On Wednesday, 21 November 2018 at 23:30:39 UTC, H. S. Teoh wrote:
On Wed, Nov 21, 2018 at 06:36:06PM +, Vladimirs Nordholm
via Digitalmars-d-announce wrote:
[...]
Clever idea! Doesn't quite cover all the color features of
newer terminals, but good enough for basic coloring o
On Wednesday, 21 November 2018 at 23:46:00 UTC, Dennis wrote:
On Wednesday, 21 November 2018 at 18:36:06 UTC, Vladimirs
Nordholm wrote:
(hackish, POSIX only)
Windows support coming? :)
Maybe during another lunch break ;)
However, not sure if it's active anymore, but ConsoleD (by Robik
and
https://github.com/vladdeSV/termcolor-d
Saw a library recently which allowed you to color text, but it
had an odd syntax.
Since I already had some code for coloring text in terminals, I
made this (hackish, POSIX only) project during lunch break. It in
action:
import std.stdio : writeln
On Monday, 19 November 2018 at 16:44:52 UTC, Martin Tschierschke
wrote:
On Monday, 19 November 2018 at 12:14:26 UTC, Vladimirs Nordholm
wrote:
https://github.com/vladdeSV/scone
[...]
Looks interesting!
Hint - there is a broken link to: simple examples
https://github.com/vladdeSV/scone/tree/m
https://github.com/vladdeSV/scone
Finally, after a year in pre-release hell, version v2.1.0 is
finally released.
Quickie about scone:
scone lets you use the CLI to make applications/games,
cross-platform. Text, colors, and inputs.
window.title = "Example 3";
window.resize(40, 10);
For the past couple of months me and my classmate have been
working on a small console game, which we will compete with in a
game creation competition arranged by my school. Deadline was
today (12 May, 2016), and I am glad to announce the first
playable, completable version of 2DRPG is now avai
On Sunday, 28 February 2016 at 20:49:19 UTC, asdf wrote:
[...]
The 7-Day Roguelike Challenge is coming up.
http://7drl.org/2016/01/13/7drl-2016-announced-for-5-13-march/
Maybe someone could use this.
As of now it would only work for Windows. However, thanks for
notifying me!
Once upon a time, in a repository long deleted, there was a
project called "clayers" which was a programmers summer project,
in which to create an easy way to make games that relied on the
console. The repo start of nicely, but after more and more
developing the project started to get messier a