On Wednesday, 3 January 2024 at 01:25:29 UTC, Walter Bright wrote:
Along with my best wishes for a happy and prosperous 2024 to
all the DLF community members, and their families and friends.
谢谢你们辛苦的工作。
On Wednesday, 2 November 2022 at 09:42:27 UTC, Mike Parker wrote:
On Wednesday, 2 November 2022 at 09:12:02 UTC, zjh wrote:
On Wednesday, 2 November 2022 at 04:42:06 UTC, Mike Parker
wrote:
The tutorial series is focused on contributing to DMD.
Hope the tutorial has a `text version`.
Taki
https://forum.dlang.org/post/gsztclsvxdhnvfhbi...@forum.dlang.org
On Thursday, 27 May 2021 at 03:54:11 UTC, Виталий Фадеев wrote:
On Thursday, 27 May 2021 at 03:52:32 UTC, Виталий Фадеев wrote:
On Thursday, 27 May 2021 at 03:40:02 UTC, Виталий Фадеев wrote:
On Wednesday, 26 May 2021 at 16:35:3
On Tuesday, 28 June 2022 at 22:10:00 UTC, Kenny Shields wrote:
On Tuesday, 28 June 2022 at 14:19:14 UTC, electricface wrote:
./Untitled_Shooter_Game-x86_64.AppImage
22:17:01
/tmp/.mount_UntitlnBkgME/usr/bin/usg:
/lib/x86_64-linux-gnu/libm.so.6: version `
On Wednesday, 29 June 2022 at 01:07:01 UTC, electricface wrote:
On Tuesday, 28 June 2022 at 22:10:00 UTC, Kenny Shields wrote:
On Tuesday, 28 June 2022 at 14:19:14 UTC, electricface wrote:
./Untitled_Shooter_Game-x86_64.AppImage
22:17:01
/tmp/.mount_Unti
On Tuesday, 28 June 2022 at 22:10:00 UTC, Kenny Shields wrote:
On Tuesday, 28 June 2022 at 14:19:14 UTC, electricface wrote:
./Untitled_Shooter_Game-x86_64.AppImage
22:17:01
/tmp/.mount_UntitlnBkgME/usr/bin/usg:
/lib/x86_64-linux-gnu/libm.so.6: version `
On Saturday, 21 May 2022 at 00:40:13 UTC, Kenny Shields wrote:
On Friday, 20 May 2022 at 23:42:49 UTC, Ali Çehreli wrote:
Anything interesting there? Why was it crashing?
Ali
Array bounds violation, though not a D array. Essentially, the
minimap (which basically boils down to a C++ std::vec