On Saturday, 28 May 2016 at 21:55:58 UTC, Basile B. wrote:
On Saturday, 28 May 2016 at 20:39:18 UTC, Bauss wrote:
So there's no way to do it through the editor? Like I don't
use a dark theme in my OS, but I do like my editors to be dark.
I confirm. Dark theme only available if the OS widget
On Saturday, 28 May 2016 at 20:39:18 UTC, Bauss wrote:
So there's no way to do it through the editor? Like I don't use
a dark theme in my OS, but I do like my editors to be dark.
I confirm. Dark theme only available if the OS widget set has one.
On Saturday, 28 May 2016 at 13:08:55 UTC, Basile B. wrote:
On Friday, 27 May 2016 at 17:49:18 UTC, Bauss wrote:
On Thursday, 26 May 2016 at 23:44:21 UTC, Basile B. wrote:
Mostly because an important feature of the library manager
was not compatible with DUB > v0.9.24. Otherwise almost
On Saturday, 28 May 2016 at 16:23:41 UTC, Nick Sabalausky wrote:
It'd be nice if there was a pre-defined set of dark highlighter
attributes that could just be selected and then used
out-of-the-box or as a starting point. In general, manually
adjusting editor themes can get to be a pain,
Also, just a minor wishlist thing, but it'd be nice if the currently
active file (or project name, or something) was prepended to the
window's title bar, so it's displays on people's taskbar. That comes in
handy when using multiple editor windows.
On 05/28/2016 09:08 AM, Basile B. wrote:
On Friday, 27 May 2016 at 17:49:18 UTC, Bauss wrote:
On Thursday, 26 May 2016 at 23:44:21 UTC, Basile B. wrote:
Mostly because an important feature of the library manager was not
compatible with DUB > v0.9.24. Otherwise almost nothing.
See
On Friday, 27 May 2016 at 17:49:18 UTC, Bauss wrote:
On Thursday, 26 May 2016 at 23:44:21 UTC, Basile B. wrote:
Mostly because an important feature of the library manager was
not compatible with DUB > v0.9.24. Otherwise almost nothing.
See
On Thursday, 26 May 2016 at 23:44:21 UTC, Basile B. wrote:
Mostly because an important feature of the library manager was
not compatible with DUB > v0.9.24. Otherwise almost nothing.
See https://github.com/BBasile/Coedit/releases/tag/2_update_6
for the changelog and the binaries.
Is there
Mostly because an important feature of the library manager was
not compatible with DUB > v0.9.24. Otherwise almost nothing.
See https://github.com/BBasile/Coedit/releases/tag/2_update_6 for
the changelog and the binaries.
See https://github.com/BBasile/Coedit/releases
On Wednesday, 20 April 2016 at 09:47:53 UTC, growlercab wrote:
On Wednesday, 20 April 2016 at 09:09:44 UTC, Basile Burg wrote:
This is an unfortunate hotfix release, see
https://github.com/BBasile/Coedit/releases/tag/2_update_4
With the hope it's the latest version 2 update.
This is a great
On Wednesday, 20 April 2016 at 09:09:44 UTC, Basile Burg wrote:
This is an unfortunate hotfix release, see
https://github.com/BBasile/Coedit/releases/tag/2_update_4
With the hope it's the latest version 2 update.
This is a great D IDE that is getting better all the time, thanks!
This is an unfortunate hotfix release, see
https://github.com/BBasile/Coedit/releases/tag/2_update_4
With the hope it's the latest version 2 update.
Yet another CE update.
This release improves several existing features (highlighter,
runnable modules, library manager, gdmd support) and fixes a few
bugs (most notably brace auto-closing).
See https://github.com/BBasile/Coedit/releases/tag/2_update_3 for
a detailed changelog and to
On Tuesday, 15 March 2016 at 20:46:07 UTC, Martin Drašar wrote:
Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce
napsal(a):
see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Nice work!
Any chance of getting debugging support eventually? I would
love to ditch Visual
Dne 16.3.2016 v 13:41 Basile B. via Digitalmars-d-announce napsal(a):
> Maybe in the next major version.
