexandrescu wrote: >>> Andrei Alexandrescu wrote: >>>> Saaa wrote: >>>>> Could anybody clear these up for me? >>>>> >>>>>> p16. Is there anything other than the random

Re: The Thermopylae excerpt of TDPL available online

2009-10-30 Thread Saaa
Andrei Alexandrescu wrote: > Andrei Alexandrescu wrote: >> Saaa wrote: >>> Could anybody clear these up for me? >>> >>>> p16. Is there anything other than the random values, unsafe about void >>>> assignment? >> >> I'd put your f

Re: The Thermopylae excerpt of TDPL available online

2009-10-30 Thread Saaa
Could anybody clear these up for me? > p16. Is there anything other than the random values, unsafe about void > assignment? > p18. What is unsafe about implicit conversion of static to dynamic array? >Meaning getting a dynamic array pointing to a stack allocated > array. >Any op

Re: The Thermopylae excerpt of TDPL available online

2009-10-29 Thread Saaa
crp > p20. 40 words? those where for myself, to check

Re: The Thermopylae excerpt of TDPL available online

2009-10-29 Thread Saaa
Also, no mention about .dup not being a deep dup.

Re: The Thermopylae excerpt of TDPL available online

2009-10-29 Thread Saaa
Andrei Alexandrescu wrote > It's a rough rough draft, but one for the full chapter on arrays, > associative arrays, and strings. > > http://erdani.com/d/thermopylae.pdf > > Any feedback is welcome. Thanks! > > > Andrei Makes me want to read the rest! Will we get the electronic version with the p

Re: another d demoscene entry

2009-10-11 Thread Saaa
#ponce wrote... > Hi, > > We won another demo compo with a D entry (at MAIN demoparty) > http://www.pouet.net/prod.php?which=53942 > > We tried to make a bigger and more impressive entry this time. Note that > it's a french party so it's not Breakpoint. > > D clearly allowed us to be more producti

Re: DData

2009-09-12 Thread Saaa
How should I procede to get this functionallity into phobos?

DData

2009-09-09 Thread Saaa
Yay for my first contribution :D I have created a toArray template which can parse any-type-array-of-any -depth-string to the corresponding array. http://www.dsource.org/projects/ddata/ Tell me what you think of it. Learning (thanks .learn) about templates and string mixins (aka D power!!) is

Re: std2.xml and std2.encoding for D 1.0 available at D source

2009-08-12 Thread Saaa
> I cannot believe that anybody actually uses the std2 project files. Why do you believe this? I do.. > Ran unit tests and also successfully rab the books.xml example. Ok, so I can use this one as well, thanks! > > Re-enabled the disabled unittest in std.encoding, and fixed the little > bug that

Re: Descent, now with Open Type Hierarchy

2009-07-29 Thread Saaa
>> 2 is very nice towards the namespace >> how will you do regex.find vs string.find? > > Just what JDT does: show you the matches of "find" and allow you to choose > one of them. never used JDT for anything but your descent :) but I should have known this is handled nicely already

Re: Descent, now with Open Type Hierarchy

2009-07-29 Thread Saaa
2 is very nice towards the namespace how will you do regex.find vs string.find? "Ary Borenszweig" wrote in message news:h4pcpc$2ef...@digitalmars.com... > Qian Xu escribió: >> Ary Borenszweig wrote: >>> Enjoy :-) >> >> Great work. >> >> BTW: Is there any plan to make a "Organize Imports" feature

Re: TDPL available for preorder on amazon.com

2009-06-10 Thread Saaa
> Hope you like the cover - my sister's art. > > http://tinyurl.com/lyrsyk > > Andrei The first programming book I'll buy :) 500 pages.. is that normal for programming books? Any relation to a stable D2?

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
> Now now, needing additional software just for disabling features is > really... stupid, but at least I'm not using virus scanners or "personal > firewalls". Selectively disabling, not so stupid I would think. I like them firewalls, making me select who can send info about me and who can not.