>
> Actually there's already a draft (see the source named ce_gdb.pas) but
> it's not activated because it was really not worth. The only feature
> that was implemented is the breaking on
Dne 15.3.2016 v 3:09 Basile B. via Digitalmars-d-announce napsal(a):
> see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Nice work!
Any chance of getting debugging support eventually? I would love to
ditch Visual Studio.
On Tuesday, 15 March 2016 at 02:09:14 UTC, Basile B. wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_update_2
Just a suggestion but you should also put the changelog into the
forum so more people read it. Some people dont like clicking
links :)
see https://github.com/BBasile/Coedit/releases/tag/2_update_2
This is a hotfix release that you should consider seriously only
if you use CE, particularly under a linux system, otherwise it
doesn't matter that much.
see https://github.com/BBasile/Coedit/releases/tag/2_update_1
On Thursday, 18 February 2016 at 04:52:13 UTC, Andre Kostur wrote:
On 2016-02-17 12:19 PM, Jacob Carlborg wrote:
On 2016-02-17 14:18, Basile Burg wrote:
The few missing details to compile CE under OSX have been
added today.
However it has to be build by the user, which might not be
easy. I
On 2016-02-17 12:19 PM, Jacob Carlborg wrote:
On 2016-02-17 14:18, Basile Burg wrote:
The few missing details to compile CE under OSX have been added today.
However it has to be build by the user, which might not be easy. I
cannot help with this (except for eventual bugfixes).
Can't you use
On 2016-02-17 14:18, Basile Burg wrote:
The few missing details to compile CE under OSX have been added today.
However it has to be build by the user, which might not be easy. I
cannot help with this (except for eventual bugfixes).
Can't you use Travis CI to build it if you don't have a Mac
On Saturday, 13 February 2016 at 08:50:39 UTC, extrawurst wrote:
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_gold
Are you planning to support osx too someday ?
--Stephan
The few missing details to compile CE under OSX
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_gold
Are you planning to support osx too someday ?
--Stephan
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_gold
I was just overjoyed to install this and hit "w" ctl+space and
see writeln! It takes a bit of effort to get this stuff packaged
so well. Great work!
On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist
wrote:
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_gold
I was just overjoyed to install this and hit "w" ctl+space and
see writeln! It takes a bit of effort
see https://github.com/BBasile/Coedit/releases/tag/2_gold
On Friday, 12 February 2016 at 17:05:39 UTC, Basile Burg wrote:
On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist
wrote:
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
see https://github.com/BBasile/Coedit/releases/tag/2_gold
I was just overjoyed to install this
On Monday, 8 February 2016 at 07:05:15 UTC, Suliman wrote:
On Sunday, 7 February 2016 at 13:18:44 UTC, Basile Burg wrote:
See https://github.com/BBasile/Coedit/releases/tag/2_rc1
Cool! Thanks! But do you have any plans to reimplement it from
Pascal to D
No.
On Monday, 8 February 2016 at 07:25:49 UTC, Dominikus Dittes
Scherkl wrote:
On Monday, 8 February 2016 at 07:05:15 UTC, Suliman wrote:
Cool! Thanks! But do you have any plans to reimplement it from
Pascal to В to get it's more native...
B?
What is B?
On Monday, 8 February 2016 at 07:05:15 UTC, Suliman wrote:
Cool! Thanks! But do you have any plans to reimplement it from
Pascal to В to get it's more native...
B?
What is B?
On Monday, 8 February 2016 at 07:25:49 UTC, Dominikus Dittes
Scherkl wrote:
On Monday, 8 February 2016 at 07:05:15 UTC, Suliman wrote:
Cool! Thanks! But do you have any plans to reimplement it from
Pascal to В to get it's more native...
B?
What is B?
Sorry, D
See https://github.com/BBasile/Coedit/releases/tag/2_rc1
On Sunday, 7 February 2016 at 13:18:44 UTC, Basile Burg wrote:
See https://github.com/BBasile/Coedit/releases/tag/2_rc1
Cool! Thanks! But do you have any plans to reimplement it from
Pascal to В to get it's more native...
https://github.com/filcuc/DOtherSide maybe helpful
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