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
> Some sort of multi-core 64-bit? I > don't care if that's all that the stores are currently trying to sell, lol

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
> My only concern with NoScript is, enabling a site reloads all tabs > containing a script from that site. Oh, and by default, it shows some sort > of GUI animation when loading a site with blocked scripts. But you can > disable it. As you can disable the reloading ;)

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
>>> And then there's FlashBlock, which I *would* absolutely love...except it >>> *only* works with JS enabled!!! ^&$&^%^^&!!! And frankly, I just don't >>> have the time to dig into FF extension-writing and do things the way I >>> really want them. >> >> Just use noscript for blocking flash > >

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
"Nick Sabalausky" wrote in message news:gvcb23$2lg...@digitalmars.com... > "Saaa" wrote in message > news:gvcac0$2k6...@digitalmars.com... >> The tango website is the slowest website I know, so I think it is an >> exceptionally bad example for sh

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
> IIRC, I think NoScript does let you do site-by-site, right? I just hope it > plays nice with QuickJava though, (or contains QuickJava-style It does, both. > functionality), because trying to configure sites/pages manually would be > a major PITA and possibly not even be worth it. > > And then t

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
>> Yes, yes, yes. This. All of it. > [...] > > Anything that can be used for good can be used for ill. Yes, lots of sites > out there are junk, but that would be true no matter what tools were > available. > > The (long term) solution isn't to reject the tools but to figure out how > to make th

Re: OT: Flash and Javascript (Was: Taunting)

2009-05-24 Thread Saaa
> I'm starting to get the impression that you just have a _really slow > Javascript interpreter_ in your browser. I have no idea what you're > talking about with text input lag. I have never experienced that. > And the Tango API opens in about 2 seconds with JS enabled for me. > > What browser ar

Re: Taunting

2009-05-23 Thread Saaa
> It's difficult to imagine that that's something that anyone would actually > *need*, but what they can do is additionally provide a non-youtube/flash > version. Which should be really f^&*^&* easy since they had to have > already had one in order to upload it to craptube in the first place. A

Re: Taunting

2009-05-22 Thread Saaa
> If I could get that in a super fast, light programming editor, I'd use > that instead. But I can't. Wasn't there an effort somewhere to port eclipse to D ?

Re: Taunting

2009-05-22 Thread Saaa
I watch mit and stanford courses on youtube. I used to download (torrent) them but watching them on youtube just is loads easier/faster.

Re: Taunting

2009-05-22 Thread Saaa
"grauzone" wrote in message news:gv4p44$1jq...@digitalmars.com... > Ary Borenszweig wrote: >> http://www.youtube.com/watch?v=rtYCFVPfx4M > > How about posting a link to something everyone can play? Like an actual > video file? > > Thank you. Isn't youtube a video upload site with an inbuilt pl

Re: Descent 0.5.5 released

2009-05-21 Thread Saaa
> > Is the executable name any of "bud" or "bud.exe"? I think that's what the > process name is for Eclipse, and the links are associated to the process > name (not to the name you choose for the external tool). :) May I suggest adjusting the filter to "bud*.exe" or add a note on dsource as I s

Re: Descent 0.5.5 released

2009-05-21 Thread Saaa
> For this release Robert Fraser made an excelent addition: when compiling > programs using an external tool such as dsss, rebuild, dmd, gdc, ldc, gdmd > or bud, there are now links to the files in the console output for > warnings and errors. I think this one was pretty requested. So say thanks

Re: Descent 0.5.5 released

2009-05-20 Thread Saaa
> For this release Robert Fraser made an excelent addition: when compiling > programs using an external tool such as dsss, rebuild, dmd, gdc, ldc, gdmd > or bud, there are now links to the files in the console output for > warnings and errors. I think this one was pretty requested. So say thanks

Re: dmd 2.029 release

2009-04-20 Thread Saaa
Using D1 feels especially retarded today :( > This is a major revision to Phobos, including Andrei's revolutionary new > range support. > > http://www.digitalmars.com/d/2.0/changelog.html > http://ftp.digitalmars.com/dmd.2.029.zip

Re: The new DWT2

2009-03-25 Thread Saaa
> > Meanwhile the org.eclipse.swt.win32.win32.x86 tree builds for D2. But > will not be usable until the missing impls are done. What does it mean for an implMissing to not be encapsulated within a version check? Didn't the tango version need those implementations?

Re: The new DWT2

2009-03-24 Thread Saaa
dmd 2.026 phobos newest ruby one-click :) What am I doing wrong ? C:\_D\Compiler\dwt2>rake (in C:/_D/Compiler/dwt2) Cleaning Building dwt-base Building org.eclipse.swt.win32.win32.x86 C:\_D\Compiler\dwt2\org.eclipse.swt.win32.win32.x86\src\org\eclipse\swt\internal\ole\win32\COMTYPES.d(19): Err

Re: Descent 0.5.4 released

2009-03-24 Thread Saaa
> I could list everything here, but I think it would be easiest to just > download Poseidon. Poseidon doesn't need to install.. The keywords are listed and selectable in Tools>Options>Editor>D styles>Key Words

Re: Descent 0.5.4 released

2009-03-23 Thread Saaa
"Ary Borenszweig" wrote in message news:gq9b51$bt...@digitalmars.com... > Saaa escribió: >>> Poseidon has 7 (custom) groups of keywords which have different colours. >>> eg. import=orange, static=green, void=blue, this=purple >>> To me it makes so

Re: Descent 0.5.4 released

2009-03-23 Thread Saaa
> Poseidon has 7 (custom) groups of keywords which have different colours. > eg. import=orange, static=green, void=blue, this=purple > To me it makes source much easier to navigate. > Not possible...? But.. but.. my code looks soo boring now :( :)

Re: Descent 0.5.4 released

2009-03-21 Thread Saaa
>> Had a few problems with descent and PATH. Maybe it was something else but >> could it maybe be that you need to logout for eclipse to see changes in >> the PATH? > > Yes, probably. I'm not sure. I mean log out of XP. Because normally you only need to restart the program. A well, it works now

Re: Descent 0.5.4 released

2009-03-21 Thread Saaa
Started my descent quest.. Mostly because I wanted the : Highlighting of all occurrences of the current token under the cursor. Also just to look what else might be interesting. Had a few problems with descent and PATH. Maybe it was something else but could it maybe be that you need to logout fo

Re: The new DWT2

2009-03-21 Thread Saaa
I'll be trying it out for dmd 2.. how far along is it at the moment?

Re: Descent 0.5.4 released

2009-01-27 Thread Saaa
> Which ones are the -O ones? Erm, the ones I invoke with -O :) I thought they were seperate from the semantic pass van Bommel mentioned > You can see which optimizations are applied in the front end in optimize.c Thanks! > > For example this: > > --- > int foo(int x) { > return x * 2 * 2; > }

Re: Descent 0.5.4 released

2009-01-27 Thread Saaa
Which kind of optimizations are located in the front-end? Not the -O ones, right? > Saaa wrote: >> How do you generate the compile-time view? > > Since Descent has a Java port of the DMD frontend inside, it probably just > runs the semantics passes on the AST and prints it back out...

Re: Descent 0.5.4 released

2009-01-27 Thread Saaa
Wow nice! How do you generate the compile-time view?

Re: New DigitalMars D newsgroups/forum

2008-12-16 Thread Saaa
Same here, it tries to download/save the messages (FF3.04) > COOL > > I hit this page: http://dnews.naxx.ru/topic.php?id=117556 and it > started trying to download and save files. Is that a bug? (FF2) > >

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk [^H^H^H gamedev talk]

2008-11-20 Thread Saaa
>> That is some amazing game dev framework! >> How is everything licensed? > > Thanks! MIT/BSD. There are licenses in a few spots, but we were too lazy > to add them everywhere :P Ok, Let me look that up... You need to publish the license if you use the software. something like: license.txt deri

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-19 Thread Saaa
> Bah, you know you were going to save that super awesome buff trinket until > the very last big boss. But you don't know which one is it, and then the > game suddenly ends and you never used that super awesome buff trinket. > Better is at least using it with a trash mob. Yeah, don't let the co

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-19 Thread Saaa
Are you going to freak out if I tell you about my plan to have a few buttons behave like the following: if you click on one of them it is possible to select more of them by not releasing your button and moving over them. Or should I just not call them buttons anymore ? :D > > Uh, yeh. You guess

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-19 Thread Saaa
"Bill Baxter" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > On Wed, Nov 19, 2008 at 3:58 PM, Saaa <[EMAIL PROTECTED]> wrote: >>>> One last simple thing: In the Molly Rocket talk about immediate-mode >>>> guis >>>> a &

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-19 Thread Saaa
Erm, my comments relate to the Damedev video :/

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-18 Thread Saaa
>> One last simple thing: In the Molly Rocket talk about immediate-mode guis >> a >> comment is made >> about some games not holding true to the convention that releasing the >> mouse >> away from the >> clicked button will not result in button click. >> ... >> 3. faulty clicks are not that damag

Re: Tango conference 2008 - Tomasz Stachowiak DDL talk

2008-11-18 Thread Saaa
That is some amazing game dev framework! How is everything licensed? I totally agree with what is said about programming with D: You just implement it, even if you understand only a subset of the language (like me :) And after a while the code becomes cleaner/better by itself. For instance, I sta

Re: Vote for your least favorite bug(s)

2008-11-17 Thread Saaa
> > I know this is a completely pointless useless comment, and I apologize in > advance for that, but I can't help it, I've gotta say it: > > The wording of "Vote for your least favorite bug(s)" makes me think "as > opposed to voting for your favorite bug", and that's a notion that just > makes

Re: DMD 1.036 and 2.020 releases

2008-10-20 Thread Saaa
bump > Will D1.0 ever get the same fix-up?